Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
OkSmiteFine
Ymir
Level 3
God Stats
4W - 1L
1,582 SR
Queue Stats
5W - 4L
1,583 Elo+
Solo
He Bo
He Bo
glodo
He Bo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,609 Elo+
Solo
Cu Chulainn
Cu Chulainn
l1lReij001
Cu Chulainn
Level 29
God Stats
17W - 20L
1,443 SR
Queue Stats
367W - 384L
1,619 Elo+
Solo
Loki
Loki
scrubbllufiguss
Loki
Level 22
God Stats
22W - 9L
1,693 SR
Queue Stats
30W - 21L
1,564 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,575 Elo+

VS

Team Averages
Level 23
1,435 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
BaronVonShoes
Morgan Le Fay
Level 24
God Stats
2W - 1L
1,699 SR
Queue Stats
179W - 184L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Houzell
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,826 Elo+
Solo
Ganesha
Ganesha
JJDMX
Ganesha
Level 21
God Stats
4W - 7L
1,341 SR
Queue Stats
21W - 26L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
TenshiIsBest
Gilgamesh
Level 28
God Stats
0W - 1L
1,273 SR
Queue Stats
17W - 21L
1,461 Elo+
Party 1
Loki
Loki
TwitchMa1n
Loki
Level 18
God Stats
1W - 4L
1,364 SR
Queue Stats
29W - 29L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
5 / 0 / 4
7,036
640
6,486
5,200
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 5
6,113
556
2,549
4,774
2,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
glodo
He Bo
10
2 / 4 / 6
6,080
553
3,358
5,008
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
l1lReij001
Cu Chulainn
12
5 / 0 / 1
7,575
689
3,773
6,443
3,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
6 / 1 / 4
6,703
609
5,455
5,870
1,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaronVonShoes
Morgan Le Fay
9
2 / 3 / 1
5,303
482
1,458
5,454
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Houzell
Danzaburou
9
2 / 3 / 0
5,839
531
4,238
6,933
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
JJDMX
Ganesha
8
0 / 5 / 3
5,485
499
890
6,006
3,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
TenshiIsBest
Gilgamesh
8
0 / 3 / 0
4,926
448
2,133
6,133
3,766
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 6 / 2
6,282
571
3,917
9,008
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
6
6
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
4
7
L
Morgan Le Fay
BaronVonShoes
Morgan Le Fay
2
3
1
0.83
L
Danzaburou
Houzell
Danzaburou
2
3
0
0.67
L
Ganesha
JJDMX
Ganesha
0
5
3
0.3
W
2
1
5
4.5
L
Gilgamesh
TenshiIsBest
Gilgamesh
0
3
0
0
L
2
6
2
0.5
W
He Bo
glodo
He Bo
2
4
6
1.25
W
Cu Chulainn
l1lReij001
Cu Chulainn
5
0
1
5.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,621
Damage
12,636
27,295
Taken
33,534
9,426
Mitigated
12,473
7,212
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,486
3,712
0
2,813
5,200
1,360
246
248
4,952
0
40,784
L
Morgan Le Fay
BaronVonShoes
Morgan Le Fay
1,458
271
0
1,574
5,454
1,501
0
1,015
4,309
18,073
0
L
Danzaburou
Houzell
Danzaburou
4,238
2,457
0
2,255
6,933
1,775
147
1,148
5,751
0
31,662
L
Ganesha
JJDMX
Ganesha
890
244
0
0
6,006
3,277
0
1,874
4,074
7,444
0
W
2,549
616
0
979
4,774
2,268
0
512
4,262
17,598
0
L
Gilgamesh
TenshiIsBest
Gilgamesh
2,133
666
0
230
6,133
3,766
217
0
6,133
0
16,597
L
3,917
767
0
616
9,008
2,154
0
1,560
7,360
0
34,846
W
He Bo
glodo
He Bo
3,358
462
0
1,056
5,008
1,213
324
1,019
3,833
19,803
0
W
Cu Chulainn
l1lReij001
Cu Chulainn
3,773
1,070
0
1,704
6,443
3,073
0
227
6,176
840
40,913
W
5,455
1,664
0
660
5,870
1,512
0
303
5,527
0
27,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
27,835
296
Minions Killed
218
0
Camps Cleared
0
1,047,111
Distance Traveled
1,016,250
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,036
640
72
7
0
219,884
4
L
Morgan Le Fay
5,303
482
36
3
0
195,265
3
L
Danzaburou
5,839
531
73
7
0
209,308
6
L
Ganesha
5,485
499
4
0
0
183,678
2
W
Ymir
6,113
556
29
3
0
200,674
0
L
Gilgamesh
4,926
448
40
4
0
214,298
1
L
Loki
6,282
571
65
6
0
213,701
0
W
He Bo
6,080
553
44
4
0
188,752
4
W
Cu Chulainn
7,575
689
104
9
0
231,065
4
W
Loki
6,703
609
47
4
0
206,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role