Player Matchup

Apollo
Apollo
Ba5Ky
Apollo
Level 16
God Stats
36W - 34L
1,300 SR
Queue Stats
96W - 112L
1,287 Elo+
Solo
Achilles
Achilles
Idonotknow0909
Achilles
Level 24
God Stats
4W - 1L
1,708 SR
Queue Stats
88W - 81L
1,480 Elo+
Party 1
Thanatos
Thanatos
NikTheKek
Thanatos
Level 28
God Stats
27W - 26L
1,436 SR
Queue Stats
95W - 158L
1,273 Elo+
Solo
Yemoja
Yemoja
dimageNV
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
umpack
Nu Wa
Level 38
God Stats
5W - 2L
1,499 SR
Queue Stats
31W - 35L
1,203 Elo+
Party 1
Team Averages
Level 24
1,489 SR
1,326 Elo+

VS

Team Averages
Level 22
1,459 SR
1,400 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Jethan JT
Loki
Level 28
God Stats
18W - 15L
1,465 SR
Queue Stats
170W - 224L
1,346 Elo+
Solo
Anubis
Anubis
cjuppi98
Anubis
Level 15
God Stats
23W - 27L
1,329 SR
Queue Stats
65W - 78L
1,263 Elo+
Solo
Merlin
Merlin
emmuni
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 105L
1,393 Elo+
Solo
Fenrir
Fenrir
payn00000
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ba5Ky
Apollo
12
3 / 2 / 2
7,230
516
3,328
9,060
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
16 / 2 / 3
9,148
653
11,436
10,891
10,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
NikTheKek
Thanatos
14
5 / 0 / 7
8,802
629
6,382
8,430
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
dimageNV
Yemoja
11
1 / 3 / 5
7,308
522
3,203
7,911
1,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
umpack
Nu Wa
13
5 / 1 / 3
7,944
567
5,072
3,439
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 2 / 1
7,347
525
4,553
8,637
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
8
1 / 8 / 2
5,965
426
3,784
9,280
2,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
cjuppi98
Anubis
12
3 / 6 / 3
7,263
519
9,519
10,297
4,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
emmuni
Merlin
10
1 / 4 / 1
6,188
442
2,490
4,404
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
payn00000
Fenrir
8
0 / 10 / 1
5,568
398
2,429
9,228
5,686
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
30
Kills
8
8
Deaths
30
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
1
1.75
W
Apollo
Ba5Ky
Apollo
3
2
2
2
W
Achilles
16
2
3
8.75
L
Loki
1
8
2
0.25
W
Thanatos
NikTheKek
Thanatos
5
0
7
8.5
L
Anubis
cjuppi98
Anubis
3
6
3
0.75
W
Yemoja
dimageNV
Yemoja
1
3
5
1.17
L
Merlin
emmuni
Merlin
1
4
1
0.38
L
Fenrir
payn00000
Fenrir
0
10
1
0.05
W
Nu Wa
umpack
Nu Wa
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,421
Damage
22,775
39,731
Taken
41,846
18,875
Mitigated
20,076
18,320
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,553
187
0
2,212
8,637
6,264
0
2,507
6,009
22,001
0
W
Apollo
Ba5Ky
Apollo
3,328
2,249
0
3,018
9,060
2,194
931
5,647
3,413
0
38,175
W
Achilles
11,436
3,025
41
2,055
10,891
10,224
242
2,975
7,916
12,974
31,742
L
Loki
3,784
707
0
1,840
9,280
2,207
0
1,501
7,658
0
21,417
W
Thanatos
NikTheKek
Thanatos
6,382
1,952
0
9,988
8,430
3,854
0
269
8,161
0
63,752
L
Anubis
cjuppi98
Anubis
9,519
858
0
3,411
10,297
4,847
718
3,053
7,100
41,464
0
W
Yemoja
dimageNV
Yemoja
3,203
790
1,532
619
7,911
1,673
0
7,312
599
14,856
0
L
Merlin
emmuni
Merlin
2,490
188
88
361
4,404
1,072
0
922
3,350
24,015
0
L
Fenrir
payn00000
Fenrir
2,429
1,100
0
572
9,228
5,686
0
1,849
7,315
0
13,008
W
Nu Wa
umpack
Nu Wa
5,072
1,288
0
1,067
3,439
930
1,133
513
2,926
33,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,432
Gold Earned
32,331
370
Minions Killed
224
0
Camps Cleared
0
1,300,376
Distance Traveled
1,133,460
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,347
525
43
3
0
237,635
0
W
Apollo
7,230
516
78
6
0
251,275
6
W
Achilles
9,148
653
73
5
0
250,893
2
L
Loki
5,965
426
34
2
0
233,070
1
W
Thanatos
8,802
629
113
8
0
287,143
2
L
Anubis
7,263
519
69
5
0
213,073
0
W
Yemoja
7,308
522
28
2
0
245,006
1
L
Merlin
6,188
442
49
4
0
255,735
6
L
Fenrir
5,568
398
29
2
0
193,947
1
W
Nu Wa
7,944
567
78
6
0
266,059
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role