Player Matchup

Yemoja
Yemoja
Adisiti
Yemoja
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 302L
1,510 Elo+
Solo
Nox
Nox
GX123
Nox
Level 120
God Stats
7W - 7L
1,768 SR
Queue Stats
294W - 291L
1,505 Elo+
Solo
Hercules
Hercules
QuietMimic
Hercules
Level 125
God Stats
10W - 12L
1,476 SR
Queue Stats
500W - 511L
1,616 Elo+
Solo
Hachiman
Hachiman
chilla Emmi
Hachiman
Level 160
God Stats
7W - 12L
1,341 SR
Queue Stats
2,014W - 1,959L
1,570 Elo+
Solo
Khepri
Khepri
malfnctn
Khepri
Level 132
God Stats
10W - 6L
1,550 SR
Queue Stats
470W - 489L
1,472 Elo+
Solo
Team Averages
Level 138
1,527 SR
1,534 Elo+

VS

Team Averages
Level 77
1,541 SR
1,615 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Cerain
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 7L
1,836 Elo+
Party 2
Nu Wa
Nu Wa
Digitaluhr
Nu Wa
Level 27
God Stats
1W - 1L
1,669 SR
Queue Stats
48W - 18L
1,693 Elo+
Party 2
Cthulhu
Cthulhu
TiQ79
Cthulhu
Level 149
God Stats
8W - 10L
1,537 SR
Queue Stats
388W - 365L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kimitch1
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adisiti
Yemoja
18
1 / 3 / 8
10,861
543
15,012
19,190
12,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
GX123
Nox
19
3 / 5 / 7
11,132
557
24,056
18,793
11,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
QuietMimic
Hercules
19
3 / 3 / 6
11,115
556
19,985
28,752
39,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
chilla Emmi
Hachiman
17
3 / 5 / 5
10,672
534
26,108
19,265
9,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
malfnctn
Khepri
20
3 / 2 / 6
11,184
559
16,480
28,501
38,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
5 / 1 / 9
12,581
629
10,997
21,512
16,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Cerain
Kuzenbo
20
2 / 3 / 13
13,202
660
14,833
35,617
59,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
20
4 / 1 / 12
13,131
657
37,170
17,767
9,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TiQ79
Cthulhu
20
2 / 3 / 12
12,450
623
20,753
27,834
18,775
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
kimitch1
Ah Muzen Cab
20
4 / 5 / 7
12,833
642
17,094
16,337
7,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
13
Kills
17
18
Deaths
13
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
9
9.5
L
Yemoja
Adisiti
Yemoja
1
3
8
1.67
W
Kuzenbo
Cerain
Kuzenbo
2
3
13
2.83
W
Nu Wa
4
1
12
10
L
Nox
GX123
Nox
3
5
7
1.3
L
Hercules
QuietMimic
Hercules
3
3
6
2
W
Cthulhu
TiQ79
Cthulhu
2
3
12
2.67
L
Hachiman
chilla Emmi
Hachiman
3
5
5
1.1
W
Ah Muzen Cab
kimitch1
Ah Muzen Cab
4
5
7
1.5
L
Khepri
malfnctn
Khepri
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,641
Damage
100,847
114,501
Taken
119,067
112,045
Mitigated
111,899
62,221
Healing
76,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,997
707
37,192
15,003
21,512
16,582
572
11,887
9,625
22,146
0
L
Yemoja
Adisiti
Yemoja
15,012
2,693
26,514
6,172
19,190
12,597
0
15,799
3,391
48,950
0
W
Kuzenbo
Cerain
Kuzenbo
14,833
5,188
2,523
4,098
35,617
59,293
582
14,450
21,167
21,433
0
W
Nu Wa
37,170
11,221
2,986
1,882
17,767
9,598
1,875
9,150
8,617
72,043
0
L
Nox
GX123
Nox
24,056
419
2,172
1,208
18,793
11,610
56
14,556
4,237
59,700
0
L
Hercules
QuietMimic
Hercules
19,985
3,036
2,515
10,181
28,752
39,124
0
21,477
7,275
8,993
35,795
W
Cthulhu
TiQ79
Cthulhu
20,753
969
4,838
3,191
27,834
18,775
213
12,750
15,084
45,955
0
L
Hachiman
chilla Emmi
Hachiman
26,108
9,973
354
789
19,265
9,844
192
14,725
4,540
0
63,681
W
Ah Muzen Cab
kimitch1
Ah Muzen Cab
17,094
5,335
1,177
3,190
16,337
7,651
1,316
10,134
6,203
0
36,332
L
Khepri
malfnctn
Khepri
16,480
694
4,762
7,554
28,501
38,870
0
17,196
11,305
32,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,964
Gold Earned
64,197
299
Minions Killed
204
0
Camps Cleared
0
1,733,869
Distance Traveled
1,981,886
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,581
629
27
1
0
429,573
0
L
Yemoja
10,861
543
82
4
0
333,860
0
W
Kuzenbo
13,202
660
15
1
0
382,366
0
W
Nu Wa
13,131
657
64
3
0
374,544
4
L
Nox
11,132
557
83
4
0
331,826
2
L
Hercules
11,115
556
36
2
0
362,870
0
W
Cthulhu
12,450
623
60
3
0
425,800
0
L
Hachiman
10,672
534
79
4
0
310,272
1
W
Ah Muzen Cab
12,833
642
38
2
0
369,603
1
L
Khepri
11,184
559
19
1
0
395,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role