Player Matchup

Neith
Neith
Alucard-BKinc
Neith
Level 36
God Stats
18W - 25L
1,313 SR
Queue Stats
146W - 199L
1,256 Elo+
Solo
Nox
Nox
Brayan_Jurado319
Nox
Level 28
God Stats
1W - 1L
1,350 SR
Queue Stats
186W - 114L
1,553 Elo+
Solo
Bacchus
Bacchus
ZanZe-2
Bacchus
Level 109
God Stats
16W - 18L
1,458 SR
Queue Stats
255W - 337L
1,334 Elo+
Solo
Team Averages
Level 58
1,374 SR
1,381 Elo+

VS

Team Averages
Level 20
1,344 SR
1,385 Elo+
Bellona
Bellona
brothergoofy420
Bellona
Level 5
God Stats
3W - 8L
1,206 SR
Queue Stats
5W - 16L
1,278 Elo+
Solo
Kukulkan
Kukulkan
jetracket839
Kukulkan
Level 28
God Stats
2W - 2L
1,292 SR
Queue Stats
4W - 8L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
sadistic_pimp99
Ao Kuang
Level 28
God Stats
12W - 15L
1,534 SR
Queue Stats
336W - 350L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 9
12,314
770
15,537
11,050
4,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 3 / 10
11,981
749
15,239
10,797
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ZanZe-2
Bacchus
15
4 / 2 / 11
11,189
699
7,785
15,817
19,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 4
10,221
639
8,890
19,352
14,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
jetracket839
Kukulkan
15
3 / 3 / 3
10,446
653
11,427
12,993
8,930
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
13
2 / 8 / 4
10,047
628
5,103
15,977
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
20
Kills
7
8
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
W
7
3
10
4
W
Bacchus
ZanZe-2
Bacchus
4
2
11
4.75
L
2
9
4
0.44
L
Kukulkan
jetracket839
Kukulkan
3
3
3
1.5
L
Ao Kuang
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,561
Damage
25,420
37,664
Taken
48,322
27,972
Mitigated
28,673
5,056
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,537
9,252
478
1,684
11,050
4,269
1,189
5,386
5,664
0
43,555
W
15,239
873
0
700
10,797
4,155
1,110
5,351
5,446
65,549
0
W
Bacchus
ZanZe-2
Bacchus
7,785
1,034
506
1,688
15,817
19,548
160
5,793
10,024
22,312
0
L
8,890
3,106
766
2,012
19,352
14,168
0
7,811
11,199
0
28,654
L
Kukulkan
jetracket839
Kukulkan
11,427
396
0
2,144
12,993
8,930
0
8,866
3,829
56,105
0
L
Ao Kuang
5,103
1,629
0
2,279
15,977
5,575
0
5,595
10,270
24,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,484
Gold Earned
30,714
178
Minions Killed
152
0
Camps Cleared
0
847,108
Distance Traveled
797,070
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,314
770
59
4
0
246,119
4
W
Nox
11,981
749
96
6
0
290,754
2
W
Bacchus
11,189
699
23
1
0
310,235
0
L
Bellona
10,221
639
28
2
0
265,901
1
L
Kukulkan
10,446
653
88
6
0
283,439
0
L
Ao Kuang
10,047
628
36
2
0
247,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role