Player Matchup

Cthulhu
Cthulhu
AdelBert30
Cthulhu
Level 16
God Stats
1W - 0L
1,468 SR
Queue Stats
1W - 6L
1,011 Elo+
Party 1
Anubis
Anubis
BBQiwi
Anubis
Level 8
God Stats
3W - 1L
1,635 SR
Queue Stats
3W - 3L
933 Elo+
Party 2
Khepri
Khepri
Fuse921
Khepri
Level 16
God Stats
1W - 1L
1,635 SR
Queue Stats
95W - 128L
1,149 Elo+
Party 2
Danzaburou
Danzaburou
Leeds89
Danzaburou
Level 13
God Stats
25W - 22L
1,635 SR
Queue Stats
57W - 69L
1,224 Elo+
Party 2
Rama
Rama
destroyaM18
Rama
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,011 Elo+
Party 1
Team Averages
Level 14
1,574 SR
1,066 Elo+

VS

Team Averages
Level 13
1,438 SR
1,241 Elo+
Cthulhu
Cthulhu
RAZ1232
Cthulhu
Level 24
God Stats
0W - 1L
1,855 SR
Queue Stats
3W - 3L
1,297 Elo+
Solo
Tiamat
Tiamat
Sakkak
Tiamat
Level 17
God Stats
5W - 6L
1,105 SR
Queue Stats
13W - 24L
1,223 Elo+
Solo
Guan Yu
Guan Yu
Senka85
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Solo
Ratatoskr
Ratatoskr
Z1dt
Ratatoskr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,278 Elo+
Solo
Ra
Ra
zq bbuilds
Ra
Level 5
God Stats
0W - 2L
1,229 SR
Queue Stats
6W - 9L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdelBert30
Cthulhu
15
3 / 6 / 8
10,125
405
7,826
14,875
12,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
BBQiwi
Anubis
18
13 / 4 / 12
12,266
491
27,692
15,895
8,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Fuse921
Khepri
14
3 / 4 / 11
10,113
405
4,130
10,890
6,402
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Leeds89
Danzaburou
17
12 / 4 / 11
12,388
496
18,190
13,816
5,059
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
2 / 4 / 8
10,556
422
4,311
13,347
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RAZ1232
Cthulhu
16
9 / 5 / 4
13,132
525
15,783
18,976
17,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Sakkak
Tiamat
14
0 / 6 / 5
9,208
368
5,655
14,014
8,454
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Senka85
Guan Yu
16
7 / 6 / 1
10,999
440
7,129
17,136
14,397
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Z1dt
Ratatoskr
14
2 / 9 / 7
9,899
396
6,707
16,414
8,121
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 8 / 5
11,195
448
12,192
16,478
9,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
33
Kills
22
22
Deaths
34
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AdelBert30
Cthulhu
3
6
8
1.17
W
Anubis
BBQiwi
Anubis
13
4
12
4.75
W
Khepri
Fuse921
Khepri
3
4
11
2.13
W
Danzaburou
Leeds89
Danzaburou
12
4
11
4.38
L
Cthulhu
RAZ1232
Cthulhu
9
5
4
2.2
L
Tiamat
Sakkak
Tiamat
0
6
5
0.42
L
Guan Yu
Senka85
Guan Yu
7
6
1
1.25
L
Ratatoskr
Z1dt
Ratatoskr
2
9
7
0.61
W
2
4
8
1.5
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,149
Damage
47,466
68,823
Taken
83,018
37,337
Mitigated
57,321
14,809
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AdelBert30
Cthulhu
7,826
294
314
2,110
14,875
12,971
98
9,424
5,321
35,993
0
W
Anubis
BBQiwi
Anubis
27,692
1,358
0
6,559
15,895
8,926
650
7,974
7,612
61,781
0
W
Khepri
Fuse921
Khepri
4,130
957
0
0
10,890
6,402
423
2,694
8,071
21,680
0
W
Danzaburou
Leeds89
Danzaburou
18,190
10,809
0
4,613
13,816
5,059
1,467
6,256
7,328
0
65,003
L
Cthulhu
RAZ1232
Cthulhu
15,783
342
96
484
18,976
17,139
0
9,343
9,633
43,428
0
L
Tiamat
Sakkak
Tiamat
5,655
467
0
3,258
14,014
8,454
844
5,829
8,050
35,983
0
L
Guan Yu
Senka85
Guan Yu
7,129
1,420
928
2,744
17,136
14,397
2,279
8,371
8,765
0
37,735
L
Ratatoskr
Z1dt
Ratatoskr
6,707
1,914
0
160
16,414
8,121
792
7,770
8,644
0
39,757
W
4,311
3,588
0
1,213
13,347
3,979
3,194
6,476
6,861
0
42,206
L
12,192
2,291
1,305
3,547
16,478
9,210
987
8,200
8,278
65,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,448
Gold Earned
54,433
330
Minions Killed
379
0
Camps Cleared
0
2,207,648
Distance Traveled
2,101,014
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,125
405
65
3
0
427,012
0
W
Anubis
12,266
491
68
3
0
415,334
1
W
Khepri
10,113
405
19
1
0
504,913
3
W
Danzaburou
12,388
496
89
4
0
441,798
7
L
Cthulhu
13,132
525
47
2
0
419,016
2
L
Tiamat
9,208
368
57
2
0
432,428
0
L
Guan Yu
10,999
440
80
3
0
399,087
0
L
Ratatoskr
9,899
396
57
2
0
438,526
0
W
Rama
10,556
422
89
4
0
418,591
0
L
Ra
11,195
448
138
6
0
411,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role