Player Matchup

Ymir
Ymir
EmberIgnited
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
TobyToxic
Bellona
Level 27
God Stats
3W - 5L
1,474 SR
Queue Stats
214W - 183L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
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Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Team Averages
Level 15
1,491 SR
1,444 Elo+

VS

Team Averages
Level 58
1,549 SR
1,505 Elo+
Cthulhu
Cthulhu
Milicematik
Cthulhu
Level 84
God Stats
1W - 0L
1,612 SR
Queue Stats
10W - 16L
1,448 Elo+
Solo
Skadi
Skadi
Robotuxin
Skadi
Level 68
God Stats
154W - 142L
1,534 SR
Queue Stats
262W - 258L
1,502 Elo+
Solo
Kukulkan
Kukulkan
stridermaster
Kukulkan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,019
702
2,719
9,028
7,573
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
TobyToxic
Bellona
11
4 / 7 / 1
8,353
835
7,713
12,138
7,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
fghdfgshdrestuhj
Danzaburou
8
0 / 5 / 2
6,292
629
3,256
6,553
2,213
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Milicematik
Cthulhu
11
3 / 1 / 10
8,499
850
5,385
7,692
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
Robotuxin
Skadi
11
6 / 3 / 5
8,061
806
9,055
6,600
1,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
stridermaster
Kukulkan
13
7 / 1 / 5
9,059
906
7,652
5,503
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Cthulhu
Milicematik
Cthulhu
3
1
10
8
W
Skadi
Robotuxin
Skadi
6
3
5
2.83
L
Bellona
TobyToxic
Bellona
4
7
1
0.64
L
Danzaburou
fghdfgshdrestuhj
Danzaburou
0
5
2
0.2
W
Kukulkan
stridermaster
Kukulkan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,688
Damage
22,092
27,719
Taken
19,795
17,331
Mitigated
11,753
4,522
Healing
1,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,719
99
265
1,504
9,028
7,573
0
4,607
4,116
11,217
0
W
Cthulhu
Milicematik
Cthulhu
5,385
347
59
953
7,692
8,054
348
692
7,000
20,961
0
W
Skadi
Robotuxin
Skadi
9,055
3,791
0
281
6,600
1,888
802
730
5,870
0
27,249
L
Bellona
TobyToxic
Bellona
7,713
2,850
814
1,312
12,138
7,545
0
5,785
6,128
0
20,225
L
Danzaburou
fghdfgshdrestuhj
Danzaburou
3,256
1,333
0
627
6,553
2,213
0
2,012
4,438
0
14,957
W
Kukulkan
stridermaster
Kukulkan
7,652
1,119
0
0
5,503
1,811
812
1,297
4,206
28,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,664
Gold Earned
25,619
76
Minions Killed
122
0
Camps Cleared
0
451,435
Distance Traveled
539,604
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,019
702
18
2
0
149,587
1
W
Cthulhu
8,499
850
26
3
0
197,930
3
W
Skadi
8,061
806
27
3
0
170,909
2
L
Bellona
8,353
835
31
3
0
193,116
0
L
Danzaburou
6,292
629
27
3
0
108,732
0
W
Kukulkan
9,059
906
69
7
0
170,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role