Player Matchup

Fenrir
Fenrir
Nathan6112
Fenrir
Level 13
God Stats
24W - 29L
1,399 SR
Queue Stats
33W - 36L
1,398 Elo+
Solo
Arachne
Arachne
PlasteredPort55
Arachne
Level 17
God Stats
6W - 4L
1,659 SR
Queue Stats
10W - 18L
1,458 Elo+
Solo
Ra
Ra
WARHOG9185
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,277 Elo+
Party 1
Yemoja
Yemoja
Wizard9185
Yemoja
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,259 Elo+
Party 1
Cernunnos
Cernunnos
ytalovXx
Cernunnos
Level 14
God Stats
3W - 2L
1,465 SR
Queue Stats
81W - 56L
1,406 Elo+
Solo
Team Averages
Level 11
1,505 SR
1,359 Elo+

VS

Team Averages
Level 11
1,447 SR
1,272 Elo+
Morgan Le Fay
Morgan Le Fay
Halestorm19
Morgan Le Fay
Level 17
God Stats
5W - 3L
1,576 SR
Queue Stats
21W - 29L
1,254 Elo+
Solo
Thor
Thor
SomaticRaptor76
Thor
Level 11
God Stats
3W - 10L
1,202 SR
Queue Stats
4W - 12L
1,138 Elo+
Solo
Cthulhu
Cthulhu
cubo-topico9
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Neith
Neith
olekingkole
Neith
Level 19
God Stats
325W - 385L
1,459 SR
Queue Stats
338W - 403L
1,316 Elo+
Solo
Anhur
Anhur
soup998
Anhur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nathan6112
Fenrir
20
3 / 5 / 6
13,228
882
10,440
15,707
7,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 4 / 8
15,890
1,059
16,068
16,505
6,068
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 6 / 9
13,393
893
11,844
14,598
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Wizard9185
Yemoja
20
4 / 7 / 8
13,334
889
7,614
18,957
17,940
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ytalovXx
Cernunnos
20
7 / 6 / 9
14,904
994
23,755
19,682
7,774
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Halestorm19
Morgan Le Fay
20
3 / 5 / 15
14,865
991
14,172
16,631
11,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 4 / 8
15,890
1,059
20,615
16,442
6,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
cubo-topico9
Cthulhu
20
4 / 11 / 13
14,017
934
18,802
25,918
23,085
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
10 / 5 / 14
16,100
1,073
24,266
18,886
7,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
soup998
Anhur
17
0 / 0 / 0
10,670
711
0
0
0

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
25
Kills
28
28
Deaths
25
40
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Halestorm19
Morgan Le Fay
3
5
15
2.1
W
Fenrir
Nathan6112
Fenrir
3
5
6
1.2
W
9
4
8
3.25
L
11
4
8
3.75
W
2
6
9
1.08
W
Yemoja
Wizard9185
Yemoja
4
7
8
1.14
L
Cthulhu
cubo-topico9
Cthulhu
4
11
13
0.95
L
10
5
14
3.4
L
Anhur
soup998
Anhur
0
0
0
0
W
Cernunnos
ytalovXx
Cernunnos
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,721
Damage
77,855
85,449
Taken
77,877
44,209
Mitigated
49,197
8,612
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Halestorm19
Morgan Le Fay
14,172
2,682
0
1,372
16,631
11,762
0
3,326
13,305
49,556
0
W
Fenrir
Nathan6112
Fenrir
10,440
570
0
171
15,707
7,110
0
4,067
11,640
0
27,024
W
16,068
12,499
0
2,755
16,505
6,068
0
6,134
10,371
0
34,056
L
20,615
4,494
0
639
16,442
6,830
0
1,678
14,764
0
33,369
W
11,844
1,363
1,450
1,955
14,598
5,317
0
7,716
6,882
45,091
0
W
Yemoja
Wizard9185
Yemoja
7,614
2,854
1,814
318
18,957
17,940
0
10,163
8,794
22,968
0
L
Cthulhu
cubo-topico9
Cthulhu
18,802
3,596
224
2,876
25,918
23,085
0
11,111
14,807
38,443
0
L
24,266
9,785
0
1,438
18,886
7,520
0
3,343
15,543
0
46,377
L
Anhur
soup998
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
ytalovXx
Cernunnos
23,755
12,101
0
149
19,682
7,774
0
4,894
14,788
0
53,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,749
Gold Earned
71,542
252
Minions Killed
191
7
Camps Cleared
6
1,154,744
Distance Traveled
915,347
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,865
991
68
5
2
251,834
0
W
Fenrir
13,228
882
37
2
0
245,397
0
W
Arachne
15,890
1,059
45
3
5
281,386
0
L
Thor
15,890
1,059
37
2
0
207,464
4
W
Ra
13,393
893
82
5
1
227,056
0
W
Yemoja
13,334
889
30
2
0
187,146
0
L
Cthulhu
14,017
934
36
2
0
229,802
0
L
Neith
16,100
1,073
50
3
4
226,247
0
L
Anhur
10,670
711
0
0
0
0
0
W
Cernunnos
14,904
994
58
4
1
213,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role