Player Matchup

Cthulhu
Cthulhu
Amy1517
Cthulhu
Level 18
God Stats
8W - 17L
1,155 SR
Queue Stats
17W - 38L
1,270 Elo+
Party 2
Set
Set
TheKadr3331
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
TheLecTT
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 1
Vamana
Vamana
burnumananagirsn
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,398 Elo+
Party 1
Anubis
Anubis
dan0609
Anubis
Level 17
God Stats
3W - 7L
1,371 SR
Queue Stats
13W - 33L
1,301 Elo+
Party 2
Team Averages
Level 11
1,405 SR
1,343 Elo+

VS

Team Averages
Level 20
1,500 SR
1,357 Elo+
Cthulhu
Cthulhu
FulionGonir
Cthulhu
Level 29
God Stats
4W - 2L
1,481 SR
Queue Stats
152W - 173L
1,393 Elo+
Solo
Chaac
Chaac
GoatDJohn
Chaac
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,347 Elo+
Solo
Neith
Neith
HealerChaos123
Neith
Level 28
God Stats
15W - 16L
1,461 SR
Queue Stats
49W - 52L
1,388 Elo+
Solo
Apollo
Apollo
Herinmaru
Apollo
Level 6
God Stats
23W - 11L
1,552 SR
Queue Stats
41W - 28L
1,313 Elo+
Solo
Sylvanus
Sylvanus
lordwoldemord05
Sylvanus
Level 17
God Stats
9W - 3L
1,507 SR
Queue Stats
26W - 23L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amy1517
Cthulhu
7
0 / 7 / 0
4,144
414
1,770
8,567
2,779
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 4 / 0
4,492
449
1,611
6,699
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
TheLecTT
Gilgamesh
5
0 / 8 / 0
3,848
385
2,132
7,748
3,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 6 / 1
4,243
424
312
6,481
1,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Anubis
dan0609
Anubis
10
3 / 4 / 0
5,925
593
2,965
5,736
1,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FulionGonir
Cthulhu
9
5 / 1 / 5
6,081
608
4,425
5,719
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
GoatDJohn
Chaac
11
8 / 1 / 2
6,653
665
6,409
6,251
3,878
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
7 / 2 / 3
6,581
658
6,786
4,910
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Herinmaru
Apollo
9
6 / 0 / 2
5,922
592
3,986
4,610
1,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
11
3 / 0 / 2
6,289
629
2,857
3,735
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
29
29
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amy1517
Cthulhu
0
7
0
0
W
Cthulhu
FulionGonir
Cthulhu
5
1
5
7.5
W
Chaac
GoatDJohn
Chaac
8
1
2
9
W
7
2
3
4.25
W
Apollo
Herinmaru
Apollo
6
0
2
7
L
0
4
0
0
L
Gilgamesh
TheLecTT
Gilgamesh
0
8
0
0
L
0
6
1
0.08
L
Anubis
dan0609
Anubis
3
4
0
0.75
W
Sylvanus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,790
Damage
24,463
35,231
Taken
25,225
11,882
Mitigated
11,132
5,086
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amy1517
Cthulhu
1,770
718
0
219
8,567
2,779
0
2,146
6,421
10,571
0
W
Cthulhu
FulionGonir
Cthulhu
4,425
596
0
1,930
5,719
2,519
693
1,648
4,071
20,488
0
W
Chaac
GoatDJohn
Chaac
6,409
2,357
0
2,366
6,251
3,878
878
597
5,654
0
32,700
W
6,786
3,141
0
1,864
4,910
1,632
357
1,572
3,338
0
28,187
W
Apollo
Herinmaru
Apollo
3,986
3,142
0
2,058
4,610
1,264
2,143
793
3,817
0
25,354
L
1,611
351
0
1,982
6,699
2,080
0
835
5,864
0
16,600
L
Gilgamesh
TheLecTT
Gilgamesh
2,132
666
0
81
7,748
3,387
0
2,289
5,459
0
8,916
L
312
147
0
0
6,481
1,754
0
1,133
5,348
0
4,388
L
Anubis
dan0609
Anubis
2,965
136
110
2,694
5,736
1,882
49
771
4,965
31,849
0
W
Sylvanus
2,857
1,387
334
1,952
3,735
1,839
1,057
125
3,610
22,682
10,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,652
Gold Earned
31,526
138
Minions Killed
261
0
Camps Cleared
0
764,722
Distance Traveled
839,026
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,144
414
17
2
0
164,813
0
W
Cthulhu
6,081
608
34
3
0
172,442
0
W
Chaac
6,653
665
61
6
0
179,061
2
W
Neith
6,581
658
47
5
0
168,226
2
W
Apollo
5,922
592
39
4
0
154,286
0
L
Set
4,492
449
42
4
0
150,665
0
L
Gilgamesh
3,848
385
13
1
0
162,434
0
L
Vamana
4,243
424
11
1
0
120,970
0
L
Anubis
5,925
593
55
6
0
165,840
0
W
Sylvanus
6,289
629
80
8
0
165,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role