Player Matchup

Kuzenbo
Kuzenbo
Silver II
DE7HMOND
Kuzenbo
Silver II
Level 122
God Stats
0W - 1L
1,292 SR
Queue Stats
19W - 26L
1,265 MMR
Solo
Hou Yi
Hou Yi
Gold V
LotusBurst
Hou Yi
Gold V
Level 141
God Stats
2W - 4L
1,328 SR
Queue Stats
94W - 118L
1,246 MMR
Solo
Bellona
Bellona
Gold V
Werden98
Bellona
Gold V
Level 69
God Stats
20W - 33L
1,513 SR
Queue Stats
464W - 483L
1,273 MMR
Solo
Mercury
Mercury
Gold V
andreagrig
Mercury
Gold V
Level 126
God Stats
25W - 27L
1,527 SR
Queue Stats
93W - 102L
1,221 MMR
Party 1
Scylla
Scylla
Gold IV
shamys
Scylla
Gold IV
Level 146
God Stats
12W - 13L
1,624 SR
Queue Stats
95W - 102L
1,267 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,457 SR
1,254 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,570 SR
1,396 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Silver II
 
Loki
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
Crampeet
Cerberus
Silver IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,213 MMR
Solo
Medusa
Medusa
Silver IV
German935jr
Medusa
Silver IV
Level 129
God Stats
3W - 0L
1,851 SR
Queue Stats
5W - 10L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DE7HMOND
Kuzenbo
11
2 / 2 / 1
7,593
542
4,753
11,676
7,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
LotusBurst
Hou Yi
12
2 / 6 / 1
7,038
503
7,063
12,378
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Werden98
Bellona
14
1 / 2 / 1
8,239
589
5,979
7,711
6,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
andreagrig
Mercury
11
2 / 6 / 2
6,935
495
3,674
10,838
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
shamys
Scylla
12
0 / 4 / 1
6,978
498
7,349
7,377
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatYemojaTsukuyomiMorgan Le FayAthena

VS

Bans
GilgameshArtemisSylvanusFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 1 / 5
8,659
619
6,773
6,009
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
 
Nemesis
13
5 / 1 / 4
8,278
591
7,721
7,598
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
 
Loki
14
1 / 2 / 2
7,797
557
3,534
8,548
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Crampeet
Cerberus
12
2 / 0 / 9
8,041
574
6,154
13,526
9,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
14
6 / 3 / 4
8,494
607
9,217
9,272
3,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
20
20
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
5
8.5
W
Nemesis
 
Nemesis
5
1
4
7
W
Loki
 
Loki
1
2
2
1
W
Cerberus
Crampeet
Cerberus
2
0
9
6.5
L
Kuzenbo
DE7HMOND
Kuzenbo
2
2
1
1.25
W
Medusa
6
3
4
2.67
L
Hou Yi
LotusBurst
Hou Yi
2
6
1
0.42
L
Bellona
Werden98
Bellona
1
2
1
0.75
L
Mercury
andreagrig
Mercury
2
6
2
0.5
L
Scylla
shamys
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
33,399
49,980
Taken
44,953
23,098
Mitigated
21,842
11,797
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,773
191
0
1,002
6,009
2,006
0
3,749
2,014
40,575
0
W
Nemesis
 
Nemesis
7,721
3,384
0
2,390
7,598
3,912
0
1,330
6,166
0
55,491
W
Loki
 
Loki
3,534
813
0
1,533
8,548
3,232
0
295
8,132
0
47,256
W
Cerberus
Crampeet
Cerberus
6,154
735
0
2,020
13,526
9,551
0
4,797
8,472
23,768
0
L
Kuzenbo
DE7HMOND
Kuzenbo
4,753
2,357
0
918
11,676
7,797
0
4,138
7,224
23,529
0
W
Medusa
9,217
3,648
0
1,051
9,272
3,141
254
1,485
7,773
0
64,302
L
Hou Yi
LotusBurst
Hou Yi
7,063
3,522
0
3,932
12,378
3,500
0
1,363
10,912
0
39,163
L
Bellona
Werden98
Bellona
5,979
1,085
0
2,498
7,711
6,510
38
1,071
6,488
0
51,606
L
Mercury
andreagrig
Mercury
3,674
770
0
3,184
10,838
3,339
0
2,392
8,292
0
35,023
L
Scylla
shamys
Scylla
7,349
449
0
1,265
7,377
1,952
0
2,772
4,137
47,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
41,269
393
Minions Killed
429
0
Camps Cleared
0
1,367,968
Distance Traveled
1,497,628
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,659
619
99
7
0
291,824
6
W
Nemesis
8,278
591
85
6
0
351,065
6
W
Loki
7,797
557
94
7
0
276,815
7
W
Cerberus
8,041
574
52
4
0
306,610
3
L
Kuzenbo
7,593
542
34
2
0
282,377
8
W
Medusa
8,494
607
99
7
0
271,314
4
L
Hou Yi
7,038
503
84
6
0
253,583
4
L
Bellona
8,239
589
125
9
0
264,009
5
L
Mercury
6,935
495
60
4
0
296,568
4
L
Scylla
6,978
498
90
6
0
271,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role