Player Matchup

Artemis
Artemis
Hellsartist
Artemis
Level 126
God Stats
43W - 31L
1,580 SR
Queue Stats
367W - 348L
1,438 Elo+
Solo
Cthulhu
Cthulhu
TwistyKewldude
Cthulhu
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,459 Elo+
Solo
Discordia
Discordia
cobwebby_popcorn
Discordia
Level 123
God Stats
4W - 8L
1,438 SR
Queue Stats
361W - 372L
1,455 Elo+
Solo
Ne Zha
Ne Zha
franklindo23
Ne Zha
Level 140
God Stats
4W - 6L
1,327 SR
Queue Stats
798W - 879L
1,418 Elo+
Solo
Sylvanus
Sylvanus
neyegts
Sylvanus
Level 129
God Stats
8W - 6L
1,376 SR
Queue Stats
229W - 257L
1,425 Elo+
Solo
Team Averages
Level 124
1,444 SR
1,439 Elo+

VS

Team Averages
Level 83
1,528 SR
1,392 Elo+
Rama
Rama
DakuNendo
Rama
Level 86
God Stats
2W - 2L
1,704 SR
Queue Stats
36W - 50L
1,392 Elo+
Party 2
Fafnir
Fafnir
Eseaux
Fafnir
Level 61
God Stats
2W - 2L
1,607 SR
Queue Stats
37W - 57L
1,392 Elo+
Party 2
Bakasura
Bakasura
Lucas_Dos_
Bakasura
Level 75
God Stats
9W - 18L
1,500 SR
Queue Stats
434W - 510L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
WhiteAlien13
Cthulhu
Level 86
God Stats
22W - 32L
1,454 SR
Queue Stats
236W - 278L
1,406 Elo+
Party 1
Eset
Eset
psfireplay
Eset
Level 109
God Stats
0W - 4L
1,376 SR
Queue Stats
501W - 546L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hellsartist
Artemis
15
5 / 0 / 3
9,431
629
7,076
6,083
2,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 6
8,100
540
3,796
6,554
4,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
14
0 / 2 / 4
8,296
553
8,195
8,603
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
16
8 / 1 / 4
9,702
647
9,316
9,867
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
neyegts
Sylvanus
16
5 / 0 / 3
9,630
642
8,027
7,051
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 4 / 0
6,105
407
3,760
7,982
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
Eseaux
Fafnir
11
0 / 3 / 0
7,029
469
2,365
12,539
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Lucas_Dos_
Bakasura
12
2 / 6 / 0
7,466
498
4,852
13,465
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
WhiteAlien13
Cthulhu
13
0 / 3 / 1
7,339
489
2,292
7,770
6,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 1
7,358
491
6,196
9,394
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
20
Kills
3
3
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
0
0
L
Fafnir
Eseaux
Fafnir
0
3
0
0
W
Artemis
Hellsartist
Artemis
5
0
3
6.5
L
Bakasura
Lucas_Dos_
Bakasura
2
6
0
0.33
W
2
0
6
5
L
Cthulhu
WhiteAlien13
Cthulhu
0
3
1
0.17
W
Discordia
0
2
4
1
W
Ne Zha
8
1
4
10
W
Sylvanus
neyegts
Sylvanus
5
0
3
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,410
Damage
19,465
38,158
Taken
51,150
16,127
Mitigated
26,727
13,329
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,760
2,384
0
1,515
7,982
1,755
0
1,515
6,423
0
31,182
L
Fafnir
Eseaux
Fafnir
2,365
376
0
3,586
12,539
11,492
0
4,537
7,852
22,646
0
W
Artemis
Hellsartist
Artemis
7,076
3,489
0
3,859
6,083
2,171
3,764
260
5,812
0
71,479
L
Bakasura
Lucas_Dos_
Bakasura
4,852
3,440
0
2,043
13,465
4,104
0
3,541
9,806
0
46,976
W
3,796
294
241
2,632
6,554
4,322
0
2,142
4,336
29,367
0
L
Cthulhu
WhiteAlien13
Cthulhu
2,292
112
0
739
7,770
6,376
403
3,457
4,313
42,925
0
W
Discordia
8,195
316
0
2,914
8,603
2,453
0
3,716
4,572
52,895
0
W
Ne Zha
9,316
3,531
0
1,072
9,867
3,559
0
1,331
8,446
0
64,853
W
Sylvanus
neyegts
Sylvanus
8,027
3,308
0
2,611
7,051
3,622
1,241
2,982
4,069
46,627
9,522
L
6,196
526
153
2,201
9,394
3,000
540
5,397
3,616
41,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,159
Gold Earned
35,297
466
Minions Killed
374
0
Camps Cleared
0
1,465,966
Distance Traveled
1,439,552
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,105
407
69
5
0
262,496
1
L
Fafnir
7,029
469
38
3
0
278,685
7
W
Artemis
9,431
629
111
7
0
274,400
7
L
Bakasura
7,466
498
93
6
0
319,051
3
W
Cthulhu
8,100
540
54
4
0
314,955
1
L
Cthulhu
7,339
489
82
5
0
303,307
3
W
Discordia
8,296
553
88
6
0
300,925
6
W
Ne Zha
9,702
647
100
7
0
342,135
1
W
Sylvanus
9,630
642
113
8
0
233,551
2
L
Eset
7,358
491
92
6
0
276,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role