Player Matchup

Kukulkan
Kukulkan
CopingSpy22432
Kukulkan
Level 38
God Stats
1W - 1L
1,260 SR
Queue Stats
120W - 125L
1,459 Elo+
Party 2
Hachiman
Hachiman
FSB Psycho
Hachiman
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 102L
1,484 Elo+
Party 2
Sobek
Sobek
Hamm69PTV
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
lx-ENERGY-xI
Da Ji
Level 17
God Stats
10W - 7L
1,607 SR
Queue Stats
130W - 132L
1,433 Elo+
Party 2
Susano
Susano
xxDemonJester090
Susano
Level 16
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,475 Elo+

VS

Team Averages
Level 25
1,538 SR
1,446 Elo+
Freya
Freya
Fantasista_Clown
Freya
Level 28
God Stats
13W - 6L
1,607 SR
Queue Stats
82W - 78L
1,409 Elo+
Party 1
Sobek
Sobek
M73Acorns
Sobek
Level 19
God Stats
32W - 33L
1,484 SR
Queue Stats
85W - 89L
1,435 Elo+
Solo
Pele
Pele
bruhhhhhhhhh23
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,562 Elo+
Solo
Guan Yu
Guan Yu
danni907
Guan Yu
Level 27
God Stats
40W - 47L
1,493 SR
Queue Stats
142W - 184L
1,418 Elo+
Solo
Neith
Neith
gurigrieF
Neith
Level 28
God Stats
6W - 1L
1,606 SR
Queue Stats
73W - 68L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
6 / 6 / 2
9,768
488
18,375
10,097
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
FSB Psycho
Hachiman
13
1 / 6 / 3
7,744
387
5,629
12,518
2,699
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Hamm69PTV
Sobek
11
0 / 8 / 6
7,316
366
2,918
15,855
10,531
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 5 / 4
9,487
474
5,234
13,346
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 12 / 2
6,631
332
3,218
10,636
2,367
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 10
9,797
490
8,286
12,961
6,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
M73Acorns
Sobek
13
2 / 1 / 14
9,761
488
7,028
16,661
19,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
15 / 3 / 4
11,502
575
15,920
14,639
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
danni907
Guan Yu
17
8 / 1 / 2
11,040
552
10,749
11,875
10,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
gurigrieF
Neith
15
5 / 3 / 12
9,912
496
6,566
11,439
4,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
9
Kills
36
37
Deaths
10
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
6
6
2
1.17
L
Hachiman
FSB Psycho
Hachiman
1
6
3
0.42
W
6
2
10
5.5
L
Sobek
Hamm69PTV
Sobek
0
8
6
0.38
W
Sobek
M73Acorns
Sobek
2
1
14
9
W
15
3
4
5.67
W
Guan Yu
danni907
Guan Yu
8
1
2
9
W
Neith
gurigrieF
Neith
5
3
12
3.67
L
2
5
4
0.8
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
48,549
62,452
Taken
67,575
23,614
Mitigated
46,518
5,778
Healing
23,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
18,375
666
0
461
10,097
3,042
572
768
9,329
63,980
0
L
Hachiman
FSB Psycho
Hachiman
5,629
3,261
0
984
12,518
2,699
0
2,883
9,487
0
25,140
W
8,286
2,513
0
5,596
12,961
6,079
2,186
4,917
8,044
48,942
0
L
Sobek
Hamm69PTV
Sobek
2,918
345
0
1,223
15,855
10,531
128
5,715
9,751
12,323
0
W
Sobek
M73Acorns
Sobek
7,028
265
0
6,035
16,661
19,077
365
4,851
11,810
24,810
0
W
15,920
3,765
0
3,245
14,639
6,115
1,588
2,896
11,743
0
77,126
W
Guan Yu
danni907
Guan Yu
10,749
2,046
566
4,286
11,875
10,332
1,647
4,027
7,848
369
62,397
W
Neith
gurigrieF
Neith
6,566
2,831
0
3,303
11,439
4,915
4,692
4,602
6,837
0
40,994
L
5,234
550
0
2,868
13,346
4,975
974
2,586
10,515
0
49,576
L
3,218
863
0
242
10,636
2,367
350
4,427
6,151
0
13,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,946
Gold Earned
52,012
278
Minions Killed
426
0
Camps Cleared
0
1,606,024
Distance Traveled
1,882,445
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,768
488
103
5
0
339,800
3
L
Hachiman
7,744
387
44
2
0
302,799
0
W
Freya
9,797
490
91
5
0
357,708
3
L
Sobek
7,316
366
17
1
0
343,030
0
W
Sobek
9,761
488
20
1
0
411,063
7
W
Pele
11,502
575
105
5
0
382,339
2
W
Guan Yu
11,040
552
135
7
0
395,744
7
W
Neith
9,912
496
75
4
0
335,591
3
L
Da Ji
9,487
474
103
5
0
347,459
1
L
Susano
6,631
332
11
1
0
272,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role