Player Matchup

Hel
Hel
Binske
Hel
Level 15
God Stats
2W - 7L
1,014 SR
Queue Stats
6W - 30L
1,003 Elo+
Party 1
Tyr
Tyr
Quietly Hostile
Tyr
Level 83
God Stats
15W - 37L
1,342 SR
Queue Stats
154W - 314L
1,179 Elo+
Party 1
Neith
Neith
xII RODO IIx
Neith
Level 118
God Stats
12W - 4L
1,457 SR
Queue Stats
51W - 45L
1,577 Elo+
Solo
Team Averages
Level 72
1,271 SR
1,253 Elo+

VS

Team Averages
Level 60
1,488 SR
1,322 Elo+
Neith
Neith
Akuma6561
Neith
Level 43
God Stats
49W - 51L
1,466 SR
Queue Stats
51W - 59L
1,339 Elo+
Solo
Pele
Pele
BobaLobaDob
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,177 Elo+
Solo
Nu Wa
Nu Wa
Deathwingzz
Nu Wa
Level 129
God Stats
0W - 3L
1,499 SR
Queue Stats
54W - 58L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Binske
Hel
14
2 / 4 / 8
10,271
642
7,197
9,198
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 0 / 4
12,239
765
6,409
14,426
10,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 1 / 7
12,323
770
21,226
14,776
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akuma6561
Neith
15
2 / 3 / 1
9,801
613
12,503
14,134
4,641
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 10 / 2
8,723
545
3,122
15,625
4,485
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 4 / 2
10,443
653
12,114
11,967
3,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Akuma6561
Neith
2
3
1
0.83
W
Hel
Binske
Hel
2
4
8
1.5
L
0
10
2
0.1
L
3
4
2
1
W
7
0
4
9
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,832
Damage
27,739
38,400
Taken
41,726
19,146
Mitigated
12,653
18,054
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Akuma6561
Neith
12,503
5,395
0
3,747
14,134
4,641
567
2,270
11,864
0
46,252
W
Hel
Binske
Hel
7,197
445
1,027
3,461
9,198
2,736
898
3,914
5,284
33,020
0
L
3,122
174
0
66
15,625
4,485
0
3,166
12,459
0
13,645
L
12,114
2,840
0
2,113
11,967
3,527
0
1,761
10,206
45,000
0
W
6,409
291
0
5,512
14,426
10,984
606
4,335
10,091
0
16,724
W
21,226
7,228
0
8,054
14,776
5,426
1,601
3,865
10,911
0
74,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
28,967
176
Minions Killed
143
0
Camps Cleared
0
942,560
Distance Traveled
779,359
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,801
613
79
5
0
259,046
0
W
Hel
10,271
642
44
3
0
299,067
0
L
Pele
8,723
545
14
1
0
265,484
0
L
Nu Wa
10,443
653
50
3
0
254,829
1
W
Tyr
12,239
765
20
1
0
349,844
4
W
Neith
12,323
770
112
7
0
293,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role