Player Matchup

Cthulhu
Cthulhu
D14blo-31
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,407 Elo+
Solo
Eset
Eset
Eitan GG9995
Eset
Level 17
God Stats
4W - 2L
1,427 SR
Queue Stats
41W - 58L
1,374 Elo+
Solo
Hachiman
Hachiman
Retro_PROGAMEZ_Y
Hachiman
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 30L
1,409 Elo+
Party 1
Odin
Odin
SPSmoke767
Odin
Level 15
God Stats
9W - 3L
1,500 SR
Queue Stats
51W - 53L
1,451 Elo+
Party 1
Achilles
Achilles
vSiinister__
Achilles
Level 89
God Stats
18W - 13L
1,491 SR
Queue Stats
135W - 131L
1,457 Elo+
Party 1
Team Averages
Level 29
1,484 SR
1,420 Elo+

VS

Team Averages
Level 9
1,507 SR
1,446 Elo+
Fenrir
Fenrir
Bruno_H2007
Fenrir
Level 6
God Stats
2W - 2L
1,801 SR
Queue Stats
11W - 19L
1,383 Elo+
Solo
Medusa
Medusa
MaryJane4209624
Medusa
Level 17
God Stats
2W - 3L
1,615 SR
Queue Stats
9W - 8L
1,438 Elo+
Party 3
Aphrodite
Aphrodite
Piff9637
Aphrodite
Level 10
God Stats
0W - 1L
1,215 SR
Queue Stats
3W - 3L
1,771 Elo+
Party 3
Cerberus
Cerberus
WARHOG9185
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,352 Elo+
Party 2
Merlin
Merlin
Wizard9185
Merlin
Level 6
God Stats
3W - 5L
1,406 SR
Queue Stats
9W - 17L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D14blo-31
Cthulhu
19
3 / 0 / 24
11,887
991
14,766
9,792
12,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 0 / 17
11,562
964
13,508
3,420
1,489
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 20
12,532
1,044
22,474
9,810
4,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 1 / 21
13,461
1,122
24,981
14,401
15,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
vSiinister__
Achilles
20
17 / 1 / 19
14,529
1,211
21,990
17,377
25,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 8 / 1
10,114
843
5,845
17,612
8,218
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 11 / 2
10,393
866
21,322
24,485
9,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Piff9637
Aphrodite
16
2 / 12 / 1
10,480
873
9,441
25,159
12,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
WARHOG9185
Cerberus
16
0 / 9 / 3
10,173
848
3,464
25,976
31,938
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Wizard9185
Merlin
16
0 / 6 / 2
9,584
799
6,846
15,263
9,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
13
46
Kills
4
4
Deaths
46
101
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
1
0.19
W
Cthulhu
D14blo-31
Cthulhu
3
0
24
15
W
3
0
17
11.5
L
1
11
2
0.18
L
Aphrodite
Piff9637
Aphrodite
2
12
1
0.21
W
8
2
20
9
W
15
1
21
25.5
L
Cerberus
WARHOG9185
Cerberus
0
9
3
0.17
L
Merlin
Wizard9185
Merlin
0
6
2
0.17
W
Achilles
vSiinister__
Achilles
17
1
19
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,719
Damage
46,918
54,800
Taken
108,495
58,956
Mitigated
71,879
12,886
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,845
1,593
0
170
17,612
8,218
0
3,422
13,495
0
12,048
W
Cthulhu
D14blo-31
Cthulhu
14,766
935
802
1,810
9,792
12,734
0
4,453
5,339
26,043
0
W
13,508
62
269
432
3,420
1,489
0
927
2,493
35,189
0
L
21,322
10,049
485
1,990
24,485
9,784
0
6,361
17,610
0
50,769
L
Aphrodite
Piff9637
Aphrodite
9,441
4,514
3,639
5,789
25,159
12,591
0
6,212
18,216
25,630
0
W
22,474
13,059
0
1,480
9,810
4,260
0
4,478
5,332
0
42,690
W
24,981
7,593
0
2,217
14,401
15,285
0
4,844
9,062
0
27,322
L
Cerberus
WARHOG9185
Cerberus
3,464
665
0
3,654
25,976
31,938
0
7,617
17,638
28,263
0
L
Merlin
Wizard9185
Merlin
6,846
1,793
0
360
15,263
9,348
0
4,662
10,367
15,484
0
W
Achilles
vSiinister__
Achilles
21,990
8,769
479
5,397
17,377
25,188
0
5,049
12,328
0
30,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,971
Gold Earned
50,744
167
Minions Killed
215
5
Camps Cleared
3
1,046,887
Distance Traveled
970,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,114
843
16
1
0
231,917
0
W
Cthulhu
11,887
991
46
4
0
227,566
0
W
Eset
11,562
964
57
5
0
260,718
0
L
Medusa
10,393
866
67
6
3
190,344
0
L
Aphrodite
10,480
873
41
3
0
174,690
0
W
Hachiman
12,532
1,044
43
4
2
149,488
0
W
Odin
13,461
1,122
5
0
1
187,811
0
L
Cerberus
10,173
848
68
6
0
205,081
0
L
Merlin
9,584
799
23
2
0
168,422
0
W
Achilles
14,529
1,211
16
1
2
221,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role