Player Matchup

Baba Yaga
Baba Yaga
MarkoMaokaii
Baba Yaga
Level 64
God Stats
3W - 9L
1,345 SR
Queue Stats
327W - 340L
1,396 Elo+
Solo
He Bo
He Bo
Meliodasmite
He Bo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,321 Elo+
Solo
Tyr
Tyr
Mr_sakis
Tyr
Level 106
God Stats
7W - 17L
1,512 SR
Queue Stats
1,235W - 1,342L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
ash-sey
Sun Wukong
Level 121
God Stats
4W - 7L
1,482 SR
Queue Stats
497W - 479L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
xX Aniki 29 Xx
Cu Chulainn
Level 85
God Stats
3W - 6L
1,362 SR
Queue Stats
227W - 269L
1,405 Elo+
Solo
Team Averages
Level 79
1,440 SR
1,390 Elo+

VS

Team Averages
Level 96
1,496 SR
1,465 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Hirnswoggle
Baba Yaga
Level 89
God Stats
3W - 1L
1,623 SR
Queue Stats
175W - 170L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
Selenar
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 76L
1,401 Elo+
Party 1
Sol
Sol
Seraila
Sol
Level 115
God Stats
17W - 10L
1,355 SR
Queue Stats
313W - 318L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MarkoMaokaii
Baba Yaga
18
5 / 5 / 4
11,250
750
15,828
15,153
12,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 10 / 5
9,284
619
12,710
14,502
4,440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 9 / 9
10,134
676
9,858
20,092
19,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ash-sey
Sun Wukong
18
3 / 6 / 11
11,056
737
12,141
17,358
16,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
xX Aniki 29 Xx
Cu Chulainn
18
6 / 6 / 6
11,017
734
15,120
32,024
30,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
18 / 3 / 14
14,002
933
25,643
21,131
11,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
 
Zeus
14
1 / 8 / 15
9,979
665
8,425
10,483
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
Hirnswoggle
Baba Yaga
18
4 / 2 / 24
11,505
767
8,772
15,608
7,985
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Selenar
Zhong Kui
16
2 / 6 / 17
10,504
700
13,227
13,742
8,482
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
19
11 / 3 / 14
12,104
807
19,499
18,438
7,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
120
18
Kills
36
36
Deaths
22
35
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
18
3
14
8.33
W
Zeus
 
Zeus
1
8
15
1.06
W
Baba Yaga
Hirnswoggle
Baba Yaga
4
2
24
8
L
Baba Yaga
MarkoMaokaii
Baba Yaga
5
5
4
1.4
L
1
10
5
0.35
L
3
9
9
0.83
W
Zhong Kui
Selenar
Zhong Kui
2
6
17
1.75
W
Sol
11
3
14
6
L
Sun Wukong
ash-sey
Sun Wukong
3
6
11
1.42
L
Cu Chulainn
xX Aniki 29 Xx
Cu Chulainn
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,657
Damage
75,566
99,129
Taken
79,402
83,493
Mitigated
39,402
28,686
Healing
40,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
25,643
14,208
1,928
10,756
21,131
11,053
1,219
8,044
13,087
0
52,602
W
Zeus
 
Zeus
8,425
1,058
542
590
10,483
3,983
19
3,483
7,000
19,102
0
W
Baba Yaga
Hirnswoggle
Baba Yaga
8,772
1,145
2,214
7,444
15,608
7,985
606
5,718
9,890
26,225
0
L
Baba Yaga
MarkoMaokaii
Baba Yaga
15,828
297
1,047
4,716
15,153
12,812
0
6,353
8,607
32,857
0
L
12,710
996
615
1,431
14,502
4,440
926
7,135
7,219
21,262
0
L
9,858
374
482
3,149
20,092
19,539
0
10,706
9,168
0
17,422
W
Zhong Kui
Selenar
Zhong Kui
13,227
2,289
3,074
2,406
13,742
8,482
1,574
4,496
9,246
21,818
0
W
Sol
19,499
6,179
1,633
9,465
18,438
7,899
2,483
6,797
11,641
34,918
0
L
Sun Wukong
ash-sey
Sun Wukong
12,141
1,154
1,595
3,754
17,358
16,589
347
7,912
9,240
0
26,219
L
Cu Chulainn
xX Aniki 29 Xx
Cu Chulainn
15,120
3,388
1,774
10,123
32,024
30,113
428
16,546
14,972
0
28,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,741
Gold Earned
58,094
129
Minions Killed
162
0
Camps Cleared
0
1,297,479
Distance Traveled
1,402,534
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,002
933
52
3
0
275,341
0
W
Zeus
9,979
665
26
2
0
244,686
0
W
Baba Yaga
11,505
767
27
2
0
313,090
0
L
Baba Yaga
11,250
750
31
2
0
263,534
1
L
He Bo
9,284
619
22
1
0
248,275
3
L
Tyr
10,134
676
11
1
0
296,789
0
W
Zhong Kui
10,504
700
22
1
0
272,965
1
W
Sol
12,104
807
35
2
0
296,452
0
L
Sun Wukong
11,056
737
34
2
0
253,060
0
L
Cu Chulainn
11,017
734
31
2
0
235,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role