Player Matchup

Cthulhu
Cthulhu
Jizi da King
Cthulhu
Level 23
God Stats
8W - 2L
2,015 SR
Queue Stats
279W - 236L
1,617 Elo+
Party 3
Thanatos
Thanatos
Kxng Teo4773
Thanatos
Level 30
God Stats
26W - 43L
1,435 SR
Queue Stats
172W - 180L
1,482 Elo+
Solo
Izanami
Izanami
ZeroSenpai1369
Izanami
Level 29
God Stats
28W - 13L
1,736 SR
Queue Stats
82W - 101L
1,577 Elo+
Solo
Hera
Hera
abcemily
Hera
Level 22
God Stats
9W - 8L
1,482 SR
Queue Stats
437W - 432L
1,473 Elo+
Party 3
Ymir
Ymir
derrion3444
Ymir
Level 29
God Stats
10W - 10L
1,457 SR
Queue Stats
231W - 226L
1,508 Elo+
Solo
Team Averages
Level 27
1,625 SR
1,532 Elo+

VS

Team Averages
Level 30
1,555 SR
1,410 Elo+
Neith
Neith
CoPiE265
Neith
Level 14
God Stats
106W - 65L
1,572 SR
Queue Stats
165W - 128L
1,452 Elo+
Solo
Persephone
Persephone
FormerGoosling
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 49L
1,709 Elo+
Party 1
Cthulhu
Cthulhu
Hidden Nite
Cthulhu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,136 Elo+
Party 2
Medusa
Medusa
lunarwater
Medusa
Level 7
God Stats
10W - 12L
1,703 SR
Queue Stats
11W - 16L
1,619 Elo+
Party 1
Gilgamesh
Gilgamesh
tzone357
Gilgamesh
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jizi da King
Cthulhu
17
1 / 2 / 22
10,023
1,002
12,103
12,328
14,041
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Kxng Teo4773
Thanatos
17
8 / 0 / 14
11,495
1,150
16,686
11,647
5,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 0 / 16
11,478
1,148
19,475
7,925
3,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
18
3 / 1 / 18
10,390
1,039
8,296
7,007
4,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
11 / 3 / 17
11,732
1,173
19,328
19,112
14,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

253

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoPiE265
Neith
15
2 / 3 / 1
9,696
970
12,360
12,727
5,155
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
FormerGoosling
Persephone
16
0 / 14 / 2
9,095
910
8,029
18,451
6,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Hidden Nite
Cthulhu
15
0 / 5 / 3
9,993
999
6,964
21,228
16,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
lunarwater
Medusa
16
1 / 4 / 1
10,108
1,011
4,587
9,656
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
tzone357
Gilgamesh
16
3 / 6 / 3
10,603
1,060
19,308
24,061
21,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
16
33
Kills
6
6
Deaths
32
87
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
CoPiE265
Neith
2
3
1
0.83
L
Persephone
FormerGoosling
Persephone
0
14
2
0.07
L
Cthulhu
Hidden Nite
Cthulhu
0
5
3
0.3
W
Cthulhu
Jizi da King
Cthulhu
1
2
22
6
W
Thanatos
Kxng Teo4773
Thanatos
8
0
14
15
W
10
0
16
18
W
Hera
3
1
18
12
W
11
3
17
6.5
L
Medusa
lunarwater
Medusa
1
4
1
0.38
L
Gilgamesh
tzone357
Gilgamesh
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,888
Damage
51,248
58,019
Taken
86,123
41,288
Mitigated
55,152
15,142
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CoPiE265
Neith
12,360
8,430
0
2,232
12,727
5,155
0
7,171
5,556
0
40,056
L
Persephone
FormerGoosling
Persephone
8,029
992
0
240
18,451
6,476
0
8,688
9,749
26,573
0
L
Cthulhu
Hidden Nite
Cthulhu
6,964
1,213
0
537
21,228
16,407
0
9,588
11,640
14,152
0
W
Cthulhu
Jizi da King
Cthulhu
12,103
707
1,344
290
12,328
14,041
0
1,851
10,477
28,235
0
W
Thanatos
Kxng Teo4773
Thanatos
16,686
7,694
0
6,072
11,647
5,116
0
3,621
8,026
0
27,725
W
19,475
12,263
226
562
7,925
3,152
0
2,005
5,920
0
51,534
W
Hera
8,296
2,359
0
1,956
7,007
4,373
0
2,656
4,351
23,857
0
W
19,328
3,457
381
4,311
19,112
14,606
0
4,860
14,252
24,980
0
L
Medusa
lunarwater
Medusa
4,587
1,855
0
1,181
9,656
5,231
0
4,890
4,766
0
17,177
L
Gilgamesh
tzone357
Gilgamesh
19,308
4,689
340
4,795
24,061
21,883
0
9,383
14,678
0
42,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,118
Gold Earned
49,495
188
Minions Killed
191
9
Camps Cleared
2
1,033,035
Distance Traveled
921,202
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,696
970
72
7
1
171,905
0
L
Persephone
9,095
910
31
3
0
180,028
0
L
Cthulhu
9,993
999
26
3
1
189,433
1
W
Cthulhu
10,023
1,002
18
2
1
193,816
2
W
Thanatos
11,495
1,150
20
2
7
257,661
2
W
Izanami
11,478
1,148
91
9
0
206,819
0
W
Hera
10,390
1,039
36
4
1
199,030
0
W
Ymir
11,732
1,173
23
2
0
175,709
1
L
Medusa
10,108
1,011
18
2
0
173,765
0
L
Gilgamesh
10,603
1,060
44
4
0
206,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role