Player Matchup

Heimdallr
Heimdallr
Felcorv
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,346 Elo+
Party 1
Da Ji
Da Ji
MrJohnSmite
Da Ji
Level 48
God Stats
1W - 2L
1,671 SR
Queue Stats
46W - 37L
1,605 Elo+
Solo
Hercules
Hercules
Velkoth
Hercules
Level 57
God Stats
8W - 8L
1,601 SR
Queue Stats
69W - 66L
1,533 Elo+
Solo
Xing Tian
Xing Tian
romano9811
Xing Tian
Level 17
God Stats
0W - 2L
1,321 SR
Queue Stats
2W - 3L
1,373 Elo+
Party 1
Poseidon
Poseidon
xX THE OG JT Xx
Poseidon
Level 69
God Stats
3W - 5L
1,303 SR
Queue Stats
98W - 96L
1,482 Elo+
Party 1
Team Averages
Level 44
1,479 SR
1,468 Elo+

VS

Team Averages
Level 92
1,564 SR
1,496 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Umbla200
Neith
Level 148
God Stats
4W - 4L
1,668 SR
Queue Stats
123W - 120L
1,548 Elo+
Solo
Chang'e
Chang'e
crystaliq
Chang'e
Level 107
God Stats
30W - 17L
1,684 SR
Queue Stats
569W - 540L
1,508 Elo+
Solo
Cabrakan
Cabrakan
gozinta4
Cabrakan
Level 59
God Stats
2W - 1L
1,460 SR
Queue Stats
209W - 202L
1,471 Elo+
Solo
Thor
Thor
jay513
Thor
Level 39
God Stats
32W - 33L
1,506 SR
Queue Stats
320W - 310L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Felcorv
Heimdallr
14
1 / 4 / 2
8,623
411
4,512
11,343
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 6 / 2
11,125
530
14,688
17,683
8,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Velkoth
Hercules
16
1 / 7 / 3
10,527
501
11,745
21,293
13,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
romano9811
Xing Tian
12
0 / 9 / 1
8,643
412
2,080
16,809
14,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
18
2 / 7 / 5
11,378
542
9,359
13,265
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 3 / 10
11,372
542
11,258
13,819
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Umbla200
Neith
18
9 / 2 / 14
12,633
602
19,439
14,368
7,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
crystaliq
Chang'e
20
9 / 1 / 5
13,238
630
14,988
17,995
14,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
gozinta4
Cabrakan
16
5 / 2 / 14
12,165
579
9,162
15,618
24,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
jay513
Thor
18
6 / 4 / 9
11,764
560
6,511
13,036
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
11
Kills
33
33
Deaths
12
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
10
3
L
Heimdallr
Felcorv
Heimdallr
1
4
2
0.5
L
7
6
2
1.33
W
Neith
Umbla200
Neith
9
2
14
8
L
Hercules
Velkoth
Hercules
1
7
3
0.36
W
Chang'e
crystaliq
Chang'e
9
1
5
11.5
W
Cabrakan
gozinta4
Cabrakan
5
2
14
6
W
Thor
jay513
Thor
6
4
9
2.63
L
Xing Tian
romano9811
Xing Tian
0
9
1
0.06
L
Poseidon
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,384
Damage
61,358
80,393
Taken
74,836
44,196
Mitigated
59,007
15,922
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,258
604
0
1,652
13,819
5,378
1,217
2,054
11,627
65,748
0
L
Heimdallr
Felcorv
Heimdallr
4,512
2,244
0
2,021
11,343
3,817
0
5,875
5,340
0
32,094
L
14,688
4,884
0
6,915
17,683
8,115
0
5,452
12,079
24
79,513
W
Neith
Umbla200
Neith
19,439
9,888
0
4,679
14,368
7,106
4,706
1,804
12,491
0
103,486
L
Hercules
Velkoth
Hercules
11,745
3,483
0
4,846
21,293
13,188
129
11,937
9,244
744
70,212
W
Chang'e
crystaliq
Chang'e
14,988
1,615
3,273
12,964
17,995
14,083
2,629
1,942
15,904
82,787
0
W
Cabrakan
gozinta4
Cabrakan
9,162
1,242
0
250
15,618
24,603
318
3,328
12,101
27,930
0
W
Thor
jay513
Thor
6,511
1,720
0
0
13,036
7,837
371
2,659
10,249
0
77,991
L
Xing Tian
romano9811
Xing Tian
2,080
191
0
900
16,809
14,677
0
5,340
11,327
20,078
0
L
Poseidon
9,359
419
0
1,240
13,265
4,399
0
5,878
6,995
73,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,296
Gold Earned
61,172
516
Minions Killed
567
0
Camps Cleared
0
1,865,155
Distance Traveled
2,042,723
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,372
542
108
5
0
434,991
10
L
Heimdallr
8,623
411
59
3
0
360,533
1
L
Da Ji
11,125
530
115
5
0
404,044
4
W
Neith
12,633
602
142
7
0
389,957
3
L
Hercules
10,527
501
155
7
0
337,306
0
W
Chang'e
13,238
630
179
9
0
417,956
7
W
Cabrakan
12,165
579
24
1
0
422,494
6
W
Thor
11,764
560
114
5
0
377,325
0
L
Xing Tian
8,643
412
28
1
0
368,384
0
L
Poseidon
11,378
542
159
8
0
394,888
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role