Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HellzHoundz
Ah Muzen Cab
Level 12
God Stats
2W - 0L
1,777 SR
Queue Stats
24W - 15L
1,626 Elo+
Solo
Da Ji
Da Ji
Sanbyy
Da Ji
Level 29
God Stats
27W - 26L
1,528 SR
Queue Stats
129W - 145L
1,371 Elo+
Solo
Zeus
Zeus
ThreezoSteezo
Zeus
Level 21
God Stats
1W - 1L
1,253 SR
Queue Stats
39W - 32L
1,589 Elo+
Solo
Arachne
Arachne
lavemealone
Arachne
Level 16
God Stats
32W - 23L
1,318 SR
Queue Stats
154W - 123L
1,503 Elo+
Solo
Sobek
Sobek
xCakeDog
Sobek
Level 28
God Stats
35W - 29L
1,573 SR
Queue Stats
295W - 266L
1,555 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,529 Elo+

VS

Team Averages
Level 24
1,510 SR
1,488 Elo+
Hera
Hera
CyberMage022
Hera
Level 29
God Stats
0W - 4L
1,097 SR
Queue Stats
152W - 169L
1,380 Elo+
Solo
Izanami
Izanami
YouThoughtBoi
Izanami
Level 27
God Stats
23W - 15L
1,705 SR
Queue Stats
192W - 192L
1,457 Elo+
Solo
Guan Yu
Guan Yu
ZaeFR
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,462 Elo+
Solo
Ne Zha
Ne Zha
leirazo
Ne Zha
Level 28
God Stats
5W - 9L
1,475 SR
Queue Stats
267W - 301L
1,551 Elo+
Solo
Anubis
Anubis
tubbyegg
Anubis
Level 28
God Stats
17W - 9L
1,772 SR
Queue Stats
42W - 31L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HellzHoundz
Ah Muzen Cab
20
14 / 9 / 18
17,898
1,278
44,689
20,322
7,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Sanbyy
Da Ji
20
2 / 9 / 9
12,496
893
5,280
19,639
7,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 7 / 19
15,719
1,123
28,577
17,699
5,147
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
lavemealone
Arachne
20
7 / 12 / 12
13,879
991
19,729
32,705
11,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
xCakeDog
Sobek
20
5 / 4 / 25
15,310
1,094
13,459
27,914
42,367
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 17
13,368
955
18,427
14,196
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
20
15 / 10 / 13
16,929
1,209
31,285
26,990
12,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ZaeFR
Guan Yu
20
8 / 5 / 20
15,461
1,104
14,107
28,361
46,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
leirazo
Ne Zha
20
10 / 8 / 15
15,665
1,119
27,778
28,872
13,375
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
tubbyegg
Anubis
20
6 / 8 / 13
13,783
985
18,477
18,341
10,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
119
39
Kills
41
41
Deaths
39
83
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
8
17
1.31
W
Ah Muzen Cab
HellzHoundz
Ah Muzen Cab
14
9
18
2.56
W
Da Ji
Sanbyy
Da Ji
2
9
9
0.72
W
11
7
19
2.93
L
Izanami
15
10
13
2.15
L
Guan Yu
ZaeFR
Guan Yu
8
5
20
3.6
W
Arachne
lavemealone
Arachne
7
12
12
1.08
L
Ne Zha
leirazo
Ne Zha
10
8
15
2.19
L
Anubis
tubbyegg
Anubis
6
8
13
1.56
W
Sobek
xCakeDog
Sobek
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,734
Damage
110,074
118,279
Taken
116,760
73,916
Mitigated
87,386
18,164
Healing
21,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,427
5,520
324
1,081
14,196
5,382
0
6,700
7,496
49,039
0
W
Ah Muzen Cab
HellzHoundz
Ah Muzen Cab
44,689
23,461
0
2,477
20,322
7,212
0
9,190
11,132
0
117,181
W
Da Ji
Sanbyy
Da Ji
5,280
2,068
0
1,131
19,639
7,309
0
2,732
16,907
0
17,396
W
28,577
2,321
338
2,353
17,699
5,147
0
7,301
10,398
51,737
0
L
Izanami
31,285
26,185
0
2,455
26,990
12,079
0
9,919
17,071
0
61,335
L
Guan Yu
ZaeFR
Guan Yu
14,107
4,040
2,424
5,384
28,361
46,393
0
7,282
21,079
0
34,271
W
Arachne
lavemealone
Arachne
19,729
15,792
0
9,382
32,705
11,881
0
6,710
25,995
0
28,409
L
Ne Zha
leirazo
Ne Zha
27,778
7,307
0
5,920
28,872
13,375
0
9,178
19,694
0
62,433
L
Anubis
tubbyegg
Anubis
18,477
134
0
4,375
18,341
10,157
0
8,957
9,384
37,714
0
W
Sobek
xCakeDog
Sobek
13,459
1,529
0
2,483
27,914
42,367
0
10,971
16,943
36,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,302
Gold Earned
75,206
269
Minions Killed
338
7
Camps Cleared
11
1,296,458
Distance Traveled
1,250,940
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,368
955
110
8
2
231,090
3
W
Ah Muzen Cab
17,898
1,278
136
10
1
236,963
0
W
Da Ji
12,496
893
26
2
3
251,216
0
W
Zeus
15,719
1,123
33
2
1
238,095
0
L
Izanami
16,929
1,209
70
5
2
258,187
0
L
Guan Yu
15,461
1,104
47
3
6
292,766
1
W
Arachne
13,879
991
17
1
0
253,930
1
L
Ne Zha
15,665
1,119
58
4
1
296,739
3
L
Anubis
13,783
985
53
4
0
172,158
0
W
Sobek
15,310
1,094
57
4
2
316,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role