Player Matchup

Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Gallantmo
Apollo
Level 28
God Stats
39W - 16L
1,730 SR
Queue Stats
166W - 83L
1,634 Elo+
Solo
Anubis
Anubis
Nemezes4949
Anubis
Level 22
God Stats
2W - 1L
1,506 SR
Queue Stats
21W - 24L
1,401 Elo+
Solo
Serqet
Serqet
ReiRuge
Serqet
Level 17
God Stats
5W - 5L
1,550 SR
Queue Stats
46W - 49L
1,470 Elo+
Solo
Loki
Loki
lukas_killerbrz
Loki
Level 27
God Stats
11W - 8L
1,634 SR
Queue Stats
55W - 63L
1,461 Elo+
Solo
Team Averages
Level 22
1,584 SR
1,493 Elo+

VS

Team Averages
Level 12
1,486 SR
1,453 Elo+
Chang'e
Chang'e
ChineIaFan
Chang'e
Level 17
God Stats
27W - 14L
1,827 SR
Queue Stats
97W - 70L
1,638 Elo+
Solo
King Arthur
King Arthur
LGNMatheus
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 72L
1,456 Elo+
Solo
Bellona
Bellona
RoninMestre
Bellona
Level 4
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 5L
1,209 Elo+
Party 1
Fenrir
Fenrir
SrDasty22
Fenrir
Level 27
God Stats
0W - 3L
1,196 SR
Queue Stats
45W - 53L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
santorinne
Morgan Le Fay
Level 7
God Stats
10W - 12L
1,618 SR
Queue Stats
16W - 21L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
6 / 2 / 33
15,663
1,119
24,941
18,405
21,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Gallantmo
Apollo
20
26 / 3 / 12
19,116
1,365
53,846
19,937
6,973
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
2 / 11 / 20
12,757
911
7,128
18,123
6,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
ReiRuge
Serqet
20
11 / 8 / 19
14,987
1,071
17,342
20,864
8,160
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
0 / 5 / 32
13,601
972
10,887
17,941
6,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChineIaFan
Chang'e
20
6 / 6 / 17
14,755
1,054
29,151
24,254
24,075
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
LGNMatheus
King Arthur
20
4 / 10 / 10
13,492
964
12,125
28,564
29,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
RoninMestre
Bellona
20
2 / 14 / 14
13,486
963
11,550
35,689
33,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
SrDasty22
Fenrir
20
17 / 12 / 7
16,193
1,157
25,603
26,177
14,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
santorinne
Morgan Le Fay
20
0 / 3 / 13
12,192
871
10,145
8,709
3,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
90
45
Kills
29
29
Deaths
45
116
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
2
33
11.25
L
Chang'e
ChineIaFan
Chang'e
6
6
17
2.42
W
Apollo
Gallantmo
Apollo
26
3
12
10.67
L
King Arthur
LGNMatheus
King Arthur
4
10
10
0.9
W
Anubis
2
11
20
1.09
W
Serqet
ReiRuge
Serqet
11
8
19
2.56
L
Bellona
RoninMestre
Bellona
2
14
14
0.64
L
Fenrir
SrDasty22
Fenrir
17
12
7
1.71
W
0
5
32
3.2
L
Morgan Le Fay
santorinne
Morgan Le Fay
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,144
Damage
88,574
95,270
Taken
123,393
50,456
Mitigated
105,805
7,465
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
24,941
5,895
0
0
18,405
21,898
0
6,256
12,149
3,549
40,547
L
Chang'e
ChineIaFan
Chang'e
29,151
2,438
3,483
6,791
24,254
24,075
0
2,181
21,569
73,268
0
W
Apollo
Gallantmo
Apollo
53,846
43,689
0
3,346
19,937
6,973
0
9,288
10,649
0
108,979
L
King Arthur
LGNMatheus
King Arthur
12,125
348
0
2,307
28,564
29,738
0
1,361
27,035
0
28,353
W
Anubis
7,128
901
0
1,911
18,123
6,590
0
6,585
11,538
18,812
0
W
Serqet
ReiRuge
Serqet
17,342
4,313
0
1,532
20,864
8,160
0
10,313
10,551
153
22,328
L
Bellona
RoninMestre
Bellona
11,550
3,858
0
497
35,689
33,489
0
2,814
32,692
0
37,369
L
Fenrir
SrDasty22
Fenrir
25,603
3,073
0
384
26,177
14,736
0
1,219
23,794
0
31,907
W
10,887
3,158
0
676
17,941
6,835
0
6,854
11,087
0
31,931
L
Morgan Le Fay
santorinne
Morgan Le Fay
10,145
246
0
110
8,709
3,767
0
1,073
7,360
36,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,124
Gold Earned
70,118
267
Minions Killed
238
8
Camps Cleared
5
1,298,545
Distance Traveled
1,318,719
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,663
1,119
38
3
0
298,447
3
L
Chang'e
14,755
1,054
113
8
2
258,960
0
W
Apollo
19,116
1,365
133
10
2
273,585
1
L
King Arthur
13,492
964
27
2
2
253,742
0
W
Anubis
12,757
911
35
3
2
190,358
0
W
Serqet
14,987
1,071
20
1
1
267,383
0
L
Bellona
13,486
963
45
3
1
252,296
0
L
Fenrir
16,193
1,157
15
1
0
289,679
0
W
Loki
13,601
972
41
3
3
268,772
0
L
Morgan Le Fay
12,192
871
38
3
0
264,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role