Player Matchup

Hades
Hades
 
Hades
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MustardGasRat
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
NaamahsBlessing
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Ares
Ares
Rex894
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
yeeter2000
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,296 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,459 Elo+

VS

Team Averages
Level 20
1,596 SR
1,373 Elo+
Tiamat
Tiamat
Jwells9009
Tiamat
Level 29
God Stats
46W - 66L
1,584 SR
Queue Stats
66W - 95L
1,358 Elo+
Solo
Ares
Ares
Miguel_king2012
Ares
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ThatsSoTravennn
Anubis
Level 27
God Stats
3W - 2L
1,682 SR
Queue Stats
201W - 226L
1,333 Elo+
Solo
Ymir
Ymir
freddy_its_lit
Ymir
Level 17
God Stats
2W - 1L
1,746 SR
Queue Stats
42W - 40L
1,302 Elo+
Solo
Neith
Neith
zl-KXRMA-lz
Neith
Level 26
God Stats
51W - 59L
1,469 SR
Queue Stats
153W - 204L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
1 / 0 / 2
4,738
677
2,745
2,846
1,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
5
1 / 7 / 0
3,626
518
1,575
5,551
2,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

4
2 / 5 / 0
3,612
516
1,687
4,032
808
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Rex894
Ares
2
0 / 1 / 0
3,261
466
0
865
192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

4
1 / 6 / 0
3,518
503
1,824
4,760
820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jwells9009
Tiamat
7
2 / 2 / 5
4,738
677
1,414
3,119
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 1
3,671
524
125
1,575
443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
9 / 0 / 3
5,818
831
4,731
3,583
1,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
3 / 1 / 2
4,402
629
1,676
2,959
1,588
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
2 / 0 / 0
5,067
724
1,344
2,303
639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
16
19
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
0
2
2
W
Tiamat
Jwells9009
Tiamat
2
2
5
2.25
W
0
2
1
0.25
L
Cthulhu
1
7
0
0.14
L
2
5
0
0.4
L
Ares
Rex894
Ares
0
1
0
0
W
9
0
3
10.5
W
3
1
2
4
L
1
6
0
0.17
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,831
Damage
9,290
18,054
Taken
13,539
5,342
Mitigated
5,838
2,597
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,745
345
150
2,086
2,846
1,204
0
618
2,228
24,882
0
W
Tiamat
Jwells9009
Tiamat
1,414
108
0
722
3,119
1,448
235
676
2,443
16,101
0
W
125
49
0
44
1,575
443
168
169
1,406
550
0
L
Cthulhu
1,575
687
0
50
5,551
2,318
0
3,800
1,751
4,913
0
L
1,687
925
0
100
4,032
808
111
1,760
2,272
0
5,420
L
Ares
Rex894
Ares
0
0
0
0
865
192
0
0
865
985
0
W
4,731
216
0
2,148
3,583
1,720
610
1,684
1,899
18,870
0
W
1,676
709
0
0
2,959
1,588
292
714
2,245
8,297
0
L
1,824
521
0
211
4,760
820
0
1,768
2,992
0
7,069
W
1,344
701
0
932
2,303
639
480
1,077
1,226
0
22,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,755
Gold Earned
23,696
75
Minions Killed
124
0
Camps Cleared
0
628,414
Distance Traveled
574,173
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,738
677
54
8
0
141,887
0
W
Tiamat
4,738
677
28
4
0
131,265
0
W
Ares
3,671
524
1
0
0
47,618
1
L
Cthulhu
3,626
518
3
0
0
164,079
0
L
Neith
3,612
516
8
1
0
141,158
0
L
Ares
3,261
466
1
0
0
37,623
0
W
Anubis
5,818
831
33
5
0
130,234
0
W
Ymir
4,402
629
14
2
0
119,517
0
L
Pele
3,518
503
9
1
0
143,667
0
W
Neith
5,067
724
48
7
0
145,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role