Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MostlyToast
Discordia
Level 103
God Stats
2W - 6L
1,252 SR
Queue Stats
244W - 190L
1,625 Elo+
Party 1
Fafnir
Fafnir
NitePtero
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,626 Elo+
Solo
Ne Zha
Ne Zha
NmbuhOne
Ne Zha
Level 108
God Stats
2W - 7L
1,290 SR
Queue Stats
215W - 186L
1,510 Elo+
Party 1
Cerberus
Cerberus
NmbuhTwo
Cerberus
Level 144
God Stats
9W - 2L
1,972 SR
Queue Stats
260W - 225L
1,552 Elo+
Party 1
Team Averages
Level 127
1,503 SR
1,562 Elo+

VS

Team Averages
Level 142
1,568 SR
1,522 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OG_joeC
Gilgamesh
Level 160
God Stats
2W - 2L
1,601 SR
Queue Stats
267W - 247L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TricksterSquad
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,220 SR
Queue Stats
2W - 2L
1,416 Elo+
Solo
Geb
Geb
furry999
Geb
Level 127
God Stats
5W - 2L
1,614 SR
Queue Stats
482W - 495L
1,580 Elo+
Solo
Chaac
Chaac
lordmeadow
Chaac
Level 147
God Stats
4W - 1L
1,907 SR
Queue Stats
322W - 259L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
12 / 5 / 12
13,030
869
25,618
19,416
30,755
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
MostlyToast
Discordia
18
3 / 4 / 12
10,829
722
17,157
10,477
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
NitePtero
Fafnir
18
3 / 2 / 19
10,776
718
8,474
19,328
24,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
NmbuhOne
Ne Zha
17
5 / 8 / 10
11,055
737
14,490
14,959
7,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
NmbuhTwo
Cerberus
18
5 / 4 / 19
11,572
771
11,309
21,402
34,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
5 / 6 / 11
11,986
799
14,443
17,666
11,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
OG_joeC
Gilgamesh
17
1 / 5 / 13
10,719
715
5,193
19,824
18,990
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
TricksterSquad
Ah Muzen Cab
20
8 / 6 / 6
12,875
858
24,669
17,218
8,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 11
9,853
657
8,436
17,010
15,111
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
19
8 / 4 / 10
11,696
780
17,276
22,221
25,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
74
28
Kills
23
23
Deaths
28
72
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
12
5
12
3.6
W
Hun Batz
 
Hun Batz
5
6
11
1.75
L
Discordia
MostlyToast
Discordia
3
4
12
2.25
L
Fafnir
NitePtero
Fafnir
3
2
19
6.25
L
Ne Zha
NmbuhOne
Ne Zha
5
8
10
1.25
L
Cerberus
NmbuhTwo
Cerberus
5
4
19
3.63
W
Gilgamesh
OG_joeC
Gilgamesh
1
5
13
1.5
W
Ah Muzen Cab
TricksterSquad
Ah Muzen Cab
8
6
6
1.83
W
1
7
11
0.93
W
Chaac
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,048
Damage
70,017
85,582
Taken
93,939
101,393
Mitigated
78,622
24,238
Healing
29,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
25,618
4,205
442
4,866
19,416
30,755
1,410
1,743
17,673
0
42,927
W
Hun Batz
 
Hun Batz
14,443
2,962
891
4,772
17,666
11,051
1,795
7,538
10,128
0
31,897
L
Discordia
MostlyToast
Discordia
17,157
663
1,547
779
10,477
4,787
490
606
9,871
37,488
0
L
Fafnir
NitePtero
Fafnir
8,474
2,248
1,361
7,201
19,328
24,511
13
2,234
17,094
14,946
0
L
Ne Zha
NmbuhOne
Ne Zha
14,490
2,198
515
1,192
14,959
7,118
1,126
1,073
13,886
0
28,312
L
Cerberus
NmbuhTwo
Cerberus
11,309
597
0
6,335
21,402
34,222
719
2,780
18,622
18,859
0
W
Gilgamesh
OG_joeC
Gilgamesh
5,193
324
1,650
3,380
19,824
18,990
312
8,206
11,618
0
14,261
W
Ah Muzen Cab
TricksterSquad
Ah Muzen Cab
24,669
12,472
637
6,368
17,218
8,315
3,038
7,325
9,893
0
55,968
W
8,436
850
1,142
1,021
17,010
15,111
0
3,641
13,369
12,339
0
W
Chaac
17,276
2,904
1,193
8,440
22,221
25,155
384
10,230
11,991
0
30,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,262
Gold Earned
57,129
170
Minions Killed
161
0
Camps Cleared
0
1,248,666
Distance Traveled
1,269,395
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,030
869
45
3
0
236,458
0
W
Hun Batz
11,986
799
44
3
0
247,131
4
L
Discordia
10,829
722
60
4
0
229,225
2
L
Fafnir
10,776
718
14
1
0
268,631
2
L
Ne Zha
11,055
737
27
2
0
252,047
0
L
Cerberus
11,572
771
24
2
0
262,305
2
W
Gilgamesh
10,719
715
16
1
0
248,059
0
W
Ah Muzen Cab
12,875
858
69
5
0
258,920
0
W
Geb
9,853
657
11
1
0
228,222
3
W
Chaac
11,696
780
21
1
0
287,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role