Player Matchup

Bellona
Bellona
Hail Apex
Bellona
Level 22
God Stats
5W - 6L
1,499 SR
Queue Stats
36W - 35L
1,454 Elo+
Solo
Izanami
Izanami
SBS_Santos
Izanami
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
133W - 166L
1,603 Elo+
Solo
Thanatos
Thanatos
SiNiiStERs
Thanatos
Level 28
God Stats
33W - 29L
1,541 SR
Queue Stats
145W - 139L
1,436 Elo+
Solo
Ra
Ra
llxALLDAYxll
Ra
Level 28
God Stats
7W - 3L
1,592 SR
Queue Stats
102W - 90L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
samurai19767
Baron Samedi
Level 5
God Stats
2W - 2L
1,219 SR
Queue Stats
3W - 2L
1,493 Elo+
Solo
Team Averages
Level 22
1,470 SR
1,500 Elo+

VS

Team Averages
Level 13
1,464 SR
1,451 Elo+
Skadi
Skadi
BlackXSoul543
Skadi
Level 13
God Stats
5W - 4L
1,512 SR
Queue Stats
6W - 5L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Ichise
Sylvanus
Level 29
God Stats
2W - 4L
1,308 SR
Queue Stats
53W - 63L
1,511 Elo+
Solo
Fenrir
Fenrir
KSI Pirate 7
Fenrir
Level 14
God Stats
19W - 13L
1,500 SR
Queue Stats
24W - 24L
1,282 Elo+
Solo
Artemis
Artemis
MadnessGuy527
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo
Thanatos
Thanatos
WeldyWeldyFace3
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hail Apex
Bellona
7
2 / 0 / 0
4,042
808
874
1,902
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
SBS_Santos
Izanami
7
1 / 0 / 1
3,877
775
389
1,243
269
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
SiNiiStERs
Thanatos
5
2 / 0 / 0
3,444
689
626
1,500
306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

6
0 / 0 / 1
3,529
706
970
1,132
235
Baron Samedi
samurai19767
Baron Samedi
5
1 / 2 / 0
3,423
685
968
1,986
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
2,914
583
468
1,566
352
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Ichise
Sylvanus
2
0 / 0 / 0
2,850
570
0
1,677
423
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
1
0 / 2 / 0
2,533
507
248
1,456
257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
1
0 / 1 / 0
2,427
485
0
545
168
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
1
0 / 3 / 0
2,518
504
315
1,610
204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
6
Kills
0
2
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Bellona
Hail Apex
Bellona
2
0
0
2
L
Sylvanus
Ichise
Sylvanus
0
0
0
0
L
Fenrir
0
2
0
0
L
Artemis
0
1
0
0
W
Izanami
SBS_Santos
Izanami
1
0
1
1.5
W
Thanatos
SiNiiStERs
Thanatos
2
0
0
2
L
Thanatos
0
3
0
0
W
0
0
1
0.5
W
Baron Samedi
samurai19767
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,827
Damage
1,031
7,763
Taken
6,854
2,760
Mitigated
1,404
2,815
Healing
217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
468
143
0
0
1,566
352
24
946
500
0
5,967
W
Bellona
Hail Apex
Bellona
874
508
0
444
1,902
1,386
512
0
1,902
0
11,586
L
Sylvanus
Ichise
Sylvanus
0
0
0
105
1,677
423
0
0
1,677
3,907
0
L
Fenrir
248
187
0
0
1,456
257
0
0
1,456
0
1,833
L
Artemis
0
0
0
0
545
168
0
505
0
0
0
W
Izanami
SBS_Santos
Izanami
389
389
0
627
1,243
269
1,452
0
1,243
0
16,724
W
Thanatos
SiNiiStERs
Thanatos
626
347
0
1,571
1,500
306
152
0
1,500
0
10,712
L
Thanatos
315
315
0
112
1,610
204
207
327
1,283
0
1,182
W
970
344
0
0
1,132
235
818
0
1,132
11,254
0
W
Baron Samedi
samurai19767
Baron Samedi
968
434
0
173
1,986
564
838
0
1,986
5,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,315
Gold Earned
13,242
133
Minions Killed
26
0
Camps Cleared
0
453,925
Distance Traveled
316,156
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,914
583
9
2
0
93,351
0
W
Bellona
4,042
808
30
6
0
87,633
0
L
Sylvanus
2,850
570
9
2
0
54,255
0
L
Fenrir
2,533
507
4
1
0
90,460
0
L
Artemis
2,427
485
0
0
0
20,724
0
W
Izanami
3,877
775
40
8
0
91,534
0
W
Thanatos
3,444
689
24
5
0
92,753
1
L
Thanatos
2,518
504
4
1
0
57,366
0
W
Ra
3,529
706
30
6
0
86,978
0
W
Baron Samedi
3,423
685
9
2
0
95,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role