Player Matchup

He Bo
He Bo
LukePlayz4
He Bo
Level 23
God Stats
3W - 4L
1,778 SR
Queue Stats
96W - 87L
1,604 Elo+
Solo
Hun Batz
Hun Batz
MLP Tyler
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mosh_Potato_
Sylvanus
Level 18
God Stats
13W - 14L
1,480 SR
Queue Stats
114W - 125L
1,648 Elo+
Solo
Izanami
Izanami
Sligity
Izanami
Level 23
God Stats
39W - 14L
1,693 SR
Queue Stats
174W - 128L
1,590 Elo+
Solo
Cthulhu
Cthulhu
iWunderVVho
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,557 Elo+
Solo
Team Averages
Level 15
1,590 SR
1,580 Elo+

VS

Team Averages
Level 16
1,537 SR
1,551 Elo+
Merlin
Merlin
FastDinosaur540
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo
Izanami
Izanami
Just__Tj
Izanami
Level 28
God Stats
47W - 50L
1,642 SR
Queue Stats
119W - 154L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Legit_Mark-
Gilgamesh
Level 25
God Stats
24W - 13L
1,716 SR
Queue Stats
235W - 207L
1,665 Elo+
Solo
Sylvanus
Sylvanus
Smash0nSight88
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,442 Elo+
Solo
Susano
Susano
topical_need4
Susano
Level 14
God Stats
0W - 2L
1,327 SR
Queue Stats
141W - 161L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
2 / 2 / 0
5,248
656
2,469
5,287
2,008
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
MLP Tyler
Hun Batz
4
0 / 2 / 0
3,607
451
67
3,402
753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sylvanus
Mosh_Potato_
Sylvanus
7
1 / 1 / 4
4,997
625
1,680
4,983
1,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
Sligity
Izanami
11
8 / 0 / 1
6,536
817
6,786
5,255
1,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
iWunderVVho
Cthulhu
7
1 / 3 / 0
4,625
578
1,882
5,688
3,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 1
3,339
417
282
671
307
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Just__Tj
Izanami
7
0 / 5 / 0
4,148
519
2,931
5,380
919
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Legit_Mark-
Gilgamesh
10
6 / 0 / 1
6,002
750
6,917
4,924
2,821
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
5
0 / 5 / 0
3,643
455
1,168
5,430
1,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
2 / 2 / 2
4,833
604
2,164
5,513
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
12
Kills
8
8
Deaths
12
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Izanami
Just__Tj
Izanami
0
5
0
0
L
Gilgamesh
Legit_Mark-
Gilgamesh
6
0
1
6.5
W
He Bo
2
2
0
1
W
Hun Batz
MLP Tyler
Hun Batz
0
2
0
0
W
Sylvanus
Mosh_Potato_
Sylvanus
1
1
4
3
W
Izanami
Sligity
Izanami
8
0
1
8.5
L
Sylvanus
0
5
0
0
W
Cthulhu
iWunderVVho
Cthulhu
1
3
0
0.33
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,884
Damage
13,462
24,615
Taken
21,918
9,523
Mitigated
6,945
7,787
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
282
172
0
151
671
307
0
335
336
1,504
0
L
Izanami
Just__Tj
Izanami
2,931
2,412
0
970
5,380
919
547
904
4,476
0
23,022
L
Gilgamesh
Legit_Mark-
Gilgamesh
6,917
1,485
0
1,687
4,924
2,821
0
2,841
2,083
0
30,896
W
He Bo
2,469
233
0
2,132
5,287
2,008
293
0
5,287
28,508
0
W
Hun Batz
MLP Tyler
Hun Batz
67
0
0
0
3,402
753
321
0
3,402
0
6,358
W
Sylvanus
Mosh_Potato_
Sylvanus
1,680
706
1,101
1,900
4,983
1,716
510
227
4,756
7,447
0
W
Izanami
Sligity
Izanami
6,786
6,244
0
1,791
5,255
1,446
2,247
938
4,317
0
46,792
L
Sylvanus
1,168
844
554
1,124
5,430
1,362
0
795
4,635
8,005
0
W
Cthulhu
iWunderVVho
Cthulhu
1,882
256
83
780
5,688
3,600
252
342
5,346
11,681
0
L
2,164
138
0
1,912
5,513
1,536
0
1,156
4,357
0
19,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,013
Gold Earned
21,965
203
Minions Killed
163
0
Camps Cleared
0
754,498
Distance Traveled
654,001
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,339
417
2
0
0
29,962
0
L
Izanami
4,148
519
38
5
0
120,819
0
L
Gilgamesh
6,002
750
66
8
0
182,147
2
W
He Bo
5,248
656
57
7
0
152,276
2
W
Hun Batz
3,607
451
14
2
0
145,027
1
W
Sylvanus
4,997
625
15
2
0
141,238
5
W
Izanami
6,536
817
92
12
0
148,733
1
L
Sylvanus
3,643
455
16
2
0
137,583
0
W
Cthulhu
4,625
578
25
3
0
167,224
0
L
Susano
4,833
604
41
5
0
183,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role