Player Matchup

Cthulhu
Cthulhu
AllKnowsNena
Cthulhu
Level 21
God Stats
4W - 4L
1,389 SR
Queue Stats
132W - 149L
1,301 Elo+
Solo
Achilles
Achilles
Kokoz1987
Achilles
Level 29
God Stats
1W - 1L
1,262 SR
Queue Stats
30W - 38L
1,266 Elo+
Solo
Nemesis
Nemesis
Manu-Cesar8
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 92L
1,326 Elo+
Solo
Neith
Neith
Sync Silenced
Neith
Level 16
God Stats
55W - 45L
1,280 SR
Queue Stats
158W - 142L
1,298 Elo+
Solo
Anubis
Anubis
haz-ingovernable
Anubis
Level 28
God Stats
4W - 2L
1,758 SR
Queue Stats
63W - 92L
1,338 Elo+
Solo
Team Averages
Level 24
1,438 SR
1,306 Elo+

VS

Team Averages
Level 10
1,376 SR
1,404 Elo+
Guan Yu
Guan Yu
Nico-casta24
Guan Yu
Level 14
God Stats
0W - 3L
1,116 SR
Queue Stats
10W - 27L
1,204 Elo+
Party 1
Zeus
Zeus
amir_jf_123
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
apolobertino
Janus
Level 28
God Stats
2W - 4L
1,266 SR
Queue Stats
35W - 31L
1,315 Elo+
Solo
Scylla
Scylla
danielposada5876
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
jumpsuit2
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AllKnowsNena
Cthulhu
9
2 / 0 / 3
5,918
493
2,578
6,538
2,470
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Kokoz1987
Achilles
10
8 / 1 / 4
6,668
556
7,722
10,887
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Manu-Cesar8
Nemesis
10
0 / 1 / 4
6,034
503
737
3,973
2,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
7 / 3 / 0
7,236
603
4,319
6,615
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 4 / 0
7,465
622
6,021
7,033
3,156
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nico-casta24
Guan Yu
7
0 / 4 / 1
4,552
379
679
5,412
1,480
10
3 / 5 / 0
6,408
534
3,986
5,392
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 1
6,450
538
4,871
6,328
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 7 / 1
4,461
372
1,259
6,081
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 5 / 1
5,968
497
2,104
5,176
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
23
Kills
8
9
Deaths
26
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AllKnowsNena
Cthulhu
2
0
3
3.5
W
Achilles
Kokoz1987
Achilles
8
1
4
10
W
Nemesis
Manu-Cesar8
Nemesis
0
1
4
2
L
Guan Yu
Nico-casta24
Guan Yu
0
4
1
0.13
W
7
3
0
2.33
L
3
5
0
0.6
L
3
5
1
0.7
L
0
7
1
0.07
W
6
4
0
1.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,377
Damage
12,899
35,046
Taken
28,389
17,666
Mitigated
6,836
9,106
Healing
2,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AllKnowsNena
Cthulhu
2,578
381
0
0
6,538
2,470
293
1,766
4,760
20,931
0
W
Achilles
Kokoz1987
Achilles
7,722
2,036
0
5,063
10,887
7,024
220
2,926
7,709
0
17,972
W
Nemesis
Manu-Cesar8
Nemesis
737
197
0
58
3,973
2,938
123
690
3,239
0
17,741
L
Guan Yu
Nico-casta24
Guan Yu
679
278
370
549
5,412
1,480
90
1,223
3,899
0
7,253
W
4,319
1,689
0
1,728
6,615
2,078
955
1,257
5,186
0
34,341
L
3,986
980
0
250
5,392
1,177
96
1,180
3,924
23,692
0
L
4,871
553
0
386
6,328
1,472
577
5,528
800
32,083
0
L
1,259
863
0
135
6,081
1,206
154
668
5,187
6,667
0
W
6,021
597
0
2,257
7,033
3,156
291
5,017
1,932
30,666
0
L
2,104
768
18
303
5,176
1,501
324
0
5,131
16,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
27,839
212
Minions Killed
164
0
Camps Cleared
0
1,070,661
Distance Traveled
995,025
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,918
493
32
3
0
251,504
1
W
Achilles
6,668
556
19
2
0
209,253
0
W
Nemesis
6,034
503
43
4
0
239,904
0
L
Guan Yu
4,552
379
16
1
0
238,112
0
W
Neith
7,236
603
53
4
0
189,523
0
L
Zeus
6,408
534
45
4
0
206,811
1
L
Janus
6,450
538
65
5
0
195,310
0
L
Scylla
4,461
372
14
1
0
175,453
0
W
Anubis
7,465
622
65
5
0
180,477
0
L
Ra
5,968
497
24
2
0
179,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role