Player Matchup

Zeus
Zeus
ConnorJoCFuss
Zeus
Level 127
God Stats
8W - 2L
1,730 SR
Queue Stats
14W - 7L
1,642 Elo+
Party 2
King Arthur
King Arthur
Gman222
King Arthur
Level 8
God Stats
8W - 4L
1,692 SR
Queue Stats
8W - 4L
1,642 Elo+
Party 2
Aphrodite
Aphrodite
TechyStorm71296
Aphrodite
Level 28
God Stats
83W - 94L
1,492 SR
Queue Stats
95W - 133L
1,439 Elo+
Solo
Cthulhu
Cthulhu
YouLoseOnMyTeam
Cthulhu
Level 4
God Stats
2W - 1L
1,705 SR
Queue Stats
5W - 2L
1,772 Elo+
Party 2
Merlin
Merlin
Zortok
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,781 Elo+
Party 2
Team Averages
Level 35
1,624 SR
1,655 Elo+

VS

Team Averages
Level 22
1,463 SR
1,547 Elo+
Pele
Pele
NewPlayerArise
Pele
Level 25
God Stats
2W - 0L
1,756 SR
Queue Stats
205W - 96L
1,627 Elo+
Solo
Bacchus
Bacchus
SpaceYeti69
Bacchus
Level 8
God Stats
60W - 51L
1,331 SR
Queue Stats
70W - 57L
1,443 Elo+
Solo
Chiron
Chiron
aokl63293
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 59L
1,582 Elo+
Party 1
Jormungandr
Jormungandr
zangiiiii
Jormungandr
Level 22
God Stats
2W - 0L
1,379 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
看来过反系都嘿索
Nu Wa
Level 28
God Stats
4W - 5L
1,348 SR
Queue Stats
79W - 59L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 1
9,320
847
21,015
17,497
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Gman222
King Arthur
15
1 / 13 / 0
9,310
846
12,498
23,951
19,220
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
TechyStorm71296
Aphrodite
15
0 / 6 / 1
8,914
810
4,445
14,908
6,712
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 9 / 1
8,998
818
7,355
20,459
22,120
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Zortok
Merlin
15
0 / 8 / 0
8,945
813
9,094
16,912
6,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 18
13,180
1,198
23,711
12,977
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
SpaceYeti69
Bacchus
19
9 / 1 / 32
12,685
1,153
11,270
16,365
30,791
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
aokl63293
Chiron
19
10 / 0 / 24
11,386
1,035
24,031
10,973
5,263
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
zangiiiii
Jormungandr
19
6 / 0 / 29
11,683
1,062
13,444
11,964
13,061
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 31
11,115
1,010
14,806
7,022
3,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
180
1
Kills
46
46
Deaths
1
3
Assists
134
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
King Arthur
Gman222
King Arthur
1
13
0
0.08
W
17
0
18
26
W
Bacchus
SpaceYeti69
Bacchus
9
1
32
25
L
Aphrodite
TechyStorm71296
Aphrodite
0
6
1
0.08
L
0
9
1
0.06
L
Merlin
Zortok
Merlin
0
8
0
0
W
Chiron
aokl63293
Chiron
10
0
24
22
W
Jormungandr
zangiiiii
Jormungandr
6
0
29
20.5
W
4
0
31
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,407
Damage
87,262
93,727
Taken
59,301
59,027
Mitigated
61,078
8,746
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,015
1,431
10
1,756
17,497
4,901
0
5,337
11,827
51,158
0
L
King Arthur
Gman222
King Arthur
12,498
1,795
298
717
23,951
19,220
0
10,667
12,961
0
33,935
W
23,711
6,286
0
5,175
12,977
8,333
0
9,392
3,585
0
48,850
W
Bacchus
SpaceYeti69
Bacchus
11,270
1,383
0
2,855
16,365
30,791
0
12,051
4,314
18,767
0
L
Aphrodite
TechyStorm71296
Aphrodite
4,445
24
142
3,439
14,908
6,712
0
7,480
7,192
16,550
0
L
7,355
874
94
425
20,459
22,120
0
8,542
11,791
18,687
0
L
Merlin
Zortok
Merlin
9,094
1,397
327
1,538
16,912
6,074
0
7,494
9,279
24,437
0
W
Chiron
aokl63293
Chiron
24,031
9,581
1,585
2,112
10,973
5,263
0
8,502
2,471
0
36,907
W
Jormungandr
zangiiiii
Jormungandr
13,444
1,463
294
2,331
11,964
13,061
0
7,500
4,464
37,005
0
W
14,806
5,572
516
1,384
7,022
3,630
0
4,464
2,558
22,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,487
Gold Earned
60,049
169
Minions Killed
176
5
Camps Cleared
12
826,488
Distance Traveled
1,122,205
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,320
847
50
5
1
167,231
0
L
King Arthur
9,310
846
46
4
2
197,348
0
W
Pele
13,180
1,198
50
5
9
243,421
1
W
Bacchus
12,685
1,153
15
1
0
242,156
0
L
Aphrodite
8,914
810
24
2
0
138,834
0
L
Cthulhu
8,998
818
19
2
1
161,004
0
L
Merlin
8,945
813
30
3
1
162,071
0
W
Chiron
11,386
1,035
38
3
0
221,242
0
W
Jormungandr
11,683
1,062
53
5
2
230,234
0
W
Nu Wa
11,115
1,010
20
2
1
185,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role