Player Matchup

Cthulhu
Cthulhu
Gold II
MedizinMann8
Cthulhu
Gold II
Level 97
God Stats
0W - 2L
1,574 SR
Queue Stats
42W - 70L
1,797 MMR
Solo
Thoth
Thoth
Platinum III
MeteFr3sh03
Thoth
Platinum III
Level 127
God Stats
0W - 1L
1,492 SR
Queue Stats
154W - 172L
1,801 MMR
Solo
Chiron
Chiron
Bronze III
MisFlash
Chiron
Bronze III
Level 127
God Stats
1W - 1L
1,800 SR
Queue Stats
1W - 2L
1,515 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,622 SR
1,704 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,672 SR
1,613 MMR
Hou Yi
Hou Yi
Bronze III
Lu Tang Clan 28
Hou Yi
Bronze III
Level 141
God Stats
17W - 7L
1,648 SR
Queue Stats
84W - 57L
1,500 MMR
Party 1
Raijin
Raijin
Platinum IV
Shintokx83
Raijin
Platinum IV
Level 121
God Stats
6W - 4L
1,502 SR
Queue Stats
117W - 151L
1,838 MMR
Solo
Cerberus
Cerberus
Bronze III
Shwifffty
Cerberus
Bronze III
Level 31
God Stats
1W - 0L
1,866 SR
Queue Stats
10W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MedizinMann8
Cthulhu
19
1 / 9 / 14
15,098
686
12,783
33,928
31,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 9 / 8
16,095
732
19,615
19,939
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
MisFlash
Chiron
20
9 / 7 / 6
15,319
696
22,508
20,756
7,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
KumbhakarnaTiamatZeusGilgameshBaron Samedi

VS

Bans
AthenaBacchusDanzaburouCabrakanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 8
14,897
677
18,581
21,606
7,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Shintokx83
Raijin
20
13 / 9 / 8
17,416
792
24,524
22,750
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Shwifffty
Cerberus
20
4 / 5 / 18
15,493
704
17,932
26,450
32,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
19
Kills
25
25
Deaths
19
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
5
8
2.4
L
Cthulhu
MedizinMann8
Cthulhu
1
9
14
0.89
L
9
9
8
1.44
L
Chiron
MisFlash
Chiron
9
7
6
1.71
W
Raijin
Shintokx83
Raijin
13
9
8
1.89
W
Cerberus
Shwifffty
Cerberus
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,906
Damage
61,037
74,623
Taken
70,806
44,146
Mitigated
46,178
13,294
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,581
7,950
0
5,856
21,606
7,105
2,171
10,323
10,907
0
67,468
L
Cthulhu
MedizinMann8
Cthulhu
12,783
700
215
3,731
33,928
31,822
246
14,887
19,041
57,807
0
L
19,615
437
0
4,182
19,939
5,220
1,090
15,041
4,898
58,762
0
L
Chiron
MisFlash
Chiron
22,508
7,591
1,422
3,744
20,756
7,104
2,842
12,528
8,227
0
78,058
W
Raijin
Shintokx83
Raijin
24,524
1,392
0
3,377
22,750
7,060
1,055
11,656
10,695
81,360
0
W
Cerberus
Shwifffty
Cerberus
17,932
656
0
3,749
26,450
32,013
269
9,231
16,806
53,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
47,806
246
Minions Killed
278
0
Camps Cleared
0
1,115,770
Distance Traveled
1,150,322
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,897
677
93
4
0
390,464
5
L
Cthulhu
15,098
686
60
3
0
375,179
3
L
Thoth
16,095
732
76
3
0
364,054
4
L
Chiron
15,319
696
110
5
0
376,537
0
W
Raijin
17,416
792
104
5
0
343,993
1
W
Cerberus
15,493
704
81
4
0
415,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role