Player Matchup

Morgan Le Fay
Morgan Le Fay
Cervana
Morgan Le Fay
Level 101
God Stats
4W - 3L
1,703 SR
Queue Stats
71W - 70L
1,592 Elo+
Party 2
Nemesis
Nemesis
Kentopachi
Nemesis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,086 Elo+
Party 2
Bacchus
Bacchus
Mindmachine
Bacchus
Level 88
God Stats
50W - 23L
1,903 SR
Queue Stats
236W - 223L
1,523 Elo+
Party 2
Sobek
Sobek
Stub3nzock3r
Sobek
Level 87
God Stats
1W - 0L
1,291 SR
Queue Stats
119W - 130L
1,474 Elo+
Party 2
Artemis
Artemis
WG Pestilence
Artemis
Level 100
God Stats
28W - 15L
1,572 SR
Queue Stats
465W - 495L
1,400 Elo+
Solo
Team Averages
Level 84
1,594 SR
1,415 Elo+

VS

Team Averages
Level 78
1,507 SR
1,448 Elo+
Merlin
Merlin
Busquets19
Merlin
Level 78
God Stats
9W - 10L
1,453 SR
Queue Stats
287W - 314L
1,404 Elo+
Party 1
Nike
Nike
DoctorCizzle
Nike
Level 125
God Stats
1W - 2L
1,755 SR
Queue Stats
399W - 406L
1,461 Elo+
Party 3
Neith
Neith
Kuboloss
Neith
Level 45
God Stats
8W - 15L
1,296 SR
Queue Stats
226W - 224L
1,475 Elo+
Party 3
Thanatos
Thanatos
MaSoN213453
Thanatos
Level 80
God Stats
1W - 11L
1,264 SR
Queue Stats
257W - 267L
1,451 Elo+
Solo
Cerberus
Cerberus
XxFoUrStArTsxX
Cerberus
Level 63
God Stats
5W - 6L
1,764 SR
Queue Stats
270W - 263L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cervana
Morgan Le Fay
10
2 / 0 / 0
5,881
735
1,948
2,115
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Kentopachi
Nemesis
6
0 / 1 / 0
4,065
508
1,238
3,897
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Mindmachine
Bacchus
6
0 / 1 / 0
4,222
528
1,127
5,005
1,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
4,773
597
2,092
4,940
4,379
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
7
0 / 2 / 0
4,337
542
2,324
3,380
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Busquets19
Merlin
5
0 / 0 / 0
3,865
483
125
1,208
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
4,919
615
1,632
4,246
1,599
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kuboloss
Neith
8
4 / 0 / 0
4,877
610
2,849
4,527
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MaSoN213453
Thanatos
8
0 / 2 / 1
4,342
543
1,742
5,959
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
4
0 / 0 / 2
4,009
501
681
2,006
410
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
4
4
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Busquets19
Merlin
0
0
0
0
W
Morgan Le Fay
Cervana
Morgan Le Fay
2
0
0
2
L
0
1
0
0
W
Nemesis
Kentopachi
Nemesis
0
1
0
0
L
Neith
Kuboloss
Neith
4
0
0
4
L
Thanatos
MaSoN213453
Thanatos
0
2
1
0.25
W
Bacchus
Mindmachine
Bacchus
0
1
0
0
W
1
0
0
1
W
Artemis
0
2
0
0
L
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,729
Damage
7,029
19,337
Taken
17,946
8,398
Mitigated
5,125
6,880
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Busquets19
Merlin
125
38
0
500
1,208
320
0
446
762
12,653
0
W
Morgan Le Fay
Cervana
Morgan Le Fay
1,948
303
0
404
2,115
593
638
125
1,990
35,507
0
L
1,632
79
0
698
4,246
1,599
0
2,092
2,154
0
24,980
W
Nemesis
Kentopachi
Nemesis
1,238
630
0
671
3,897
837
0
31
3,866
0
19,961
L
Neith
Kuboloss
Neith
2,849
1,810
0
2,324
4,527
1,219
75
1,104
3,423
0
21,259
L
Thanatos
MaSoN213453
Thanatos
1,742
341
0
4,037
5,959
1,577
0
1,502
4,457
0
19,131
W
Bacchus
Mindmachine
Bacchus
1,127
216
0
680
5,005
1,973
0
556
4,403
9,022
0
W
2,092
339
0
3,852
4,940
4,379
0
0
4,940
20,854
0
W
Artemis
2,324
728
0
1,273
3,380
616
475
262
3,118
0
22,428
L
Cerberus
681
64
0
584
2,006
410
0
23
1,983
4,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,278
Gold Earned
22,012
229
Minions Killed
198
0
Camps Cleared
0
723,785
Distance Traveled
574,241
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,865
483
33
4
0
62,264
0
W
Morgan Le Fay
5,881
735
80
10
0
170,344
2
L
Nike
4,919
615
64
8
0
133,020
0
W
Nemesis
4,065
508
42
5
0
138,454
1
L
Neith
4,877
610
45
6
0
139,468
1
L
Thanatos
4,342
543
49
6
0
163,401
1
W
Bacchus
4,222
528
15
2
0
153,430
2
W
Sobek
4,773
597
43
5
0
143,184
0
W
Artemis
4,337
542
49
6
0
118,373
0
L
Cerberus
4,009
501
7
1
0
76,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role