Player Matchup

Cthulhu
Cthulhu
MLV_Terol
Cthulhu
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
85W - 80L
1,297 Elo+
Solo
Arachne
Arachne
Toniogod_V1
Arachne
Level 31
God Stats
7W - 2L
1,719 SR
Queue Stats
30W - 28L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zay_Sunly
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,246 Elo+
Solo
Nox
Nox
fango_lexico4
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,469 Elo+
Solo
Odin
Odin
zReLaXo-_
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Team Averages
Level 16
1,586 SR
1,347 Elo+

VS

Team Averages
Level 18
1,481 SR
1,407 Elo+
Morgan Le Fay
Morgan Le Fay
CICLOPEITORRRRR
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 32L
1,496 Elo+
Solo
Ymir
Ymir
JBruno_9
Ymir
Level 23
God Stats
4W - 2L
1,709 SR
Queue Stats
46W - 42L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Lu22le2401
Heimdallr
Level 7
God Stats
8W - 9L
1,202 SR
Queue Stats
101W - 97L
1,419 Elo+
Solo
Apollo
Apollo
Robika280
Apollo
Level 25
God Stats
13W - 11L
1,496 SR
Queue Stats
77W - 94L
1,274 Elo+
Solo
Zhong Kui
Zhong Kui
imnotsmurfxdddd
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MLV_Terol
Cthulhu
14
3 / 8 / 3
10,152
461
8,885
25,629
21,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Toniogod_V1
Arachne
19
5 / 5 / 3
12,111
551
11,244
19,835
7,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Zay_Sunly
Morgan Le Fay
10
0 / 4 / 0
7,506
341
4,459
8,956
2,989
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 8 / 3
9,137
415
14,255
15,852
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
13
2 / 9 / 5
8,783
399
3,404
16,762
8,441
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CICLOPEITORRRRR
Morgan Le Fay
20
4 / 2 / 7
13,418
610
12,479
15,331
6,942
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
14
3 / 1 / 6
9,839
447
5,564
14,769
8,644
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
Lu22le2401
Heimdallr
13
2 / 4 / 4
9,714
442
9,565
11,119
4,232
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Robika280
Apollo
16
10 / 2 / 6
11,279
513
5,830
9,220
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
imnotsmurfxdddd
Zhong Kui
18
15 / 4 / 9
12,744
579
27,014
25,020
16,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
12
Kills
34
34
Deaths
13
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CICLOPEITORRRRR
Morgan Le Fay
4
2
7
3.75
W
Ymir
3
1
6
6
W
Heimdallr
Lu22le2401
Heimdallr
2
4
4
1
L
Cthulhu
MLV_Terol
Cthulhu
3
8
3
0.56
W
Apollo
Robika280
Apollo
10
2
6
6.5
L
Arachne
Toniogod_V1
Arachne
5
5
3
1.3
L
Morgan Le Fay
Zay_Sunly
Morgan Le Fay
0
4
0
0
L
2
8
3
0.44
W
Zhong Kui
imnotsmurfxdddd
Zhong Kui
15
4
9
4.88
L
Odin
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,247
Damage
60,452
87,034
Taken
75,459
46,582
Mitigated
43,193
10,159
Healing
21,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CICLOPEITORRRRR
Morgan Le Fay
12,479
1,973
0
4,953
15,331
6,942
1,796
4,382
10,889
112,921
0
W
Ymir
5,564
1,065
0
320
14,769
8,644
140
6,946
7,639
37,558
0
W
Heimdallr
Lu22le2401
Heimdallr
9,565
4,587
0
250
11,119
4,232
2,771
4,088
6,948
0
37,426
L
Cthulhu
MLV_Terol
Cthulhu
8,885
1,791
0
2,537
25,629
21,591
245
11,485
14,144
34,345
0
W
Apollo
Robika280
Apollo
5,830
2,027
209
2,618
9,220
6,721
1,177
2,076
6,793
0
42,953
L
Arachne
Toniogod_V1
Arachne
11,244
8,007
0
3,955
19,835
7,738
0
9,777
10,058
0
85,058
L
Morgan Le Fay
Zay_Sunly
Morgan Le Fay
4,459
671
0
1,762
8,956
2,989
228
2,811
6,145
30,900
0
L
14,255
1,253
0
852
15,852
5,823
1,011
10,601
5,251
56,895
0
W
Zhong Kui
imnotsmurfxdddd
Zhong Kui
27,014
6,167
0
13,434
25,020
16,654
3,754
9,503
15,019
94,035
0
L
Odin
3,404
1,282
0
1,053
16,762
8,441
0
10,383
6,379
0
18,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,689
Gold Earned
56,994
342
Minions Killed
541
0
Camps Cleared
0
1,831,173
Distance Traveled
1,864,442
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,418
610
202
9
0
347,679
3
W
Ymir
9,839
447
47
2
0
399,794
0
W
Heimdallr
9,714
442
76
3
0
331,834
1
L
Cthulhu
10,152
461
47
2
0
399,399
0
W
Apollo
11,279
513
70
3
0
438,578
3
L
Arachne
12,111
551
128
6
0
469,415
1
L
Morgan Le Fay
7,506
341
50
2
0
250,157
4
L
Nox
9,137
415
88
4
0
366,344
1
W
Zhong Kui
12,744
579
146
7
0
346,557
1
L
Odin
8,783
399
29
1
0
345,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role