Player Matchup

Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Ovëer
Terra
Level 128
God Stats
1W - 0L
1,884 SR
Queue Stats
10W - 2L
1,908 Elo+
Party 2
Team Averages
Level 138
1,628 SR
1,636 Elo+

VS

Team Averages
Level 110
1,623 SR
1,617 Elo+
Kuzenbo
Kuzenbo
Kaaalil
Kuzenbo
Level 14
God Stats
1W - 4L
1,385 SR
Queue Stats
139W - 138L
1,481 Elo+
Solo
He Bo
He Bo
NKLse
He Bo
Level 160
God Stats
1W - 1L
1,754 SR
Queue Stats
78W - 35L
1,619 Elo+
Party 1
Hachiman
Hachiman
lDex
Hachiman
Level 157
God Stats
1W - 1L
1,729 SR
Queue Stats
113W - 49L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
7 / 2 / 6
9,769
888
13,087
9,764
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
 
Hercules
12
2 / 4 / 8
8,454
769
6,682
15,623
15,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Ovëer
Terra
13
4 / 1 / 9
9,606
873
6,890
12,954
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kaaalil
Kuzenbo
10
1 / 3 / 6
8,055
732
3,505
11,350
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
NKLse
He Bo
13
4 / 4 / 1
8,223
748
8,252
10,076
3,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
lDex
Hachiman
12
2 / 6 / 4
7,482
680
13,176
9,345
3,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
7
7
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
2
6
5
W
Hercules
 
Hercules
2
4
8
1.5
L
Kuzenbo
Kaaalil
Kuzenbo
1
3
6
1.33
L
He Bo
NKLse
He Bo
4
4
1
1.13
W
Terra
Ovëer
Terra
4
1
9
8.5
L
Hachiman
lDex
Hachiman
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,659
Damage
24,933
38,341
Taken
30,771
33,775
Mitigated
21,777
14,422
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,087
8,135
0
3,601
9,764
3,848
2,646
4,269
5,495
0
51,121
W
Hercules
 
Hercules
6,682
2,390
390
4,154
15,623
15,059
269
5,223
10,400
0
21,189
L
Kuzenbo
Kaaalil
Kuzenbo
3,505
1,176
0
1,064
11,350
14,609
7
1,967
9,383
7,007
0
L
He Bo
NKLse
He Bo
8,252
765
0
3,885
10,076
3,667
0
2,288
7,788
41,741
0
W
Terra
Ovëer
Terra
6,890
1,083
1,686
4,591
12,954
14,868
155
2,265
10,689
19,505
0
L
Hachiman
lDex
Hachiman
13,176
7,325
0
1,527
9,345
3,501
0
2,635
6,710
0
37,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
23,760
143
Minions Killed
142
0
Camps Cleared
0
691,006
Distance Traveled
605,925
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,769
888
82
7
0
216,726
1
W
Hercules
8,454
769
28
3
0
231,020
5
L
Kuzenbo
8,055
732
8
1
0
213,537
1
L
He Bo
8,223
748
77
7
0
209,904
0
W
Terra
9,606
873
33
3
0
243,260
4
L
Hachiman
7,482
680
57
5
0
182,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role