Player Matchup

Bacchus
Bacchus
ELRanchero57
Bacchus
Level 28
God Stats
8W - 9L
1,524 SR
Queue Stats
83W - 80L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
ExquisiteKing
Cthulhu
Level 18
God Stats
2W - 0L
1,698 SR
Queue Stats
76W - 82L
1,448 Elo+
Party 1
Anubis
Anubis
Professorberk
Anubis
Level 28
God Stats
32W - 22L
1,641 SR
Queue Stats
98W - 120L
1,423 Elo+
Party 1
Thanatos
Thanatos
emmuni
Thanatos
Level 21
God Stats
3W - 5L
1,248 SR
Queue Stats
107W - 105L
1,357 Elo+
Solo
Cupid
Cupid
skereeeeeee34
Cupid
Level 28
God Stats
16W - 12L
1,469 SR
Queue Stats
69W - 86L
1,367 Elo+
Solo
Team Averages
Level 25
1,516 SR
1,399 Elo+

VS

Team Averages
Level 18
1,481 SR
1,344 Elo+
Thanatos
Thanatos
BadBoй
Thanatos
Level 8
God Stats
0W - 2L
1,254 SR
Queue Stats
8W - 15L
1,235 Elo+
Party 2
Ao Kuang
Ao Kuang
Dinosooower
Ao Kuang
Level 7
God Stats
2W - 2L
1,775 SR
Queue Stats
9W - 15L
1,290 Elo+
Party 2
Terra
Terra
KieranG55
Terra
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
368W - 401L
1,398 Elo+
Party 3
Bellona
Bellona
TheGMx17
Bellona
Level 41
God Stats
2W - 5L
1,558 SR
Queue Stats
149W - 152L
1,417 Elo+
Party 3
Thoth
Thoth
TheSweatyGamerX
Thoth
Level 12
God Stats
13W - 20L
1,316 SR
Queue Stats
220W - 255L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ELRanchero57
Bacchus
12
4 / 2 / 11
8,621
575
5,941
11,108
13,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
11
0 / 1 / 5
6,849
457
6,178
8,407
8,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 4 / 5
8,115
541
5,885
7,855
3,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
emmuni
Thanatos
13
2 / 3 / 5
7,633
509
4,947
11,374
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
9 / 0 / 4
8,642
576
6,141
6,013
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BadBoй
Thanatos
9
3 / 5 / 1
6,475
432
2,151
7,226
2,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
Dinosooower
Ao Kuang
9
1 / 8 / 3
6,207
414
7,079
10,627
3,186
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
KieranG55
Terra
10
0 / 2 / 5
7,356
490
3,036
9,450
4,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
TheGMx17
Bellona
12
3 / 2 / 1
7,167
478
8,158
11,253
8,602
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 2
7,053
470
4,894
6,216
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
9
10
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BadBoй
Thanatos
3
5
1
0.7
L
Ao Kuang
Dinosooower
Ao Kuang
1
8
3
0.31
W
Bacchus
ELRanchero57
Bacchus
4
2
11
4.75
W
Cthulhu
0
1
5
2.5
L
Terra
KieranG55
Terra
0
2
5
1.25
W
4
4
5
1.63
L
Bellona
TheGMx17
Bellona
3
2
1
1.75
L
2
2
2
1.5
W
Thanatos
emmuni
Thanatos
2
3
5
1.5
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
25,318
44,757
Taken
44,772
31,706
Mitigated
19,952
13,940
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BadBoй
Thanatos
2,151
432
0
3,235
7,226
2,022
0
2,600
4,626
0
19,978
L
Ao Kuang
Dinosooower
Ao Kuang
7,079
2,134
0
2,614
10,627
3,186
0
4,237
6,390
19,956
0
W
Bacchus
ELRanchero57
Bacchus
5,941
732
0
1,123
11,108
13,108
237
5,289
5,819
21,018
0
W
Cthulhu
6,178
466
583
1,221
8,407
8,408
245
1,674
6,733
33,191
0
L
Terra
KieranG55
Terra
3,036
629
399
1,278
9,450
4,918
0
2,763
6,687
24,462
0
W
5,885
619
0
2,235
7,855
3,782
45
4,723
3,132
45,940
0
L
Bellona
TheGMx17
Bellona
8,158
2,825
0
4,427
11,253
8,602
0
5,611
5,642
0
35,477
L
4,894
31
0
380
6,216
1,224
465
2,793
3,423
32,686
0
W
Thanatos
emmuni
Thanatos
4,947
2,095
0
7,560
11,374
4,349
200
1,973
9,401
0
54,404
W
6,141
3,810
241
977
6,013
2,059
1,653
1,350
4,663
0
41,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
34,258
350
Minions Killed
227
0
Camps Cleared
0
1,377,673
Distance Traveled
1,312,232
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,475
432
34
2
0
247,856
0
L
Ao Kuang
6,207
414
26
2
0
266,812
5
W
Bacchus
8,621
575
35
2
0
296,899
0
W
Cthulhu
6,849
457
66
4
0
278,607
1
L
Terra
7,356
490
46
3
0
268,287
1
W
Anubis
8,115
541
80
5
0
255,064
1
L
Bellona
7,167
478
59
4
0
270,820
2
L
Thoth
7,053
470
62
4
0
258,457
2
W
Thanatos
7,633
509
100
7
0
271,937
7
W
Cupid
8,642
576
69
5
0
275,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role