Player Matchup

Odin
Odin
Masters
iiCxursed-
Odin
Masters
Level 83
God Stats
2W - 1L
1,824 SR
Queue Stats
168W - 134L
2,433 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 83
1,824 SR
2,433 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,807 SR
2,189 MMR
Hel
Hel
Diamond II
ZachN1515
Hel
Diamond II
Level 120
God Stats
5W - 2L
1,807 SR
Queue Stats
114W - 96L
2,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
9,276
714
6,327
15,859
9,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BakasuraAh Muzen CabIzanamiSkadiUllr

VS

Bans
GilgameshBellonaHe BoPoseidonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 0
11,351
873
13,056
11,893
11,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,327
Damage
13,056
15,859
Taken
11,893
9,139
Mitigated
11,437
3,450
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,056
1,115
0
8,868
11,893
11,437
2,422
0
11,774
76,506
0
L
6,327
2,532
0
3,450
15,859
9,139
0
13,056
2,803
0
60,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,276
Gold Earned
11,351
115
Minions Killed
146
0
Camps Cleared
0
259,841
Distance Traveled
253,061
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,351
873
146
11
0
253,061
2
L
Odin
9,276
714
115
9
0
259,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role