Player Matchup

Zhong Kui
Zhong Kui
AlJaBeRi
Zhong Kui
Level 82
God Stats
3W - 1L
1,490 SR
Queue Stats
291W - 219L
1,493 Elo+
Party 1
Cerberus
Cerberus
Golmod
Cerberus
Level 126
God Stats
11W - 7L
1,668 SR
Queue Stats
673W - 462L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
M83D
Ah Muzen Cab
Level 146
God Stats
3W - 3L
1,393 SR
Queue Stats
144W - 118L
1,536 Elo+
Party 1
Awilix
Awilix
OkamiXI
Awilix
Level 29
God Stats
4W - 3L
1,410 SR
Queue Stats
185W - 145L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
YAZEDsh
Baron Samedi
Level 130
God Stats
6W - 0L
1,729 SR
Queue Stats
303W - 245L
1,592 Elo+
Party 1
Team Averages
Level 103
1,538 SR
1,566 Elo+

VS

Team Averages
Level 43
1,613 SR
1,441 Elo+
King Arthur
King Arthur
AMLFlash
King Arthur
Level 56
God Stats
10W - 21L
1,528 SR
Queue Stats
50W - 80L
1,379 Elo+
Party 3
Anubis
Anubis
GabyLito
Anubis
Level 28
God Stats
15W - 17L
1,513 SR
Queue Stats
34W - 56L
1,374 Elo+
Party 3
Izanami
Izanami
aleksiji
Izanami
Level 83
God Stats
16W - 15L
1,635 SR
Queue Stats
49W - 51L
1,509 Elo+
Party 2
Ao Kuang
Ao Kuang
palkaq123
Ao Kuang
Level 26
God Stats
1W - 1L
1,662 SR
Queue Stats
18W - 13L
1,461 Elo+
Party 2
Athena
Athena
theausomeone
Athena
Level 24
God Stats
8W - 6L
1,725 SR
Queue Stats
16W - 13L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlJaBeRi
Zhong Kui
19
11 / 4 / 4
12,437
655
19,763
16,954
18,634
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Golmod
Cerberus
16
2 / 3 / 17
11,316
596
12,348
17,877
16,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
M83D
Ah Muzen Cab
19
8 / 3 / 2
11,801
621
13,226
14,138
4,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
OkamiXI
Awilix
16
5 / 4 / 7
10,544
555
9,644
14,963
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
YAZEDsh
Baron Samedi
16
6 / 5 / 2
10,483
552
10,729
12,838
4,580
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AMLFlash
King Arthur
14
2 / 6 / 5
8,881
467
10,171
17,491
13,338
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
GabyLito
Anubis
16
4 / 4 / 3
9,796
516
10,613
12,106
5,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
aleksiji
Izanami
13
3 / 10 / 3
8,666
456
8,105
17,009
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
palkaq123
Ao Kuang
16
8 / 7 / 0
10,013
527
14,512
19,773
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
11
2 / 5 / 9
7,857
414
7,532
17,997
13,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
32
Kills
19
19
Deaths
32
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AMLFlash
King Arthur
2
6
5
0.75
W
Zhong Kui
AlJaBeRi
Zhong Kui
11
4
4
3.25
L
Anubis
GabyLito
Anubis
4
4
3
1.38
W
Cerberus
Golmod
Cerberus
2
3
17
3.5
W
Ah Muzen Cab
M83D
Ah Muzen Cab
8
3
2
3
W
Awilix
OkamiXI
Awilix
5
4
7
2.13
W
Baron Samedi
YAZEDsh
Baron Samedi
6
5
2
1.4
L
Izanami
aleksiji
Izanami
3
10
3
0.45
L
Ao Kuang
palkaq123
Ao Kuang
8
7
0
1.14
L
Athena
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,710
Damage
50,933
76,770
Taken
84,376
49,314
Mitigated
44,259
31,075
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AMLFlash
King Arthur
10,171
2,259
0
170
17,491
13,338
59
11,887
5,404
0
40,122
W
Zhong Kui
AlJaBeRi
Zhong Kui
19,763
3,365
0
6,975
16,954
18,634
979
6,343
10,611
77,745
0
L
Anubis
GabyLito
Anubis
10,613
778
0
3,278
12,106
5,453
0
8,747
3,265
59,886
0
W
Cerberus
Golmod
Cerberus
12,348
1,350
0
5,997
17,877
16,661
0
8,099
9,571
32,354
0
W
Ah Muzen Cab
M83D
Ah Muzen Cab
13,226
6,954
0
8,179
14,138
4,590
2,190
3,728
10,164
0
101,270
W
Awilix
OkamiXI
Awilix
9,644
4,117
0
5,622
14,963
4,849
535
6,106
8,771
0
70,510
W
Baron Samedi
YAZEDsh
Baron Samedi
10,729
1,451
1,082
3,220
12,838
4,580
1,013
7,892
4,856
58,354
0
L
Izanami
aleksiji
Izanami
8,105
5,432
0
4,141
17,009
4,820
0
4,862
11,670
0
64,793
L
Ao Kuang
palkaq123
Ao Kuang
14,512
4,789
0
9,582
19,773
6,960
0
9,046
10,190
58,357
0
L
Athena
7,532
2,662
0
934
17,997
13,688
0
6,916
10,894
15,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,581
Gold Earned
45,213
550
Minions Killed
426
0
Camps Cleared
0
1,744,030
Distance Traveled
1,599,748
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,881
467
80
4
0
332,496
1
W
Zhong Kui
12,437
655
134
7
0
304,949
3
L
Anubis
9,796
516
101
5
0
329,373
2
W
Cerberus
11,316
596
53
3
0
375,950
6
W
Ah Muzen Cab
11,801
621
150
8
0
353,074
0
W
Awilix
10,544
555
100
5
0
392,594
4
W
Baron Samedi
10,483
552
113
6
0
317,463
1
L
Izanami
8,666
456
128
7
0
278,200
1
L
Ao Kuang
10,013
527
102
5
0
308,909
2
L
Athena
7,857
414
15
1
0
350,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role