Player Matchup

Heimdallr
Heimdallr
Platinum II
Bacconnnn
Heimdallr
Platinum II
Level 159
God Stats
2W - 1L
1,900 SR
Queue Stats
101W - 76L
2,192 MMR
Solo
Odin
Odin
Diamond III
GameBredd
Odin
Diamond III
Level 96
God Stats
3W - 3L
1,637 SR
Queue Stats
202W - 195L
2,303 MMR
Solo
Sylvanus
Sylvanus
Diamond I
Rustyyyyyy
Sylvanus
Diamond I
Level 158
God Stats
0W - 1L
1,725 SR
Queue Stats
83W - 61L
2,494 MMR
Solo
Osiris
Osiris
Diamond II
Valyouu
Osiris
Diamond II
Level 104
God Stats
4W - 5L
1,740 SR
Queue Stats
427W - 428L
2,302 MMR
Solo
Sol
Sol
Masters
Zirxy
Sol
Masters
Level 157
God Stats
22W - 22L
1,605 SR
Queue Stats
146W - 164L
2,770 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,722 SR
2,412 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,669 SR
2,010 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
 
Chiron
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond I
Mc5HeadAwoken
Raijin
Diamond I
Level 124
God Stats
34W - 20L
1,730 SR
Queue Stats
274W - 248L
2,447 MMR
Solo
Fafnir
Fafnir
Diamond I
ShwaaShwaa
Fafnir
Diamond I
Level 105
God Stats
41W - 29L
1,881 SR
Queue Stats
651W - 574L
2,447 MMR
Solo
Eset
Eset
Diamond IV
YGsinatra21
Eset
Diamond IV
Level 149
God Stats
6W - 5L
1,733 SR
Queue Stats
585W - 586L
2,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bacconnnn
Heimdallr
6
0 / 2 / 0
3,350
558
1,850
3,729
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
5
0 / 1 / 0
3,141
524
1,008
2,736
1,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Rustyyyyyy
Sylvanus
5
0 / 1 / 0
3,346
558
719
2,979
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Osiris
Valyouu
Osiris
7
0 / 3 / 0
3,868
645
1,469
3,597
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
Zirxy
Sol
7
0 / 1 / 0
3,788
631
1,066
2,760
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshMorgan Le FayTiamatKaliTsukuyomi

VS

Bans
LokiAwilixSobekNemesisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 0 / 1
4,309
718
1,936
2,162
664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
 
Chiron
7
3 / 0 / 0
4,300
717
3,036
3,111
673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 0 / 2
4,660
777
1,214
2,589
1,002
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
ShwaaShwaa
Fafnir
6
1 / 0 / 2
4,100
683
1,731
3,896
1,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 0
4,430
738
1,714
2,745
1,023
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
1
2.5
W
Chiron
 
Chiron
3
0
0
3
L
Heimdallr
Bacconnnn
Heimdallr
0
2
0
0
L
Odin
0
1
0
0
W
0
0
2
1
L
Sylvanus
Rustyyyyyy
Sylvanus
0
1
0
0
W
Fafnir
ShwaaShwaa
Fafnir
1
0
2
2
L
Osiris
Valyouu
Osiris
0
3
0
0
W
1
0
0
1
L
Sol
Zirxy
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,112
Damage
9,631
15,801
Taken
14,503
5,785
Mitigated
5,237
4,764
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,936
955
0
699
2,162
664
0
213
1,923
0
17,392
W
Chiron
 
Chiron
3,036
1,650
263
1,768
3,111
673
0
0
3,111
0
22,857
L
Heimdallr
Bacconnnn
Heimdallr
1,850
1,051
0
1,324
3,729
817
0
350
3,251
0
14,087
L
Odin
1,008
428
0
484
2,736
1,573
0
548
2,097
0
6,521
W
1,214
80
0
968
2,589
1,002
0
592
1,915
27,380
0
L
Sylvanus
Rustyyyyyy
Sylvanus
719
283
0
1,378
2,979
1,276
0
930
2,049
6,317
2,200
W
Fafnir
ShwaaShwaa
Fafnir
1,731
234
0
1,472
3,896
1,875
0
271
3,583
5,194
0
L
Osiris
Valyouu
Osiris
1,469
453
0
801
3,597
1,479
0
1,364
2,174
0
19,659
W
1,714
226
0
1,822
2,745
1,023
0
431
2,314
20,143
0
L
Sol
Zirxy
Sol
1,066
169
0
777
2,760
640
0
1,189
1,571
17,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,493
Gold Earned
21,799
148
Minions Killed
204
0
Camps Cleared
0
551,246
Distance Traveled
616,335
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,309
718
38
6
0
152,809
0
W
Chiron
4,300
717
41
7
0
112,594
0
L
Heimdallr
3,350
558
23
4
0
108,152
2
L
Odin
3,141
524
12
2
0
127,406
1
W
Raijin
4,660
777
60
10
0
122,625
2
L
Sylvanus
3,346
558
22
4
0
71,920
1
W
Fafnir
4,100
683
12
2
0
119,531
1
L
Osiris
3,868
645
43
7
0
121,795
0
W
Eset
4,430
738
53
9
0
108,776
0
L
Sol
3,788
631
48
8
0
121,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role