Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Ovëer
Ymir
Level 128
God Stats
1W - 0L
2,074 SR
Queue Stats
48W - 11L
1,791 Elo+
Party 1
Heimdallr
Heimdallr
OvëerLixo
Heimdallr
Level 160
God Stats
2W - 0L
1,541 SR
Queue Stats
26W - 10L
1,849 Elo+
Party 1
Team Averages
Level 147
1,623 SR
1,628 Elo+

VS

Team Averages
Level 89
1,556 SR
1,484 Elo+
Chaac
Chaac
Jdaniels32
Chaac
Level 66
God Stats
23W - 33L
1,461 SR
Queue Stats
426W - 441L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mheyra
Morgan Le Fay
Level 77
God Stats
45W - 48L
1,484 SR
Queue Stats
953W - 1,088L
1,446 Elo+
Party 2
Hachiman
Hachiman
U n k n o w3169
Hachiman
Level 149
God Stats
4W - 5L
1,322 SR
Queue Stats
727W - 712L
1,493 Elo+
Solo
Awilix
Awilix
VitinhoBZ
Awilix
Level 69
God Stats
3W - 6L
1,644 SR
Queue Stats
796W - 897L
1,438 Elo+
Party 2
He Bo
He Bo
maxineytor
He Bo
Level 84
God Stats
2W - 3L
1,866 SR
Queue Stats
72W - 78L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 2 / 15
11,585
1,159
12,371
11,982
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
 
Vulcan
17
5 / 0 / 13
10,936
1,094
17,777
4,617
2,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
 
Loki
18
13 / 2 / 11
10,919
1,092
18,546
8,928
2,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Ovëer
Ymir
18
4 / 3 / 19
11,860
1,186
6,624
11,802
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
OvëerLixo
Heimdallr
17
5 / 4 / 11
10,194
1,019
8,043
9,521
2,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

354

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 5 / 3
9,233
923
5,835
13,109
11,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Mheyra
Morgan Le Fay
14
0 / 4 / 3
8,445
845
3,236
6,405
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
16
3 / 3 / 7
10,284
1,028
7,103
14,287
4,444
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
VitinhoBZ
Awilix
15
1 / 4 / 5
8,801
880
1,436
7,685
2,385
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
16
0 / 17 / 10
9,921
992
5,731
26,095
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
33
Kills
6
11
Deaths
33
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
15
6.75
W
Vulcan
 
Vulcan
5
0
13
11.5
W
Loki
 
Loki
13
2
11
9.25
L
Chaac
2
5
3
0.7
L
Morgan Le Fay
Mheyra
Morgan Le Fay
0
4
3
0.38
W
Ymir
Ovëer
Ymir
4
3
19
4.5
W
Heimdallr
OvëerLixo
Heimdallr
5
4
11
2.63
L
Hachiman
3
3
7
2.17
L
Awilix
VitinhoBZ
Awilix
1
4
5
0.88
L
He Bo
0
17
10
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,361
Damage
23,341
46,850
Taken
67,581
28,011
Mitigated
28,222
2,204
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,371
2,755
0
857
11,982
10,332
0
3,241
6,286
0
24,227
W
Vulcan
 
Vulcan
17,777
3,038
0
230
4,617
2,139
0
1,823
2,794
56,880
0
W
Loki
 
Loki
18,546
4,873
0
0
8,928
2,267
0
938
4,201
0
30,779
L
Chaac
5,835
625
0
2,435
13,109
11,003
0
4,959
8,150
0
13,076
L
Morgan Le Fay
Mheyra
Morgan Le Fay
3,236
270
0
166
6,405
2,050
0
1,305
5,100
14,266
0
W
Ymir
Ovëer
Ymir
6,624
1,038
0
1,117
11,802
10,603
0
2,201
6,872
20,846
0
W
Heimdallr
OvëerLixo
Heimdallr
8,043
2,245
0
0
9,521
2,670
0
764
4,639
0
22,402
L
Hachiman
7,103
4,242
0
1,197
14,287
4,444
0
5,121
9,166
0
21,440
L
Awilix
VitinhoBZ
Awilix
1,436
591
0
0
7,685
2,385
0
3,006
4,679
0
2,760
L
He Bo
5,731
350
76
739
26,095
8,340
0
10,010
16,085
23,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,494
Gold Earned
46,684
205
Minions Killed
106
12
Camps Cleared
3
1,049,172
Distance Traveled
722,706
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,585
1,159
20
2
3
219,593
3
W
Vulcan
10,936
1,094
96
10
2
238,665
3
W
Loki
10,919
1,092
32
3
1
219,031
0
L
Chaac
9,233
923
21
2
0
176,419
0
L
Morgan Le Fay
8,445
845
16
2
0
79,410
1
W
Ymir
11,860
1,186
30
3
1
198,532
2
W
Heimdallr
10,194
1,019
27
3
5
173,351
0
L
Hachiman
10,284
1,028
29
3
1
187,245
2
L
Awilix
8,801
880
2
0
1
88,719
0
L
He Bo
9,921
992
38
4
1
190,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role