Player Matchup

Nemesis
Nemesis
Ace_xNastyz
Nemesis
Level 18
God Stats
1W - 3L
1,314 SR
Queue Stats
13W - 18L
1,390 Elo+
Solo
Ymir
Ymir
DuDuMa
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Sisa7u7
Kukulkan
Level 4
God Stats
1W - 1L
1,544 SR
Queue Stats
2W - 5L
1,320 Elo+
Solo
Hachiman
Hachiman
Surpremegamer90
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,323 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zooonzz
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,416 Elo+
Solo
Team Averages
Level 13
1,472 SR
1,384 Elo+

VS

Team Averages
Level 14
1,430 SR
1,418 Elo+
Cthulhu
Cthulhu
JunoGaming
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,554 Elo+
Party 1
Discordia
Discordia
Neooozki
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,507 Elo+
Party 1
Pele
Pele
UngasGaming
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
joooooseeeee25
Jormungandr
Level 22
God Stats
15W - 12L
1,523 SR
Queue Stats
136W - 165L
1,345 Elo+
Solo
Bakasura
Bakasura
silentlymins
Bakasura
Level 18
God Stats
1W - 5L
1,128 SR
Queue Stats
20W - 35L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ace_xNastyz
Nemesis
20
3 / 5 / 9
14,210
888
14,328
15,960
6,245
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
DuDuMa
Ymir
20
6 / 7 / 10
16,204
1,013
22,936
29,138
43,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Sisa7u7
Kukulkan
18
1 / 3 / 0
11,736
734
1,584
2,573
869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
19
2 / 12 / 3
13,681
855
15,579
23,064
6,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
zooonzz
Morgan Le Fay
20
6 / 9 / 10
16,253
1,016
32,389
24,112
10,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JunoGaming
Cthulhu
20
8 / 4 / 23
16,396
1,025
23,674
29,142
35,661
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
Neooozki
Discordia
20
13 / 4 / 17
17,066
1,067
31,306
17,406
7,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
15 / 6 / 16
17,357
1,085
29,619
22,188
9,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
joooooseeeee25
Jormungandr
20
0 / 1 / 13
13,852
866
2,116
15,203
7,200
Bakasura
silentlymins
Bakasura
19
0 / 3 / 3
12,186
762
701
10,647
4,677

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
108
18
Kills
36
36
Deaths
18
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ace_xNastyz
Nemesis
3
5
9
1.5
L
Ymir
DuDuMa
Ymir
6
7
10
1.57
W
Cthulhu
JunoGaming
Cthulhu
8
4
23
4.88
W
Discordia
Neooozki
Discordia
13
4
17
5.38
L
Kukulkan
Sisa7u7
Kukulkan
1
3
0
0.33
L
Hachiman
2
12
3
0.29
W
15
6
16
3.83
W
Jormungandr
joooooseeeee25
Jormungandr
0
1
13
6.5
W
Bakasura
silentlymins
Bakasura
0
3
3
0.5
L
Morgan Le Fay
zooonzz
Morgan Le Fay
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,816
Damage
87,416
94,847
Taken
94,586
67,818
Mitigated
64,285
1,931
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ace_xNastyz
Nemesis
14,328
6,449
0
728
15,960
6,245
0
9,691
6,269
0
28,481
L
Ymir
DuDuMa
Ymir
22,936
5,032
0
0
29,138
43,707
0
18,677
10,461
46,618
0
W
Cthulhu
JunoGaming
Cthulhu
23,674
2,520
788
0
29,142
35,661
0
16,142
12,119
49,933
0
W
Discordia
Neooozki
Discordia
31,306
4,536
0
1,183
17,406
7,720
0
11,355
5,964
45,855
0
L
Kukulkan
Sisa7u7
Kukulkan
1,584
450
0
0
2,573
869
0
1,173
1,400
3,489
0
L
Hachiman
15,579
8,609
192
324
23,064
6,610
0
12,770
10,294
0
44,764
W
29,619
5,951
0
997
22,188
9,027
0
16,384
5,804
0
48,188
W
Jormungandr
joooooseeeee25
Jormungandr
2,116
785
0
0
15,203
7,200
0
8,679
6,524
28,452
0
W
Bakasura
silentlymins
Bakasura
701
622
0
554
10,647
4,677
0
4,349
6,298
0
5,000
L
Morgan Le Fay
zooonzz
Morgan Le Fay
32,389
4,238
0
687
24,112
10,387
0
14,785
9,327
70,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,084
Gold Earned
76,857
280
Minions Killed
228
3
Camps Cleared
7
1,107,411
Distance Traveled
1,311,635
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,210
888
34
2
0
232,446
2
L
Ymir
16,204
1,013
89
6
1
246,339
4
W
Cthulhu
16,396
1,025
76
5
0
291,419
5
W
Discordia
17,066
1,067
43
3
0
291,424
1
L
Kukulkan
11,736
734
5
0
1
49,742
0
L
Hachiman
13,681
855
66
4
0
285,273
0
W
Pele
17,357
1,085
46
3
2
288,256
1
W
Jormungandr
13,852
866
47
3
1
279,906
0
W
Bakasura
12,186
762
16
1
4
160,630
0
L
Morgan Le Fay
16,253
1,016
86
5
1
293,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role