Player Matchup

Geb
Geb
 
Geb
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FunkyJoker99
Chang'e
Level 18
God Stats
13W - 18L
1,416 SR
Queue Stats
40W - 51L
1,345 Elo+
Solo
Rama
Rama
JRCAOS100
Rama
Level 18
God Stats
7W - 7L
1,400 SR
Queue Stats
7W - 7L
1,271 Elo+
Solo
Baron Samedi
Baron Samedi
NicholasJoseph
Baron Samedi
Level 9
God Stats
5W - 3L
1,679 SR
Queue Stats
7W - 11L
1,315 Elo+
Solo
Loki
Loki
Tretoven
Loki
Level 6
God Stats
1W - 0L
1,215 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,442 SR
1,386 Elo+

VS

Team Averages
Level 14
1,459 SR
1,412 Elo+
Cerberus
Cerberus
BOMBO_CLOWN
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
CharleyM942
Skadi
Level 26
God Stats
43W - 42L
1,654 SR
Queue Stats
190W - 183L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Killjoy mdk6357
Cthulhu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 134L
1,253 Elo+
Solo
Da Ji
Da Ji
PickledRatInAJar
Da Ji
Level 14
God Stats
4W - 10L
1,139 SR
Queue Stats
23W - 29L
1,252 Elo+
Solo
Tiamat
Tiamat
amazing423pluto
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 0 / 0
8,800
733
0
0
0
Chang'e
FunkyJoker99
Chang'e
20
9 / 0 / 16
12,432
1,036
15,218
12,916
4,740
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
20
19 / 0 / 16
14,025
1,169
33,005
10,981
4,469
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
NicholasJoseph
Baron Samedi
19
3 / 1 / 16
11,987
999
10,170
5,402
2,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
19
10 / 1 / 14
12,876
1,073
15,244
10,891
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BOMBO_CLOWN
Cerberus
15
0 / 4 / 0
9,350
779
1,718
8,858
7,255
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 3 / 0
10,832
903
15,287
13,603
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 11 / 1
9,783
815
8,026
22,712
26,086
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 11 / 1
9,848
821
7,264
19,406
8,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 12 / 0
9,300
775
2,305
18,675
8,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
4
41
Kills
2
2
Deaths
41
62
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
0
0
L
Cerberus
BOMBO_CLOWN
Cerberus
0
4
0
0
L
2
3
0
0.67
W
Chang'e
FunkyJoker99
Chang'e
9
0
16
17
W
Rama
19
0
16
27
L
0
11
1
0.05
W
Baron Samedi
NicholasJoseph
Baron Samedi
3
1
16
11
L
0
11
1
0.05
W
Loki
10
1
14
17
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,637
Damage
34,600
40,190
Taken
83,254
15,847
Mitigated
57,593
13,749
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
BOMBO_CLOWN
Cerberus
1,718
155
0
1,282
8,858
7,255
0
5,032
3,826
12,948
0
L
15,287
8,279
970
2,828
13,603
7,291
0
2,625
10,978
0
47,355
W
Chang'e
FunkyJoker99
Chang'e
15,218
2,643
1,953
4,448
12,916
4,740
0
4,181
8,268
41,560
0
W
Rama
33,005
30,354
0
1,698
10,981
4,469
0
3,295
7,487
0
54,825
L
8,026
1,913
0
0
22,712
26,086
0
7,039
15,673
26,717
0
W
Baron Samedi
NicholasJoseph
Baron Samedi
10,170
1,107
3,190
2,022
5,402
2,661
0
1,564
3,709
34,207
0
L
7,264
951
0
23
19,406
8,529
0
3,235
16,171
0
25,260
W
Loki
15,244
7,063
0
438
10,891
3,977
0
3,009
7,474
0
25,237
L
2,305
921
0
999
18,675
8,432
0
7,457
11,218
5,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,120
Gold Earned
49,113
198
Minions Killed
193
6
Camps Cleared
4
818,689
Distance Traveled
790,432
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,800
733
0
0
0
0
0
L
Cerberus
9,350
779
31
3
2
105,283
0
L
Skadi
10,832
903
75
6
1
201,373
1
W
Chang'e
12,432
1,036
60
5
0
222,131
0
W
Rama
14,025
1,169
54
5
2
189,940
0
L
Cthulhu
9,783
815
36
3
1
157,884
0
W
Baron Samedi
11,987
999
73
6
0
189,844
0
L
Da Ji
9,848
821
43
4
0
175,018
0
W
Loki
12,876
1,073
11
1
4
216,774
0
L
Tiamat
9,300
775
8
1
0
150,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role