Player Matchup

Fenrir
Fenrir
Balaboool
Fenrir
Level 105
God Stats
0W - 2L
1,091 SR
Queue Stats
97W - 90L
1,426 Elo+
Party 2
Artio
Artio
Kentopachi
Artio
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 3
Thanatos
Thanatos
Mindmachine
Thanatos
Level 88
God Stats
2W - 2L
1,811 SR
Queue Stats
130W - 109L
1,493 Elo+
Party 3
Tiamat
Tiamat
Stub3nzock3r
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,505 Elo+
Party 3
Susano
Susano
qqwweevalera
Susano
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 82L
1,430 Elo+
Party 2
Team Averages
Level 73
1,480 SR
1,418 Elo+

VS

Team Averages
Level 115
1,470 SR
1,441 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BZH Wakka
Zeus
Level 143
God Stats
5W - 3L
1,441 SR
Queue Stats
323W - 334L
1,398 Elo+
Party 1
Cerberus
Cerberus
Don Bob
Cerberus
Level 116
God Stats
4W - 2L
1,291 SR
Queue Stats
126W - 160L
1,407 Elo+
Party 1
King Arthur
King Arthur
Kamina-no-Mikoto
King Arthur
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
295W - 263L
1,443 Elo+
Solo
Baba Yaga
Baba Yaga
xHpSquad
Baba Yaga
Level 107
God Stats
3W - 3L
1,618 SR
Queue Stats
126W - 152L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balaboool
Fenrir
14
4 / 7 / 4
8,282
753
7,608
11,337
6,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
13
1 / 5 / 7
7,273
661
3,321
13,183
16,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Mindmachine
Thanatos
13
2 / 7 / 5
7,738
703
7,833
9,893
4,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
13
0 / 5 / 4
7,073
643
8,864
11,142
9,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
13
3 / 7 / 3
8,028
730
10,943
9,963
3,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 1 / 26
9,914
901
8,958
9,450
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
16
12 / 5 / 10
10,319
938
18,179
9,746
3,669
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Don Bob
Cerberus
16
2 / 1 / 24
9,188
835
7,827
17,106
16,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Kamina-no-Mikoto
King Arthur
14
3 / 2 / 20
9,193
836
4,726
12,404
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
xHpSquad
Baba Yaga
17
12 / 1 / 17
10,554
959
10,281
7,160
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
128
10
Kills
31
31
Deaths
10
23
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
26
15
W
Zeus
12
5
10
3.4
L
Fenrir
Balaboool
Fenrir
4
7
4
0.86
W
Cerberus
Don Bob
Cerberus
2
1
24
14
W
King Arthur
Kamina-no-Mikoto
King Arthur
3
2
20
6.5
L
Artio
1
5
7
0.9
L
Thanatos
Mindmachine
Thanatos
2
7
5
0.64
L
Tiamat
0
5
4
0.4
L
Susano
3
7
3
0.64
W
Baba Yaga
xHpSquad
Baba Yaga
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
49,971
55,518
Taken
55,866
40,109
Mitigated
43,668
12,431
Healing
22,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,958
375
2,123
1,699
9,450
10,766
568
1,786
7,664
25,106
0
W
Zeus
18,179
1,272
229
1,382
9,746
3,669
755
1,778
7,968
33,304
0
L
Fenrir
Balaboool
Fenrir
7,608
1,398
318
1,435
11,337
6,705
0
9,019
2,318
0
13,295
W
Cerberus
Don Bob
Cerberus
7,827
373
1,318
6,072
17,106
16,354
1,246
4,176
12,930
15,015
0
W
King Arthur
Kamina-no-Mikoto
King Arthur
4,726
715
1,187
2,534
12,404
9,671
257
2,571
9,833
0
7,190
L
Artio
3,321
417
1,318
1,397
13,183
16,128
0
10,694
2,489
6,185
0
L
Thanatos
Mindmachine
Thanatos
7,833
2,478
119
3,459
9,893
4,233
0
8,511
1,382
0
9,594
L
Tiamat
8,864
1,133
264
2,796
11,142
9,163
0
8,575
2,567
25,122
0
L
Susano
10,943
1,301
524
801
9,963
3,880
0
8,446
1,517
0
19,226
W
Baba Yaga
xHpSquad
Baba Yaga
10,281
187
3,590
2,858
7,160
3,208
879
1,874
5,286
25,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
49,168
62
Minions Killed
128
0
Camps Cleared
0
933,753
Distance Traveled
1,079,562
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,914
901
27
2
0
222,746
0
W
Zeus
10,319
938
40
4
0
176,599
1
L
Fenrir
8,282
753
9
1
0
196,036
0
W
Cerberus
9,188
835
21
2
0
224,473
1
W
King Arthur
9,193
836
8
1
0
223,448
0
L
Artio
7,273
661
5
0
0
187,666
3
L
Thanatos
7,738
703
4
0
0
186,032
0
L
Tiamat
7,073
643
21
2
0
167,565
0
L
Susano
8,028
730
23
2
0
196,454
2
W
Baba Yaga
10,554
959
32
3
0
232,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role