Player Matchup

Bellona
Bellona
Dragon-35000
Bellona
Level 32
God Stats
5W - 2L
1,816 SR
Queue Stats
73W - 65L
1,492 Elo+
Party 2
Cupid
Cupid
Flaye35135
Cupid
Level 62
God Stats
18W - 22L
1,461 SR
Queue Stats
149W - 177L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HDémon
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,249 SR
Queue Stats
22W - 11L
1,677 Elo+
Party 2
Pele
Pele
SilverAnubis02
Pele
Level 87
God Stats
22W - 12L
1,723 SR
Queue Stats
424W - 452L
1,467 Elo+
Party 2
Fafnir
Fafnir
TheSouillon
Fafnir
Level 97
God Stats
6W - 2L
1,620 SR
Queue Stats
259W - 302L
1,423 Elo+
Party 2
Team Averages
Level 59
1,574 SR
1,510 Elo+

VS

Team Averages
Level 48
1,475 SR
1,390 Elo+
Achilles
Achilles
 
Achilles
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Quazard_13
Vulcan
Level 45
God Stats
0W - 2L
1,306 SR
Queue Stats
16W - 20L
1,185 Elo+
Party 3
Awilix
Awilix
Torchu22
Awilix
Level 102
God Stats
2W - 6L
1,173 SR
Queue Stats
72W - 67L
1,402 Elo+
Party 3
Cernunnos
Cernunnos
fabian13170
Cernunnos
Level 29
God Stats
1W - 2L
1,481 SR
Queue Stats
119W - 155L
1,383 Elo+
Party 1
Yemoja
Yemoja
ricardmarco
Yemoja
Level 8
God Stats
6W - 1L
1,915 SR
Queue Stats
86W - 74L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dragon-35000
Bellona
16
3 / 1 / 0
9,583
599
6,030
9,427
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
14
10 / 2 / 6
9,324
583
10,257
8,479
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
HDémon
Morgan Le Fay
14
4 / 3 / 9
9,240
578
9,651
8,481
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 1 / 6
10,018
626
9,821
10,573
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
13
2 / 2 / 13
9,128
571
5,604
12,789
15,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 2 / 1
7,191
449
5,399
9,805
9,674
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
Quazard_13
Vulcan
9
0 / 8 / 2
6,100
381
2,804
9,134
2,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Torchu22
Awilix
15
6 / 6 / 1
8,809
551
8,019
13,550
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
fabian13170
Cernunnos
9
1 / 9 / 2
6,417
401
3,511
10,930
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
11
1 / 4 / 2
7,697
481
3,289
8,737
3,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
29
Kills
9
9
Deaths
29
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
W
Bellona
Dragon-35000
Bellona
3
1
0
3
W
Cupid
10
2
6
6.5
W
Morgan Le Fay
HDémon
Morgan Le Fay
4
3
9
2.83
L
Vulcan
Quazard_13
Vulcan
0
8
2
0.13
W
10
1
6
13
W
Fafnir
2
2
13
4.25
L
Awilix
Torchu22
Awilix
6
6
1
1.08
L
Cernunnos
fabian13170
Cernunnos
1
9
2
0.22
L
Yemoja
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,363
Damage
23,022
49,749
Taken
52,156
32,860
Mitigated
24,848
13,093
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,399
1,151
0
2,758
9,805
9,674
0
287
9,518
0
36,303
W
Bellona
Dragon-35000
Bellona
6,030
2,232
0
4,997
9,427
6,245
1,785
0
9,427
0
64,491
W
Cupid
10,257
5,102
65
3,382
8,479
3,425
1,763
1,100
7,379
0
44,667
W
Morgan Le Fay
HDémon
Morgan Le Fay
9,651
1,061
0
1,621
8,481
3,527
548
3,126
5,355
52,345
0
L
Vulcan
Quazard_13
Vulcan
2,804
638
0
1,775
9,134
2,548
128
4,997
4,137
22,842
0
W
9,821
2,878
0
1,173
10,573
3,861
0
1,316
9,257
0
73,833
W
Fafnir
5,604
1,353
0
1,855
12,789
15,802
618
551
12,238
21,176
0
L
Awilix
Torchu22
Awilix
8,019
3,516
0
3,474
13,550
4,937
0
4,055
9,495
0
50,996
L
Cernunnos
fabian13170
Cernunnos
3,511
1,479
0
1,187
10,930
4,091
129
3,182
7,748
0
21,786
L
Yemoja
3,289
339
700
408
8,737
3,598
0
2,734
6,003
23,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
36,214
440
Minions Killed
280
0
Camps Cleared
0
1,493,128
Distance Traveled
1,283,338
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,191
449
82
5
0
204,860
1
W
Bellona
9,583
599
121
8
0
295,753
2
W
Cupid
9,324
583
80
5
0
285,470
2
W
Morgan Le Fay
9,240
578
93
6
0
285,057
5
L
Vulcan
6,100
381
32
2
0
280,299
0
W
Pele
10,018
626
125
8
0
346,020
3
W
Fafnir
9,128
571
21
1
0
280,828
0
L
Awilix
8,809
551
92
6
0
304,418
1
L
Cernunnos
6,417
401
40
3
0
241,107
0
L
Yemoja
7,697
481
34
2
0
252,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role