Player Matchup

Yemoja
Yemoja
Antaroks
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,273 Elo+
Party 3
Guan Yu
Guan Yu
ELRanchero57
Guan Yu
Level 28
God Stats
33W - 28L
1,511 SR
Queue Stats
83W - 80L
1,405 Elo+
Party 2
Izanami
Izanami
ExquisiteKing
Izanami
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 82L
1,455 Elo+
Party 2
Da Ji
Da Ji
Professorberk
Da Ji
Level 28
God Stats
4W - 4L
1,592 SR
Queue Stats
98W - 120L
1,429 Elo+
Party 2
Zeus
Zeus
eltamar
Zeus
Level 16
God Stats
1W - 3L
1,451 SR
Queue Stats
9W - 27L
1,113 Elo+
Party 3
Team Averages
Level 19
1,511 SR
1,335 Elo+

VS

Team Averages
Level 43
1,611 SR
1,606 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Diablo2067
Artemis
Level 105
God Stats
3W - 0L
1,709 SR
Queue Stats
50W - 41L
1,834 Elo+
Party 1
Ganesha
Ganesha
PepaPih04
Ganesha
Level 8
God Stats
1W - 1L
1,482 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Pele
Pele
Su3Kko
Pele
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 70L
1,384 Elo+
Solo
Chaac
Chaac
xavi65
Chaac
Level 59
God Stats
10W - 7L
1,863 SR
Queue Stats
17W - 13L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Antaroks
Yemoja
8
0 / 2 / 4
5,421
542
2,880
5,785
4,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
ELRanchero57
Guan Yu
9
3 / 2 / 2
5,487
549
4,996
6,609
4,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
8
2 / 5 / 1
5,013
501
3,810
6,321
1,146
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 2 / 2
5,843
584
2,012
6,291
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
eltamar
Zeus
8
0 / 6 / 1
4,956
496
3,880
6,249
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
7 / 0 / 3
6,971
697
6,381
3,078
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Diablo2067
Artemis
11
5 / 1 / 3
6,919
692
5,919
5,833
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
PepaPih04
Ganesha
8
0 / 1 / 6
5,505
551
1,950
7,180
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Su3Kko
Pele
11
5 / 3 / 2
6,518
652
5,567
8,321
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
xavi65
Chaac
8
0 / 3 / 3
4,552
455
2,262
5,659
5,053
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
17
17
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
3
8.5
L
Yemoja
Antaroks
Yemoja
0
2
4
1
W
Artemis
Diablo2067
Artemis
5
1
3
6.5
L
Guan Yu
ELRanchero57
Guan Yu
3
2
2
2
L
Izanami
2
5
1
0.5
W
Ganesha
PepaPih04
Ganesha
0
1
6
3
L
3
2
2
2
W
Pele
Su3Kko
Pele
5
3
2
2
L
Zeus
eltamar
Zeus
0
6
1
0.08
W
Chaac
xavi65
Chaac
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
22,079
31,255
Taken
30,071
14,469
Mitigated
16,319
6,014
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,381
757
1,071
1,766
3,078
1,102
144
1,111
1,881
39,628
0
L
Yemoja
Antaroks
Yemoja
2,880
775
515
76
5,785
4,611
21
753
5,032
11,606
0
W
Artemis
Diablo2067
Artemis
5,919
3,528
0
3,071
5,833
1,827
276
1,433
4,360
0
36,011
L
Guan Yu
ELRanchero57
Guan Yu
4,996
858
304
1,492
6,609
4,540
72
2,078
4,531
0
25,102
L
Izanami
3,810
2,630
0
739
6,321
1,146
0
233
6,088
0
19,165
W
Ganesha
PepaPih04
Ganesha
1,950
579
0
840
7,180
5,910
69
746
6,352
11,604
0
L
2,012
594
0
1,846
6,291
2,194
0
2,109
4,182
0
20,483
W
Pele
Su3Kko
Pele
5,567
1,939
0
3,629
8,321
2,427
0
2,128
6,117
0
38,133
L
Zeus
eltamar
Zeus
3,880
830
0
1,042
6,249
1,978
0
3,158
3,091
23,181
0
W
Chaac
xavi65
Chaac
2,262
766
0
744
5,659
5,053
70
1,075
4,538
0
14,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,720
Gold Earned
30,465
207
Minions Killed
257
0
Camps Cleared
0
912,775
Distance Traveled
964,912
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,971
697
74
7
0
217,786
3
L
Yemoja
5,421
542
23
2
0
173,218
1
W
Artemis
6,919
692
79
8
0
188,716
0
L
Guan Yu
5,487
549
46
5
0
193,026
0
L
Izanami
5,013
501
46
5
0
176,708
1
W
Ganesha
5,505
551
1
0
0
180,873
0
L
Da Ji
5,843
584
38
4
0
199,333
0
W
Pele
6,518
652
66
7
0
223,863
1
L
Zeus
4,956
496
54
5
0
170,490
0
W
Chaac
4,552
455
37
4
0
153,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role