Player Matchup

Artemis
Artemis
Akselyy
Artemis
Level 69
God Stats
8W - 5L
1,609 SR
Queue Stats
14W - 11L
1,550 Elo+
Party 1
Khepri
Khepri
Diewalkerz
Khepri
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,687 Elo+
Party 1
Sol
Sol
Riborn1315
Sol
Level 70
God Stats
1W - 3L
1,843 SR
Queue Stats
32W - 28L
1,614 Elo+
Party 1
Team Averages
Level 80
1,651 SR
1,617 Elo+

VS

Team Averages
Level 116
1,572 SR
1,614 Elo+
Mulan
Mulan
DDOGGFOREST
Mulan
Level 147
God Stats
17W - 19L
1,537 SR
Queue Stats
1,015W - 848L
1,634 Elo+
Party 2
Anubis
Anubis
SacredSeraphim
Anubis
Level 128
God Stats
1W - 0L
1,507 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Spartan5844
Arachne
Level 72
God Stats
13W - 5L
1,671 SR
Queue Stats
330W - 213L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akselyy
Artemis
12
1 / 12 / 13
8,892
684
10,853
15,583
6,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Diewalkerz
Khepri
13
1 / 5 / 13
9,210
708
5,710
16,125
16,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
16 / 5 / 2
11,862
912
20,008
16,331
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 13
11,749
904
17,105
15,764
16,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 11 / 10
10,277
791
11,310
15,279
6,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Spartan5844
Arachne
16
9 / 2 / 9
11,884
914
14,517
13,335
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
18
Kills
22
22
Deaths
18
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
Akselyy
Artemis
1
12
13
0.63
W
8
5
13
2.9
L
Khepri
Diewalkerz
Khepri
1
5
13
1.5
L
16
5
2
3.4
W
5
11
10
0.91
W
Arachne
Spartan5844
Arachne
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,571
Damage
42,932
48,039
Taken
44,378
29,414
Mitigated
28,106
7,283
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Akselyy
Artemis
10,853
3,792
0
1,494
15,583
6,649
0
2,445
13,138
0
29,429
W
17,105
2,940
735
5,756
15,764
16,473
1,558
10,009
5,755
0
41,346
L
Khepri
Diewalkerz
Khepri
5,710
410
0
0
16,125
16,340
0
3,786
12,339
18,198
0
L
20,008
7,986
745
5,044
16,331
6,425
150
5,079
11,252
58,424
0
W
11,310
274
0
4,356
15,279
6,216
235
8,268
7,011
28,221
0
W
Arachne
Spartan5844
Arachne
14,517
10,440
0
6,816
13,335
5,417
1,328
7,441
5,894
0
45,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
33,910
135
Minions Killed
143
0
Camps Cleared
0
647,482
Distance Traveled
656,117
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,892
684
38
3
0
188,626
2
W
Mulan
11,749
904
45
3
0
230,750
0
L
Khepri
9,210
708
12
1
0
248,298
0
L
Sol
11,862
912
85
7
0
210,558
3
W
Anubis
10,277
791
39
3
0
165,709
1
W
Arachne
11,884
914
59
5
0
259,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role