Player Matchup

Vulcan
Vulcan
BashButtons
Vulcan
Level 142
God Stats
6W - 5L
1,348 SR
Queue Stats
404W - 392L
1,541 Elo+
Solo
Serqet
Serqet
Nustali
Serqet
Level 154
God Stats
5W - 2L
1,623 SR
Queue Stats
137W - 140L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StabilyUnstable
Morgan Le Fay
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 38L
1,501 Elo+
Solo
The Morrigan
The Morrigan
Willy Will 90
The Morrigan
Level 149
God Stats
6W - 6L
1,495 SR
Queue Stats
251W - 252L
1,590 Elo+
Solo
Fenrir
Fenrir
amilcar2013
Fenrir
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,627 Elo+
Solo
Team Averages
Level 129
1,493 SR
1,549 Elo+

VS

Team Averages
Level 116
1,532 SR
1,551 Elo+
Scylla
Scylla
Adam ThieIen
Scylla
Level 62
God Stats
2W - 1L
1,706 SR
Queue Stats
113W - 85L
1,549 Elo+
Solo
Neith
Neith
Corvar
Neith
Level 159
God Stats
1W - 1L
1,810 SR
Queue Stats
94W - 88L
1,612 Elo+
Solo
Merlin
Merlin
Jordanwilson
Merlin
Level 87
God Stats
1W - 2L
1,312 SR
Queue Stats
359W - 310L
1,568 Elo+
Solo
Artemis
Artemis
PaidMercenary
Artemis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 95L
1,585 Elo+
Solo
Sobek
Sobek
imZatch
Sobek
Level 142
God Stats
0W - 1L
1,331 SR
Queue Stats
6W - 7L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 3 / 6
10,824
902
7,835
11,368
5,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Nustali
Serqet
16
1 / 3 / 12
9,174
765
5,407
17,216
11,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
StabilyUnstable
Morgan Le Fay
16
6 / 2 / 5
9,767
814
10,958
9,287
4,065
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Willy Will 90
The Morrigan
17
4 / 1 / 9
9,876
823
6,921
6,291
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
17
5 / 5 / 10
10,306
859
7,815
19,166
18,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
2 / 3 / 10
10,653
888
8,178
7,790
2,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Corvar
Neith
17
8 / 3 / 4
10,701
892
14,333
9,943
3,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
13
0 / 5 / 9
8,325
694
12,473
8,494
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
15
3 / 4 / 6
9,013
751
6,632
7,042
2,607
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
imZatch
Sobek
15
1 / 5 / 8
8,928
744
4,535
15,582
12,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
51
19
Kills
14
14
Deaths
20
42
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
3
10
2.33
W
Vulcan
3
3
6
2
L
Neith
Corvar
Neith
8
3
4
3.33
L
Merlin
0
5
9
0.9
W
Serqet
Nustali
Serqet
1
3
12
2.33
L
Artemis
3
4
6
1.5
W
Morgan Le Fay
StabilyUnstable
Morgan Le Fay
6
2
5
4.25
W
The Morrigan
Willy Will 90
The Morrigan
4
1
9
8.5
W
Fenrir
5
5
10
2
L
Sobek
imZatch
Sobek
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,936
Damage
46,151
63,328
Taken
48,851
41,298
Mitigated
24,494
17,468
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,178
772
1,271
1,051
7,790
2,785
794
3,341
3,975
41,477
0
W
Vulcan
7,835
2,239
267
240
11,368
5,029
1,458
5,700
5,668
38,009
0
L
Neith
Corvar
Neith
14,333
4,530
278
3,671
9,943
3,791
2,389
4,881
4,511
0
25,867
L
Merlin
12,473
48
0
1,169
8,494
2,988
358
4,701
3,701
29,424
0
W
Serqet
Nustali
Serqet
5,407
473
2,194
5,217
17,216
11,427
720
6,962
10,254
0
7,673
L
Artemis
6,632
1,827
0
0
7,042
2,607
1,976
4,585
2,215
0
19,563
W
Morgan Le Fay
StabilyUnstable
Morgan Le Fay
10,958
638
325
483
9,287
4,065
460
4,152
5,135
21,600
0
W
The Morrigan
Willy Will 90
The Morrigan
6,921
502
3,190
1,717
6,291
2,551
1,666
1,739
4,486
20,126
1,034
W
Fenrir
7,815
1,227
662
3,173
19,166
18,226
1,220
6,633
11,978
0
15,104
L
Sobek
imZatch
Sobek
4,535
321
905
2,695
15,582
12,323
28
7,607
7,145
11,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,947
Gold Earned
47,620
138
Minions Killed
163
0
Camps Cleared
0
1,218,554
Distance Traveled
1,104,377
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,653
888
64
5
0
234,236
3
W
Vulcan
10,824
902
58
5
0
249,088
0
L
Neith
10,701
892
22
2
0
208,524
0
L
Merlin
8,325
694
35
3
0
199,462
0
W
Serqet
9,174
765
11
1
0
275,487
2
L
Artemis
9,013
751
28
2
0
214,212
4
W
Morgan Le Fay
9,767
814
16
1
0
225,610
0
W
The Morrigan
9,876
823
38
3
0
237,576
0
W
Fenrir
10,306
859
15
1
0
230,793
1
L
Sobek
8,928
744
14
1
0
247,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role