Player Matchup

Terra
Terra
Dami38
Terra
Level 80
God Stats
4W - 3L
1,562 SR
Queue Stats
53W - 63L
1,441 Elo+
Party 1
Bakasura
Bakasura
Ksanovah
Bakasura
Level 68
God Stats
12W - 4L
1,627 SR
Queue Stats
55W - 52L
1,401 Elo+
Party 4
Izanami
Izanami
Seba_1101
Izanami
Level 29
God Stats
5W - 12L
1,389 SR
Queue Stats
17W - 36L
1,298 Elo+
Party 4
Freya
Freya
Talystord
Freya
Level 29
God Stats
5W - 6L
1,391 SR
Queue Stats
31W - 37L
1,416 Elo+
Party 1
Ganesha
Ganesha
aurrom
Ganesha
Level 94
God Stats
7W - 4L
1,602 SR
Queue Stats
24W - 39L
1,399 Elo+
Party 1
Team Averages
Level 60
1,514 SR
1,391 Elo+

VS

Team Averages
Level 67
1,316 SR
1,410 Elo+
Loki
Loki
MajiinSouaziik
Loki
Level 37
God Stats
2W - 2L
1,192 SR
Queue Stats
46W - 59L
1,325 Elo+
Party 3
Chang'e
Chang'e
Salkpote
Chang'e
Level 29
God Stats
0W - 5L
1,177 SR
Queue Stats
52W - 61L
1,357 Elo+
Party 3
Nu Wa
Nu Wa
Shahanshah1991
Nu Wa
Level 68
God Stats
16W - 33L
1,330 SR
Queue Stats
380W - 482L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Xx_GIDEM_xX
Sylvanus
Level 107
God Stats
8W - 9L
1,525 SR
Queue Stats
249W - 253L
1,512 Elo+
Party 2
Neith
Neith
ZAKc-98
Neith
Level 95
God Stats
4W - 6L
1,358 SR
Queue Stats
303W - 317L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dami38
Terra
13
3 / 2 / 3
7,957
497
4,060
12,869
12,006
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Ksanovah
Bakasura
14
4 / 0 / 0
8,502
531
8,498
14,402
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Seba_1101
Izanami
12
0 / 2 / 1
7,135
446
1,852
7,545
2,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Talystord
Freya
17
5 / 1 / 1
9,664
604
9,258
13,656
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
aurrom
Ganesha
11
0 / 0 / 3
7,197
450
4,394
11,823
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,162
448
2,713
10,042
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Salkpote
Chang'e
12
1 / 2 / 1
7,636
477
9,581
9,937
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 0
8,106
507
10,862
7,218
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Xx_GIDEM_xX
Sylvanus
11
0 / 2 / 2
6,657
416
6,389
10,032
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
ZAKc-98
Neith
13
2 / 1 / 0
7,733
483
6,867
5,730
1,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
Dami38
Terra
3
2
3
2.25
W
Bakasura
Ksanovah
Bakasura
4
0
0
4
L
1
4
0
0.25
L
Chang'e
Salkpote
Chang'e
1
2
1
0.75
W
Izanami
Seba_1101
Izanami
0
2
1
0.25
L
1
3
0
0.33
W
Freya
Talystord
Freya
5
1
1
5.5
L
Sylvanus
Xx_GIDEM_xX
Sylvanus
0
2
2
0.5
L
Neith
ZAKc-98
Neith
2
1
0
2
W
Ganesha
aurrom
Ganesha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,062
Damage
36,412
60,295
Taken
42,959
33,769
Mitigated
17,759
31,466
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Dami38
Terra
4,060
1,100
335
5,722
12,869
12,006
0
7,894
4,975
32,682
0
W
Bakasura
Ksanovah
Bakasura
8,498
5,876
0
8,784
14,402
5,211
0
3,278
11,124
0
55,398
L
2,713
905
0
0
10,042
3,057
0
2,526
7,257
0
36,564
L
Chang'e
Salkpote
Chang'e
9,581
429
1,275
5,146
9,937
3,110
472
2,774
6,237
37,082
0
W
Izanami
Seba_1101
Izanami
1,852
1,209
738
2,987
7,545
2,126
60
2,905
4,640
0
43,444
L
10,862
2,153
0
1,575
7,218
2,521
448
5,723
1,495
58,607
0
W
Freya
Talystord
Freya
9,258
2,675
0
8,508
13,656
5,332
1,133
7,958
5,698
80,745
0
L
Sylvanus
Xx_GIDEM_xX
Sylvanus
6,389
2,678
372
1,502
10,032
7,207
0
3,976
5,632
27,752
9,796
L
Neith
ZAKc-98
Neith
6,867
2,559
0
2,753
5,730
1,864
192
2,819
2,763
0
58,678
W
Ganesha
aurrom
Ganesha
4,394
182
930
3,462
11,823
9,094
52
3,848
7,975
25,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,455
Gold Earned
37,294
474
Minions Killed
388
0
Camps Cleared
0
1,480,068
Distance Traveled
1,371,275
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,957
497
56
4
0
295,896
0
W
Bakasura
8,502
531
123
8
0
342,627
4
L
Loki
7,162
448
76
5
0
267,990
1
L
Chang'e
7,636
477
67
4
0
308,870
3
W
Izanami
7,135
446
127
8
0
289,409
1
L
Nu Wa
8,106
507
91
6
0
258,381
5
W
Freya
9,664
604
152
10
0
269,903
6
L
Sylvanus
6,657
416
46
3
0
249,874
5
L
Neith
7,733
483
108
7
0
286,160
9
W
Ganesha
7,197
450
16
1
0
282,233
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role