Player Matchup

Merlin
Merlin
Ann0yeed
Merlin
Level 26
God Stats
0W - 3L
1,275 SR
Queue Stats
10W - 17L
1,400 Elo+
Solo
Anubis
Anubis
Jax-vandale
Anubis
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
246W - 247L
1,511 Elo+
Solo
Izanami
Izanami
LordFredericson
Izanami
Level 6
God Stats
1W - 2L
1,449 SR
Queue Stats
1W - 3L
1,401 Elo+
Party 1
Horus
Horus
NaiteiruAkuma
Horus
Level 4
God Stats
1W - 1L
1,449 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 1
Set
Set
NumB ShankZ
Set
Level 28
God Stats
16W - 21L
1,580 SR
Queue Stats
176W - 157L
1,475 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,487 Elo+

VS

Team Averages
Level 33
1,504 SR
1,534 Elo+
Neith
Neith
DdiDani
Neith
Level 4
God Stats
2W - 0L
1,690 SR
Queue Stats
4W - 5L
1,507 Elo+
Party 2
Nox
Nox
Deathdrops
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,603 Elo+
Solo
Thoth
Thoth
DutchDragon297
Thoth
Level 29
God Stats
3W - 2L
1,330 SR
Queue Stats
63W - 57L
1,465 Elo+
Solo
King Arthur
King Arthur
andremark192
King Arthur
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 27L
1,472 Elo+
Party 2
Awilix
Awilix
lonewolf59150
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 53L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ann0yeed
Merlin
19
1 / 7 / 5
12,132
933
17,015
20,985
8,241
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
18
0 / 12 / 4
11,221
863
7,589
22,074
9,693
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 10 / 4
12,002
923
8,655
21,741
10,964
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 4 / 4
11,553
889
5,015
18,473
18,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 5 / 2
13,415
1,032
15,729
22,773
21,980
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DdiDani
Neith
19
2 / 3 / 12
12,254
943
12,933
12,262
5,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 1 / 14
13,369
1,028
16,110
6,936
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 2 / 10
13,110
1,008
16,023
13,090
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
andremark192
King Arthur
20
4 / 1 / 19
13,300
1,023
19,872
16,333
22,827
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
21 / 2 / 8
15,172
1,167
35,239
13,491
5,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
9
Kills
38
38
Deaths
9
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ann0yeed
Merlin
1
7
5
0.5
W
Neith
DdiDani
Neith
2
3
12
2.67
W
6
1
14
13
W
5
2
10
5
L
Anubis
0
12
4
0.17
L
2
10
4
0.4
L
1
4
4
0.75
L
5
5
2
1.2
W
King Arthur
andremark192
King Arthur
4
1
19
13.5
W
21
2
8
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,003
Damage
100,177
106,046
Taken
62,112
69,338
Mitigated
40,291
8,357
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ann0yeed
Merlin
17,015
634
290
851
20,985
8,241
0
4,511
16,370
49,599
0
W
Neith
DdiDani
Neith
12,933
7,062
0
1,782
12,262
5,077
0
4,279
7,983
0
29,894
W
16,110
1,801
0
0
6,936
2,760
0
2,892
4,044
24,953
0
W
16,023
667
0
1,120
13,090
4,335
0
5,954
7,136
39,938
0
L
Anubis
7,589
2,089
0
924
22,074
9,693
0
3,745
18,169
15,264
0
L
8,655
6,071
0
744
21,741
10,964
0
9,132
12,345
605
29,828
L
5,015
2,933
2,248
2,714
18,473
18,460
0
7,281
10,922
0
11,834
L
15,729
8,694
0
586
22,773
21,980
0
6,489
16,106
0
38,014
W
King Arthur
andremark192
King Arthur
19,872
3,897
0
106
16,333
22,827
0
6,784
9,549
1
35,676
W
35,239
15,891
0
261
13,491
5,292
0
5,206
8,285
0
59,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,323
Gold Earned
67,205
199
Minions Killed
219
6
Camps Cleared
9
1,131,138
Distance Traveled
1,224,913
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,132
933
81
6
0
235,636
0
W
Neith
12,254
943
38
3
1
224,625
0
W
Nox
13,369
1,028
27
2
0
212,608
0
W
Thoth
13,110
1,008
72
6
3
248,312
2
L
Anubis
11,221
863
19
1
1
199,822
0
L
Izanami
12,002
923
46
4
0
186,809
3
L
Horus
11,553
889
7
1
1
249,171
2
L
Set
13,415
1,032
46
4
4
259,700
1
W
King Arthur
13,300
1,023
37
3
2
253,368
0
W
Awilix
15,172
1,167
45
3
3
286,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role