Player Matchup

Izanami
Izanami
Borko0401
Izanami
Level 29
God Stats
25W - 9L
1,672 SR
Queue Stats
153W - 157L
1,520 Elo+
Solo
Guan Yu
Guan Yu
ELRanchero57
Guan Yu
Level 28
God Stats
33W - 28L
1,500 SR
Queue Stats
83W - 80L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
ExquisiteKing
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 82L
1,446 Elo+
Party 1
Anubis
Anubis
Professorberk
Anubis
Level 28
God Stats
32W - 22L
1,611 SR
Queue Stats
98W - 120L
1,420 Elo+
Party 1
Xbalanque
Xbalanque
SoulOfCinder99
Xbalanque
Level 27
God Stats
2W - 4L
1,413 SR
Queue Stats
156W - 145L
1,481 Elo+
Solo
Team Averages
Level 26
1,539 SR
1,452 Elo+

VS

Team Averages
Level 10
1,439 SR
1,360 Elo+
Achilles
Achilles
BigHugeWullyBoi
Achilles
Level 29
God Stats
11W - 32L
1,511 SR
Queue Stats
207W - 261L
1,402 Elo+
Solo
Thor
Thor
Isderial
Thor
Level 11
God Stats
2W - 3L
1,401 SR
Queue Stats
30W - 36L
1,475 Elo+
Solo
Tiamat
Tiamat
SuperMelku
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Solo
Yemoja
Yemoja
YunoBlCl
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,395 Elo+
Solo
Cthulhu
Cthulhu
秋山无雨
Cthulhu
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Borko0401
Izanami
5
0 / 0 / 0
3,403
681
193
2,270
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
ELRanchero57
Guan Yu
6
0 / 1 / 1
3,454
691
1,549
2,487
959
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
5
1 / 0 / 0
3,462
692
701
2,790
1,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
2 / 0 / 0
4,311
862
823
1,868
885
Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SoulOfCinder99
Xbalanque
6
2 / 0 / 1
3,679
736
1,286
2,341
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
0 / 0 / 1
3,696
739
836
2,472
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
5
1 / 1 / 0
3,526
705
487
2,865
608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
SuperMelku
Tiamat
3
0 / 2 / 0
2,775
555
723
1,324
295
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
YunoBlCl
Yemoja
5
0 / 1 / 0
2,801
560
660
1,702
470
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
秋山无雨
Cthulhu
4
0 / 2 / 0
2,823
565
704
2,631
1,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
0
1
0.5
W
Izanami
Borko0401
Izanami
0
0
0
0
W
Guan Yu
ELRanchero57
Guan Yu
0
1
1
0.5
W
Cthulhu
1
0
0
1
L
Thor
1
1
0
1
W
2
0
0
2
W
Xbalanque
SoulOfCinder99
Xbalanque
2
0
1
2.5
L
Tiamat
SuperMelku
Tiamat
0
2
0
0
L
Yemoja
YunoBlCl
Yemoja
0
1
0
0
L
Cthulhu
秋山无雨
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,552
Damage
3,410
11,756
Taken
10,994
3,910
Mitigated
3,998
4,214
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
836
164
0
1,073
2,472
1,334
0
0
2,472
0
14,059
W
Izanami
Borko0401
Izanami
193
185
0
681
2,270
427
0
0
2,270
0
12,080
W
Guan Yu
ELRanchero57
Guan Yu
1,549
247
0
778
2,487
959
0
0
2,487
0
9,047
W
Cthulhu
701
64
0
423
2,790
1,044
0
834
1,956
6,418
0
L
Thor
487
179
0
989
2,865
608
0
49
2,816
0
10,569
W
823
130
0
1,112
1,868
885
314
751
1,117
17,681
0
W
Xbalanque
SoulOfCinder99
Xbalanque
1,286
638
0
1,220
2,341
595
302
502
1,839
0
12,747
L
Tiamat
SuperMelku
Tiamat
723
235
0
88
1,324
295
0
774
550
2,543
0
L
Yemoja
YunoBlCl
Yemoja
660
90
125
0
1,702
470
0
278
1,424
4,333
0
L
Cthulhu
秋山无雨
Cthulhu
704
103
0
676
2,631
1,291
0
423
2,208
5,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,309
Gold Earned
15,621
142
Minions Killed
82
0
Camps Cleared
0
472,349
Distance Traveled
401,838
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,696
739
30
6
0
104,659
0
W
Izanami
3,403
681
35
7
0
87,516
0
W
Guan Yu
3,454
691
27
5
0
107,242
0
W
Cthulhu
3,462
692
5
1
0
103,297
0
L
Thor
3,526
705
31
6
0
78,580
0
W
Anubis
4,311
862
42
8
0
86,993
0
W
Xbalanque
3,679
736
33
7
0
87,301
2
L
Tiamat
2,775
555
5
1
0
45,339
1
L
Yemoja
2,801
560
6
1
0
87,885
2
L
Cthulhu
2,823
565
10
2
0
85,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role