Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
BAGAUDIN
Baron Samedi
Silver I
Level 128
God Stats
54W - 47L
1,541 SR
Queue Stats
933W - 925L
1,289 MMR
Solo
Amaterasu
Amaterasu
Silver IV
MiniDarkGR
Amaterasu
Silver IV
Level 106
God Stats
0W - 3L
1,274 SR
Queue Stats
6W - 11L
1,284 MMR
Solo
Artemis
Artemis
Silver III
Washngton
Artemis
Silver III
Level 134
God Stats
22W - 25L
1,603 SR
Queue Stats
30W - 39L
1,224 MMR
Party 1
Guan Yu
Guan Yu
Silver II
Виталий665
Guan Yu
Silver II
Level 156
God Stats
90W - 88L
1,526 SR
Queue Stats
165W - 175L
1,125 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,489 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,486 SR
1,297 MMR
Odin
Odin
Silver IV
 
Odin
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver V
Crampeet
Achilles
Silver V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,168 MMR
Solo
Neith
Neith
Silver I
aRealBarbz
Neith
Silver I
Level 104
God Stats
22W - 22L
1,548 SR
Queue Stats
354W - 362L
1,263 MMR
Solo
The Morrigan
The Morrigan
Gold IV
afinafia
The Morrigan
Gold IV
Level 138
God Stats
83W - 66L
1,597 SR
Queue Stats
617W - 619L
1,272 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
pranavsid98
Zhong Kui
Gold IV
Level 127
God Stats
14W - 12L
1,285 SR
Queue Stats
316W - 307L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
5 / 5 / 2
12,595
525
10,080
17,262
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
BAGAUDIN
Baron Samedi
18
6 / 8 / 5
12,034
501
15,423
18,661
10,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
MiniDarkGR
Amaterasu
18
1 / 7 / 1
11,451
477
5,638
25,124
18,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Washngton
Artemis
17
1 / 5 / 7
11,750
490
13,811
14,239
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 4 / 5
10,911
455
7,123
20,510
17,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Morgan Le FayTiamatGilgameshAthenaTsukuyomi

VS

Bans
SetChironFenrirGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
2 / 1 / 13
13,670
570
5,107
19,623
18,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Crampeet
Achilles
20
7 / 4 / 6
13,805
575
20,414
23,408
33,561
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
19
10 / 6 / 4
12,925
539
21,285
16,653
7,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
afinafia
The Morrigan
19
3 / 4 / 8
12,907
538
7,926
13,151
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
pranavsid98
Zhong Kui
20
7 / 2 / 6
14,009
584
15,372
14,328
10,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
16
Kills
29
29
Deaths
17
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
5
2
1.2
W
Odin
 
Odin
2
1
13
8.5
L
Baron Samedi
BAGAUDIN
Baron Samedi
6
8
5
1.06
W
Achilles
Crampeet
Achilles
7
4
6
2.5
L
Amaterasu
MiniDarkGR
Amaterasu
1
7
1
0.21
L
Artemis
Washngton
Artemis
1
5
7
0.9
W
Neith
10
6
4
2
W
The Morrigan
afinafia
The Morrigan
3
4
8
1.75
W
Zhong Kui
pranavsid98
Zhong Kui
7
2
6
5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,075
Damage
70,104
95,796
Taken
87,163
59,515
Mitigated
75,889
22,496
Healing
30,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,080
3,143
0
4,525
17,262
8,107
0
3,176
14,035
0
80,956
W
Odin
 
Odin
5,107
597
0
5,175
19,623
18,967
1,068
3,023
16,600
0
48,939
L
Baron Samedi
BAGAUDIN
Baron Samedi
15,423
1,091
1,373
3,439
18,661
10,636
0
6,934
11,460
71,007
0
W
Achilles
Crampeet
Achilles
20,414
6,564
0
7,364
23,408
33,561
659
4,358
19,050
0
92,717
L
Amaterasu
MiniDarkGR
Amaterasu
5,638
2,358
0
4,935
25,124
18,128
257
3,908
21,022
0
64,727
L
Artemis
Washngton
Artemis
13,811
5,676
0
659
14,239
5,512
0
3,503
10,561
0
93,170
W
Neith
21,285
12,772
0
4,774
16,653
7,173
2,006
4,000
12,653
0
101,606
W
The Morrigan
afinafia
The Morrigan
7,926
2,736
0
4,455
13,151
5,350
1,054
2,096
11,008
86,963
3,766
W
Zhong Kui
pranavsid98
Zhong Kui
15,372
1,110
0
8,369
14,328
10,838
1,302
5,406
8,922
98,369
0
L
7,123
839
1,525
6,040
20,510
17,132
0
4,401
15,961
0
48,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,741
Gold Earned
67,316
564
Minions Killed
685
0
Camps Cleared
0
2,153,529
Distance Traveled
2,234,998
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,595
525
118
5
0
440,323
1
W
Odin
13,670
570
75
3
0
472,150
11
L
Baron Samedi
12,034
501
112
5
0
408,692
2
W
Achilles
13,805
575
156
7
0
463,439
6
L
Amaterasu
11,451
477
125
5
0
411,376
0
L
Artemis
11,750
490
145
6
0
423,177
6
W
Neith
12,925
539
131
5
0
391,343
4
W
The Morrigan
12,907
538
130
5
0
460,798
2
W
Zhong Kui
14,009
584
193
8
0
447,268
5
L
Guan Yu
10,911
455
64
3
0
469,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role