Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JerboiJay
Zhong Kui
Level 49
God Stats
12W - 12L
1,453 SR
Queue Stats
92W - 122L
1,339 Elo+
Solo
Team Averages
Level 56
1,484 SR
1,446 Elo+

VS

Team Averages
Level 64
1,580 SR
1,509 Elo+
Ah Puch
Ah Puch
ApexPred4209285
Ah Puch
Level 88
God Stats
71W - 50L
1,534 SR
Queue Stats
513W - 462L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsLight15
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
PR3DATORA55AS1N
Cerberus
Level 82
God Stats
3W - 3L
1,707 SR
Queue Stats
102W - 104L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
10 / 6 / 7
15,224
761
21,894
25,891
8,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
 
Neith
15
2 / 12 / 9
11,480
574
5,218
18,219
5,375
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JerboiJay
Zhong Kui
18
6 / 6 / 8
13,401
670
9,189
17,257
15,399
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 13
15,250
763
28,892
8,990
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ItsLight15
Tsukuyomi
14
4 / 11 / 13
12,607
630
4,375
14,654
6,204
Cerberus
18
9 / 6 / 13
14,517
726
15,381
24,052
30,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
18
Kills
24
24
Deaths
18
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
6
7
2.25
W
Neith
 
Neith
2
12
9
0.54
L
11
1
13
17.5
L
Tsukuyomi
ItsLight15
Tsukuyomi
4
11
13
0.95
W
Zhong Kui
JerboiJay
Zhong Kui
6
6
8
1.67
L
Cerberus
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
48,648
61,367
Taken
47,696
29,259
Mitigated
41,357
8,551
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
21,894
13,584
147
5,029
25,891
8,485
0
18,778
7,113
0
54,197
W
Neith
 
Neith
5,218
2,371
0
768
18,219
5,375
95
13,732
4,487
0
28,985
L
28,892
650
0
4,072
8,990
4,295
1,629
1,482
7,453
107,909
0
L
Tsukuyomi
ItsLight15
Tsukuyomi
4,375
928
0
72
14,654
6,204
0
3,122
10,821
0
11,552
W
Zhong Kui
JerboiJay
Zhong Kui
9,189
303
0
2,607
17,257
15,399
0
11,763
5,494
39,871
0
L
Cerberus
15,381
1,690
0
3,593
24,052
30,858
219
4,585
17,897
40,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,105
Gold Earned
42,374
173
Minions Killed
234
0
Camps Cleared
0
976,107
Distance Traveled
1,094,871
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,224
761
88
4
0
403,309
1
W
Neith
11,480
574
39
2
0
254,018
2
L
Ah Puch
15,250
763
174
9
0
397,488
4
L
Tsukuyomi
12,607
630
10
1
0
334,353
3
W
Zhong Kui
13,401
670
46
2
0
318,780
3
L
Cerberus
14,517
726
50
3
0
363,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role