Player Matchup

Loki
Loki
Franzineo
Loki
Level 28
God Stats
7W - 2L
1,576 SR
Queue Stats
98W - 116L
1,388 Elo+
Solo
Chernobog
Chernobog
GarfoDeGuerra
Chernobog
Level 28
God Stats
23W - 16L
1,708 SR
Queue Stats
119W - 133L
1,471 Elo+
Solo
Ra
Ra
God0fSun
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,458 Elo+
Solo
Cthulhu
Cthulhu
YoukiKonpaku
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 1
Izanami
Izanami
Zakary773
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 20
1,557 SR
1,448 Elo+

VS

Team Averages
Level 22
1,560 SR
1,413 Elo+
Medusa
Medusa
Felipemoren
Medusa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,545 Elo+
Solo
Camazotz
Camazotz
GGBOY_Luisinho
Camazotz
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 162L
1,307 Elo+
Solo
Artio
Artio
blackgabriel
Artio
Level 23
God Stats
9W - 9L
1,518 SR
Queue Stats
164W - 178L
1,389 Elo+
Solo
Artemis
Artemis
gatochato3121XD
Artemis
Level 18
God Stats
1W - 2L
1,891 SR
Queue Stats
38W - 37L
1,492 Elo+
Solo
Poseidon
Poseidon
xjOhNcAsTrOx
Poseidon
Level 21
God Stats
5W - 7L
1,389 SR
Queue Stats
53W - 82L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 4 / 6
9,031
564
6,919
13,299
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
GarfoDeGuerra
Chernobog
16
5 / 3 / 1
9,759
610
10,825
11,226
4,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 3 / 3
9,945
622
8,460
5,920
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
YoukiKonpaku
Cthulhu
12
4 / 2 / 2
7,441
465
7,983
8,235
5,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Zakary773
Izanami
11
2 / 5 / 2
7,319
457
5,150
8,480
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 2 / 1
7,984
499
4,990
9,848
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
12
1 / 6 / 0
7,229
452
4,316
13,795
7,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 2 / 4
7,424
464
5,471
14,655
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
8 / 5 / 3
8,469
529
9,076
10,639
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
xjOhNcAsTrOx
Poseidon
13
2 / 9 / 5
7,770
486
6,940
8,551
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
24
Kills
16
17
Deaths
24
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
2
1
1.25
W
Loki
6
4
6
2.25
L
Camazotz
1
6
0
0.17
W
Chernobog
GarfoDeGuerra
Chernobog
5
3
1
1.83
W
7
3
3
2.83
W
Cthulhu
YoukiKonpaku
Cthulhu
4
2
2
2.5
W
Izanami
Zakary773
Izanami
2
5
2
0.6
L
3
2
4
2.5
L
8
5
3
1.9
L
Poseidon
xjOhNcAsTrOx
Poseidon
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,337
Damage
30,793
47,160
Taken
57,488
20,574
Mitigated
23,214
12,975
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,990
2,028
0
3,592
9,848
3,101
0
3,180
6,630
0
45,214
W
Loki
6,919
2,069
0
3,927
13,299
6,432
1,673
1,795
11,235
0
36,777
L
Camazotz
4,316
1,400
0
5,502
13,795
7,087
0
1,125
12,630
0
28,691
W
Chernobog
GarfoDeGuerra
Chernobog
10,825
5,784
0
4,536
11,226
4,166
991
2,438
8,554
0
58,741
W
8,460
1,207
399
540
5,920
1,977
2,519
2,064
3,552
58,826
0
W
Cthulhu
YoukiKonpaku
Cthulhu
7,983
244
77
2,208
8,235
5,722
111
1,622
6,398
27,797
0
W
Izanami
Zakary773
Izanami
5,150
3,529
0
1,288
8,480
2,277
850
2,977
5,010
0
27,828
L
5,471
298
334
4,220
14,655
7,549
0
3,844
10,751
24,120
0
L
9,076
4,479
0
3,150
10,639
3,122
893
3,638
6,945
0
35,065
L
Poseidon
xjOhNcAsTrOx
Poseidon
6,940
1,014
0
0
8,551
2,355
69
4,360
4,089
31,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
38,876
402
Minions Killed
292
0
Camps Cleared
0
1,421,310
Distance Traveled
1,366,224
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,984
499
94
6
0
279,297
0
W
Loki
9,031
564
62
4
0
339,680
5
L
Camazotz
7,229
452
64
4
0
299,416
4
W
Chernobog
9,759
610
128
8
0
236,333
5
W
Ra
9,945
622
131
8
0
294,419
3
W
Cthulhu
7,441
465
30
2
0
310,118
0
W
Izanami
7,319
457
51
3
0
240,760
0
L
Artio
7,424
464
33
2
0
281,741
0
L
Artemis
8,469
529
50
3
0
265,319
1
L
Poseidon
7,770
486
51
3
0
240,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role