Player Matchup

Bakasura
Bakasura
Killerdids
Bakasura
Level 63
God Stats
7W - 4L
1,752 SR
Queue Stats
349W - 231L
1,587 Elo+
Party 3
Hachiman
Hachiman
MajiinSouaziik
Hachiman
Level 37
God Stats
2W - 2L
1,572 SR
Queue Stats
46W - 59L
1,331 Elo+
Party 4
Chang'e
Chang'e
Salkpote
Chang'e
Level 29
God Stats
0W - 5L
1,196 SR
Queue Stats
52W - 61L
1,364 Elo+
Party 4
Guan Yu
Guan Yu
azzahigg
Guan Yu
Level 17
God Stats
23W - 17L
1,446 SR
Queue Stats
121W - 91L
1,587 Elo+
Party 3
Nu Wa
Nu Wa
whito_19
Nu Wa
Level 63
God Stats
4W - 3L
1,682 SR
Queue Stats
609W - 625L
1,350 Elo+
Solo
Team Averages
Level 42
1,530 SR
1,444 Elo+

VS

Team Averages
Level 85
1,514 SR
1,501 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DEVASTATOR159GC
Merlin
Level 49
God Stats
5W - 9L
1,552 SR
Queue Stats
172W - 166L
1,546 Elo+
Party 2
Ymir
Ymir
Luu_fy
Ymir
Level 18
God Stats
24W - 6L
1,793 SR
Queue Stats
57W - 42L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
biocellgames
Cu Chulainn
Level 148
God Stats
2W - 1L
1,369 SR
Queue Stats
328W - 311L
1,539 Elo+
Party 2
Thor
Thor
pieros455
Thor
Level 86
God Stats
2W - 4L
1,358 SR
Queue Stats
363W - 356L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Killerdids
Bakasura
14
6 / 2 / 2
8,242
589
8,956
12,055
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
8
0 / 5 / 1
5,357
383
2,574
6,448
1,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Salkpote
Chang'e
8
1 / 6 / 1
5,720
409
4,804
8,340
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
azzahigg
Guan Yu
11
2 / 4 / 1
6,608
472
4,982
10,272
7,340
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
whito_19
Nu Wa
12
1 / 1 / 0
6,585
470
3,443
5,421
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
9 / 4 / 2
8,220
587
6,916
8,123
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 4
7,647
546
3,936
2,668
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Luu_fy
Ymir
10
1 / 1 / 10
7,047
503
5,662
10,490
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
biocellgames
Cu Chulainn
14
3 / 4 / 0
8,299
593
10,374
11,329
6,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thor
13
4 / 2 / 2
7,500
536
4,956
8,919
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
18
18
Deaths
11
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
4
2
2.5
W
1
0
4
3
L
Bakasura
Killerdids
Bakasura
6
2
2
3.5
W
Ymir
Luu_fy
Ymir
1
1
10
6
L
Hachiman
0
5
1
0.1
L
Chang'e
Salkpote
Chang'e
1
6
1
0.25
L
Guan Yu
azzahigg
Guan Yu
2
4
1
0.63
W
Cu Chulainn
biocellgames
Cu Chulainn
3
4
0
0.75
W
Thor
4
2
2
2.5
L
Nu Wa
whito_19
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,759
Damage
31,844
42,536
Taken
41,529
16,741
Mitigated
21,325
10,317
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,916
3,825
408
2,626
8,123
2,740
831
1,246
6,396
0
36,695
W
3,936
317
0
977
2,668
896
450
1,691
879
46,920
0
L
Bakasura
Killerdids
Bakasura
8,956
6,256
0
2,076
12,055
4,483
0
2,332
9,681
0
51,523
W
Ymir
Luu_fy
Ymir
5,662
1,688
0
2,777
10,490
8,193
0
3,135
6,856
22,692
0
L
Hachiman
2,574
1,237
71
267
6,448
1,422
584
1,743
4,625
0
17,470
L
Chang'e
Salkpote
Chang'e
4,804
234
1,397
2,282
8,340
1,860
390
3,373
4,913
19,002
0
L
Guan Yu
azzahigg
Guan Yu
4,982
1,328
85
2,925
10,272
7,340
0
1,744
8,528
0
27,383
W
Cu Chulainn
biocellgames
Cu Chulainn
10,374
1,829
0
2,861
11,329
6,222
0
302
10,631
10,002
43,412
W
Thor
4,956
2,078
0
4,250
8,919
3,274
0
1,609
7,254
0
44,392
L
Nu Wa
whito_19
Nu Wa
3,443
989
0
1,214
5,421
1,636
0
2,084
3,083
34,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
38,713
297
Minions Killed
382
0
Camps Cleared
0
1,269,369
Distance Traveled
1,269,154
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,220
587
72
5
0
221,203
3
W
Merlin
7,647
546
92
7
0
258,417
4
L
Bakasura
8,242
589
104
7
0
306,556
2
W
Ymir
7,047
503
30
2
0
250,559
0
L
Hachiman
5,357
383
36
3
0
208,651
3
L
Chang'e
5,720
409
28
2
0
264,930
4
L
Guan Yu
6,608
472
60
4
0
260,155
1
W
Cu Chulainn
8,299
593
110
8
0
259,765
4
W
Thor
7,500
536
78
6
0
279,210
3
L
Nu Wa
6,585
470
69
5
0
229,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role