Player Matchup

Yemoja
Yemoja
AETHELWULF1
Yemoja
Level 47
God Stats
14W - 16L
1,217 SR
Queue Stats
120W - 167L
1,285 Elo+
Solo
Chiron
Chiron
LastNight__
Chiron
Level 88
God Stats
3W - 6L
1,542 SR
Queue Stats
512W - 506L
1,469 Elo+
Party 2
Hercules
Hercules
Viincelicious
Hercules
Level 106
God Stats
17W - 21L
1,443 SR
Queue Stats
405W - 430L
1,453 Elo+
Party 2
Fenrir
Fenrir
coltywushu
Fenrir
Level 108
God Stats
5W - 9L
1,265 SR
Queue Stats
151W - 170L
1,377 Elo+
Solo
Nox
Nox
publicspon007
Nox
Level 125
God Stats
0W - 2L
1,286 SR
Queue Stats
216W - 237L
1,345 Elo+
Solo
Team Averages
Level 95
1,351 SR
1,386 Elo+

VS

Team Averages
Level 84
1,581 SR
1,338 Elo+
Thanatos
Thanatos
BigJayDawg90
Thanatos
Level 160
God Stats
48W - 53L
1,411 SR
Queue Stats
959W - 1,046L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JV I JV E S 99
Morgan Le Fay
Level 65
God Stats
1W - 0L
1,572 SR
Queue Stats
2W - 2L
1,178 Elo+
Solo
Zeus
Zeus
McSK1LLZZ
Zeus
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 172L
1,551 Elo+
Solo
Agni
Agni
NOMADS_YA_HOMIE
Agni
Level 41
God Stats
3W - 0L
1,756 SR
Queue Stats
116W - 171L
1,310 Elo+
Party 1
Odin
Odin
RedBull-X-299
Odin
Level 47
God Stats
7W - 6L
1,666 SR
Queue Stats
181W - 258L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 2 / 7
9,209
460
3,787
11,279
10,159
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
15
7 / 2 / 2
9,800
490
13,602
13,725
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Viincelicious
Hercules
17
2 / 0 / 2
10,270
514
5,180
11,129
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
coltywushu
Fenrir
12
0 / 3 / 0
7,838
392
3,249
12,688
4,025
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 6 / 0
8,715
436
4,409
11,141
3,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigJayDawg90
Thanatos
16
6 / 2 / 1
9,915
496
7,490
14,122
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JV I JV E S 99
Morgan Le Fay
15
1 / 1 / 0
8,648
432
5,961
4,526
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
18
4 / 0 / 3
10,789
539
11,051
7,500
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 6 / 2
7,872
394
7,620
9,964
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 1
9,948
497
8,160
13,649
9,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
13
13
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
7
2.25
W
Thanatos
BigJayDawg90
Thanatos
6
2
1
3.25
W
Morgan Le Fay
JV I JV E S 99
Morgan Le Fay
1
1
0
1
L
Chiron
7
2
2
4
W
Zeus
4
0
3
5.5
W
0
6
2
0.17
W
2
1
1
2.5
L
Hercules
Viincelicious
Hercules
2
0
2
3
L
Fenrir
coltywushu
Fenrir
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,227
Damage
40,282
59,962
Taken
49,761
29,539
Mitigated
21,985
23,169
Healing
19,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,787
897
2,234
4,149
11,279
10,159
93
2,637
8,134
25,938
0
W
Thanatos
BigJayDawg90
Thanatos
7,490
1,897
306
11,785
14,122
4,997
0
1,739
12,238
0
62,234
W
Morgan Le Fay
JV I JV E S 99
Morgan Le Fay
5,961
533
0
857
4,526
1,526
570
0
4,393
45,785
0
L
Chiron
13,602
5,928
1,132
4,455
13,725
4,074
0
6,303
6,796
0
57,491
W
Zeus
11,051
548
0
3,043
7,500
2,531
110
2,866
4,634
70,399
0
W
7,620
1,470
0
66
9,964
2,987
90
1,472
8,492
39,663
0
W
8,160
3,916
0
3,877
13,649
9,944
0
2,119
11,428
0
43,416
L
Hercules
Viincelicious
Hercules
5,180
1,636
0
4,630
11,129
7,951
0
6,382
4,619
0
72,707
L
Fenrir
coltywushu
Fenrir
3,249
571
94
4,758
12,688
4,025
0
908
11,706
0
52,914
L
4,409
145
0
1,717
11,141
3,330
528
6,514
4,075
44,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,832
Gold Earned
47,172
476
Minions Killed
463
0
Camps Cleared
0
1,674,036
Distance Traveled
1,905,911
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,209
460
33
2
0
304,067
0
W
Thanatos
9,915
496
96
5
0
420,196
2
W
Morgan Le Fay
8,648
432
74
4
0
378,610
4
L
Chiron
9,800
490
108
5
0
357,958
5
W
Zeus
10,789
539
155
8
0
370,696
2
W
Agni
7,872
394
80
4
0
343,432
4
W
Odin
9,948
497
58
3
0
392,977
6
L
Hercules
10,270
514
155
8
0
382,510
4
L
Fenrir
7,838
392
86
4
0
333,406
0
L
Nox
8,715
436
94
5
0
296,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role