Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AlvaritoXD021
Hades
Level 47
God Stats
11W - 8L
1,400 SR
Queue Stats
718W - 752L
1,466 Elo+
Solo
Skadi
Skadi
Carrion7930
Skadi
Level 64
God Stats
65W - 65L
1,488 SR
Queue Stats
599W - 708L
1,439 Elo+
Solo
Ne Zha
Ne Zha
PAYRATIS
Ne Zha
Level 106
God Stats
5W - 10L
1,368 SR
Queue Stats
316W - 326L
1,504 Elo+
Solo
Team Averages
Level 80
1,451 SR
1,482 Elo+

VS

Team Averages
Level 73
1,484 SR
1,432 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Chambinhox
King Arthur
Level 41
God Stats
2W - 3L
1,497 SR
Queue Stats
91W - 68L
1,555 Elo+
Solo
Thanatos
Thanatos
CocieloBR
Thanatos
Level 66
God Stats
4W - 2L
1,483 SR
Queue Stats
12W - 11L
1,376 Elo+
Solo
Zeus
Zeus
I FX ProPrei
Zeus
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
397W - 501L
1,366 Elo+
Solo
Medusa
Medusa
dvzequini
Medusa
Level 44
God Stats
16W - 19L
1,440 SR
Queue Stats
82W - 94L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 0 / 2
4,869
812
3,230
3,713
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
 
Bakasura
8
2 / 1 / 1
4,644
774
2,759
4,518
1,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 1
4,298
716
2,303
3,071
1,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
2 / 0 / 1
4,387
731
1,540
999
214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
PAYRATIS
Ne Zha
6
2 / 0 / 2
4,485
748
1,461
1,720
997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 0 / 0
3,083
514
252
2,085
834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Chambinhox
King Arthur
6
0 / 3 / 0
3,471
579
2,435
6,629
2,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
CocieloBR
Thanatos
7
0 / 1 / 1
4,078
680
1,557
4,191
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 0
3,898
650
1,617
2,709
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
dvzequini
Medusa
4
0 / 3 / 0
3,108
518
227
2,408
269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
2
3
W
Bakasura
 
Bakasura
2
1
1
2.5
L
Bacchus
 
Bacchus
0
0
0
0
W
1
0
1
1.5
W
2
0
1
2.5
L
King Arthur
Chambinhox
King Arthur
0
3
0
0
L
Thanatos
CocieloBR
Thanatos
0
1
1
0.5
L
1
2
0
0.5
W
Ne Zha
PAYRATIS
Ne Zha
2
0
2
3
L
Medusa
dvzequini
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,293
Damage
6,088
14,021
Taken
18,022
5,525
Mitigated
5,284
5,223
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,230
1,031
141
1,413
3,713
1,797
218
0
3,713
17,751
5,317
W
Bakasura
 
Bakasura
2,759
1,972
0
1,487
4,518
1,367
342
511
4,007
0
20,860
L
Bacchus
 
Bacchus
252
0
0
918
2,085
834
0
0
2,085
4,832
0
W
2,303
125
62
1,293
3,071
1,150
274
1,106
1,965
18,304
0
W
1,540
1,005
0
376
999
214
0
78
921
0
19,093
L
King Arthur
Chambinhox
King Arthur
2,435
393
0
819
6,629
2,037
0
2,486
3,909
0
14,193
L
Thanatos
CocieloBR
Thanatos
1,557
387
0
3,841
4,191
1,374
0
734
3,242
0
18,822
L
1,617
254
0
500
2,709
770
0
1,887
822
16,837
0
W
Ne Zha
PAYRATIS
Ne Zha
1,461
301
0
451
1,720
997
0
174
1,546
0
5,376
L
Medusa
dvzequini
Medusa
227
0
0
34
2,408
269
0
0
2,408
0
4,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
17,638
196
Minions Killed
127
0
Camps Cleared
0
597,141
Distance Traveled
507,899
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,869
812
53
9
0
90,695
2
W
Bakasura
4,644
774
61
10
0
130,369
1
L
Bacchus
3,083
514
7
1
0
54,462
0
W
Hades
4,298
716
36
6
0
118,234
1
W
Skadi
4,387
731
40
7
0
123,489
1
L
King Arthur
3,471
579
27
5
0
129,763
1
L
Thanatos
4,078
680
45
8
0
117,447
1
L
Zeus
3,898
650
39
7
0
113,298
1
W
Ne Zha
4,485
748
6
1
0
134,354
1
L
Medusa
3,108
518
9
2
0
92,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role