Player Matchup

Persephone
Persephone
 
Persephone
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ELIinyoBIZNES
Apollo
Level 159
God Stats
28W - 30L
1,533 SR
Queue Stats
385W - 408L
1,500 Elo+
Solo
Nemesis
Nemesis
raypls
Nemesis
Level 62
God Stats
0W - 2L
1,297 SR
Queue Stats
64W - 64L
1,488 Elo+
Solo
Nike
Nike
v3xGambit
Nike
Level 59
God Stats
16W - 10L
1,423 SR
Queue Stats
637W - 568L
1,519 Elo+
Party 2
Tiamat
Tiamat
xlDeathWish
Tiamat
Level 42
God Stats
6W - 9L
1,573 SR
Queue Stats
165W - 178L
1,475 Elo+
Party 2
Team Averages
Level 76
1,465 SR
1,497 Elo+

VS

Team Averages
Level 93
1,637 SR
1,516 Elo+
Chaac
Chaac
JhowrSantos
Chaac
Level 48
God Stats
19W - 13L
1,568 SR
Queue Stats
106W - 111L
1,509 Elo+
Party 1
Sobek
Sobek
L0nnerlY
Sobek
Level 111
God Stats
3W - 0L
1,489 SR
Queue Stats
263W - 260L
1,502 Elo+
Party 1
Thanatos
Thanatos
Torzenn
Thanatos
Level 104
God Stats
3W - 1L
1,656 SR
Queue Stats
559W - 580L
1,532 Elo+
Party 1
Chernobog
Chernobog
ZukaMoka
Chernobog
Level 160
God Stats
8W - 2L
1,971 SR
Queue Stats
368W - 346L
1,627 Elo+
Party 1
Sol
Sol
notgarry
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 0 / 0
5,904
656
3,760
4,219
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 3 / 0
3,604
400
911
3,109
544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
raypls
Nemesis
1
0 / 0 / 0
3,222
358
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
9
1 / 1 / 0
5,400
600
4,038
5,257
2,149
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
6
0 / 4 / 0
4,167
463
2,232
4,416
1,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,057
562
2,561
5,823
3,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
L0nnerlY
Sobek
8
0 / 0 / 7
5,244
583
1,823
4,195
1,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Torzenn
Thanatos
9
0 / 1 / 2
5,073
564
1,460
4,587
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
ZukaMoka
Chernobog
10
7 / 0 / 1
6,051
672
3,952
2,640
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 0
5,151
572
1,518
6,381
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
8
8
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
0
0
1
L
0
3
0
0
W
1
0
0
1
W
Sobek
L0nnerlY
Sobek
0
0
7
3.5
W
Thanatos
Torzenn
Thanatos
0
1
2
1
W
Chernobog
ZukaMoka
Chernobog
7
0
1
7.5
W
0
1
0
0
L
Nemesis
raypls
Nemesis
0
0
0
0
L
Nike
1
1
0
1
L
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,941
Damage
11,314
17,001
Taken
23,626
4,968
Mitigated
8,796
4,504
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,760
59
0
1,526
4,219
1,156
117
1,518
2,701
36,325
0
L
911
664
0
301
3,109
544
432
979
2,130
0
6,255
W
2,561
662
0
2,983
5,823
3,010
0
0
5,477
0
22,976
W
Sobek
L0nnerlY
Sobek
1,823
413
0
937
4,195
1,862
0
1,508
2,687
9,429
0
W
Thanatos
Torzenn
Thanatos
1,460
367
0
4,029
4,587
1,621
0
409
4,135
0
28,932
W
Chernobog
ZukaMoka
Chernobog
3,952
2,752
0
1,289
2,640
674
320
922
1,718
0
35,452
W
1,518
236
0
3,478
6,381
1,629
0
3,206
3,175
28,049
0
L
Nemesis
raypls
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Nike
4,038
1,408
0
1,614
5,257
2,149
0
0
4,883
0
31,683
L
Tiamat
2,232
285
192
871
4,416
1,119
420
844
3,572
12,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,297
Gold Earned
26,576
193
Minions Killed
278
0
Camps Cleared
0
596,156
Distance Traveled
870,212
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,904
656
78
9
0
172,238
3
L
Apollo
3,604
400
11
1
0
97,092
0
W
Chaac
5,057
562
50
6
0
170,087
3
W
Sobek
5,244
583
14
2
0
172,567
4
W
Thanatos
5,073
564
63
7
0
176,313
1
W
Chernobog
6,051
672
78
9
0
181,600
1
W
Sol
5,151
572
73
8
0
169,645
1
L
Nemesis
3,222
358
0
0
0
4,954
0
L
Nike
5,400
600
76
8
0
171,301
0
L
Tiamat
4,167
463
28
3
0
150,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role